Knights of Honor II: Sovereign

Knights of Honor II: Sovereign

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Wilhelm Dec 10, 2022 @ 3:15am
the AI is NOT cheating
its incredible how many people say the AI is cheating / playing asymmetrical on normal difficulty... and a testament to the good AI this game has.

folks... i don´t want to say this and i mean no offense but: git gud ( or play on easy!)
Last edited by Wilhelm; Dec 10, 2022 @ 3:32am
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Showing 1-15 of 32 comments
NZL_Kazuiyo Dec 10, 2022 @ 3:24am 
I looked at the code. As i am currently making mods for this game and have already made one. The ai gets massive bonuses to all resources that scales off of difficulty. So in a sense it does cheat.
Wilhelm Dec 10, 2022 @ 3:29am 
Originally posted by She Said She Was Level 18:
I looked at the code. As i am currently making mods for this game and have already made one. The ai gets massive bonuses to all resources that scales off of difficulty. So in a sense it does cheat.

could you link me the exact file / line? i´d be interested in seeing that.

afaik the AI only gets no or slight boni on normal difficulty / no boni on easy and plays by the same rules ( so no creation of armies out of nothing or not paying for them / their food like most people complaining say )
Last edited by Wilhelm; Dec 10, 2022 @ 5:00am
frujin  [developer] Dec 10, 2022 @ 4:11am 
On easy it gets 80% of resources (it's gimped actually), on normal it gets 100% (exactly as much as the humans), and on hard and very hard gets some resource boost to compensate for the fact that it's not human after all. But, what it gets on very hard totally can be matched by good player!
Last edited by frujin; Dec 10, 2022 @ 4:11am
Sir Clavius Dec 10, 2022 @ 4:39am 
AI always cheat - in the all games, Feels like people first time playing game or never played Total war game (in TW games AI cheating is hardcore)

Now im playing this game on hard - doesnt feel much that AI cheats or is impossible to beat.
People just are bad with new game and insta give up when they got ass kicked.
Wilhelm Dec 10, 2022 @ 4:59am 
Originally posted by Frujin:
On easy it gets 80% of resources (it's gimped actually), on normal it gets 100% (exactly as much as the humans), and on hard and very hard gets some resource boost to compensate for the fact that it's not human after all. But, what it gets on very hard totally can be matched by good player!

that was my and my wifes experience ingame, too.
Maybe some players need a "very easy" difficulty.

btw.: some games avoid labeling difficulties as easy/normal/hard and instead use different names like Knight/King/Emperor or similar to not offend the players.

Many players avoid easy because they don´t want to feel less capable as the standard player, with another name attached to it they don´t feel shame and complain afterwards...
Last edited by Wilhelm; Dec 10, 2022 @ 5:01am
Dregora Dec 10, 2022 @ 5:01am 
Originally posted by Frujin:
On easy it gets 80% of resources (it's gimped actually), on normal it gets 100% (exactly as much as the humans), and on hard and very hard gets some resource boost to compensate for the fact that it's not human after all. But, what it gets on very hard totally can be matched by good player!


Didn't you guys only recently make it so? Reading the patch notes, the AI was indeed cheating before the 1.0.1 patch. So the people complaining at that time weren't wrong.
Wilhelm Dec 10, 2022 @ 5:02am 
Originally posted by Dregora:
Originally posted by Frujin:
On easy it gets 80% of resources (it's gimped actually), on normal it gets 100% (exactly as much as the humans), and on hard and very hard gets some resource boost to compensate for the fact that it's not human after all. But, what it gets on very hard totally can be matched by good player!


Didn't you guys only recently make it so? Reading the patch notes, the AI was indeed cheating before the 1.0.1 patch. So the people complaining at that time weren't wrong.

they were still wrong. semantics... slight boni don´t make the difference and they had the same rules
Dregora Dec 10, 2022 @ 5:07am 
Originally posted by Wüstenfuchs:
Originally posted by Dregora:


Didn't you guys only recently make it so? Reading the patch notes, the AI was indeed cheating before the 1.0.1 patch. So the people complaining at that time weren't wrong.

they were still wrong. semantics... slight boni don´t make the difference and they had the same rules


I'm sorry but I respectfully disagree. I personally didn't have a problem with it but when people play normal, they expect to play against an AI without any bonuses, as slight as they may be. That's what difficulty is for.

If it made no difference, they wouldn't have changed it. They did.
VoiD Dec 10, 2022 @ 5:17am 
I am not a modder or anything so I haven't looked at any files, starting on normal, first game (granted I am used to these kinds of games) I have not noticed the AI cheating in any way.

Playing as Portugal Leon, which is fairly larger than me, recruits a ton of peasant armies, sure, and then when I look at their cities, they are all empty, so they are using their population for recruitment.

In actual combat after creating some light levies I've trashed armies 2x larger than mine due to the AI's over reliance on peasants, which such and rout nearly instantly when flanked or under heavy arrow fire, no issues on that front either.

I don't understand where this rummor about cheating AI came from, I mean, sure, on higher difficulties it will probably have more resources, then again, is there ANY strategy or grand strategy game ever made that doesn't scale AI's resources based on difficulty?
Dregora Dec 10, 2022 @ 5:22am 
Originally posted by VoiD:
I am not a modder or anything so I haven't looked at any files, starting on normal, first game (granted I am used to these kinds of games) I have not noticed the AI cheating in any way.

Playing as Portugal Leon, which is fairly larger than me, recruits a ton of peasant armies, sure, and then when I look at their cities, they are all empty, so they are using their population for recruitment.

In actual combat after creating some light levies I've trashed armies 2x larger than mine due to the AI's over reliance on peasants, which such and rout nearly instantly when flanked or under heavy arrow fire, no issues on that front either.

I don't understand where this rummor about cheating AI came from, I mean, sure, on higher difficulties it will probably have more resources, then again, is there ANY strategy or grand strategy game ever made that doesn't scale AI's resources based on difficulty?


People initially complained because it was cheating on the normal difficulty, which it shouldn't. Anything above normal is fair game.
Wilhelm Dec 10, 2022 @ 7:33am 
Originally posted by Dregora:
Originally posted by Wüstenfuchs:

they were still wrong. semantics... slight boni don´t make the difference and they had the same rules


I'm sorry but I respectfully disagree. I personally didn't have a problem with it but when people play normal, they expect to play against an AI without any bonuses, as slight as they may be. That's what difficulty is for.

If it made no difference, they wouldn't have changed it. They did.

since this boni are gone and gameplay is the same i don´t see the problem. (if there were any, i can´t confirm that)

they didn´t complain because of slight boni, hundreds of posts here were made like:

'AI is cheating11!! they create ressources and troops out of thin air!! they overrun everything with armies and agents and even if they have 1 city left they spam thousands of troops!! this game is ♥♥♥♥ and unfair and AI is cheating so hard its absurd! this is literal violence against the player! i´ll write a negative review!'
Last edited by Wilhelm; Dec 10, 2022 @ 7:34am
Ehm... I don't want to be that guy but, if the AI is known to have/had advantage over what the players could do with the same statistics of said province... The AI is cheating and the player is right.

You're allowed to disagree with what hundreads of players have said in the past week. But now it's useless since
1. The dev admitted that they had advantage.
2. Fixed said advantage in the latest update.
Wilhelm Dec 10, 2022 @ 7:41am 
Originally posted by LookItsArson:
Ehm... I don't want to be that guy but, if the AI is known to have/had advantage over what the players could do with the same statistics of said province... The AI is cheating and the player is right.

You're allowed to disagree with what hundreads of players have said in the past week. But now it's useless since
1. The dev admitted that they had advantage.
2. Fixed said advantage in the latest update.

since this was done there were lots of other posts about cheating AI...

all the 'issues' that were described and were real are still there for those players. the issues that were only in their fantasy (like AI supporting armies out of nothing) never were there.

technically right isn´t always the best kind of right and is not the issue in this case. people will still get upset. Folks refuse to play on 'easy'.
Last edited by Wilhelm; Dec 10, 2022 @ 7:41am
I'm pretty sure they are the same topics as before and now people are just ranting back and forth, haven't tried the new AI (yet). And like I said in another topic, they might also [not be] aware that the AI can do multiple tasks at once
Wilhelm Dec 10, 2022 @ 12:41pm 
Originally posted by LookItsArson:
I'm pretty sure they are the same topics as before and now people are just ranting back and forth, haven't tried the new AI (yet). And like I said in another topic, they might also [not be] aware that the AI can do multiple tasks at once

you might be right
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Date Posted: Dec 10, 2022 @ 3:15am
Posts: 32