Knights of Honor II: Sovereign

Knights of Honor II: Sovereign

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pablito Dec 14, 2022 @ 5:46am
Speed in multiplayer
Hello everyone, this goes especially to the developers.

In multiplayer everyone can set up the speed to a different level.
I am really a fan of normal speed but people just ignore it and always pushes the 4x even if i announce and compromise to 2x. I broke up several games bcs of it.
To me KOH is a more relaxed game with thinking about steps and time to check relations and possibilitys. it is not a real time game like age of empire or other...
I try to tell people that if they want more action they could play also counterstrike or so.
So here is my wish:

Please set up a fixed speed level for multiplayer campaigns!

Greets
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Showing 1-3 of 3 comments
ShadowFox Dec 14, 2022 @ 7:11am 
Would your preference be that the host controls speed, or that it is a system where more than half the lobby has to click? Or some other style?
Last edited by ShadowFox; Dec 14, 2022 @ 7:11am
pablito Dec 14, 2022 @ 10:03am 
thanks for reply :)
well the most simple would be that it can be set by host. everyone can discuss it or ask to higher or lower it. also there could be the option non fixed speed, so that it stays all like it is.
I just miss the option fixed speed, bcs i get mad over faster and slower by everyone just like they need for each moments...
stefanseidler182 Dec 31, 2022 @ 4:52am 
I would also really appreciate a possiblitiy for the host to set the game speed to a specifc level, when creating the game, so that nobody can change the speed during the game(except breaks)
Last edited by stefanseidler182; Dec 31, 2022 @ 4:53am
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Showing 1-3 of 3 comments
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Date Posted: Dec 14, 2022 @ 5:46am
Posts: 3