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could you link me the exact file / line? i´d be interested in seeing that.
afaik the AI only gets no or slight boni on normal difficulty / no boni on easy and plays by the same rules ( so no creation of armies out of nothing or not paying for them / their food like most people complaining say )
Now im playing this game on hard - doesnt feel much that AI cheats or is impossible to beat.
People just are bad with new game and insta give up when they got ass kicked.
that was my and my wifes experience ingame, too.
Maybe some players need a "very easy" difficulty.
btw.: some games avoid labeling difficulties as easy/normal/hard and instead use different names like Knight/King/Emperor or similar to not offend the players.
Many players avoid easy because they don´t want to feel less capable as the standard player, with another name attached to it they don´t feel shame and complain afterwards...
Didn't you guys only recently make it so? Reading the patch notes, the AI was indeed cheating before the 1.0.1 patch. So the people complaining at that time weren't wrong.
they were still wrong. semantics... slight boni don´t make the difference and they had the same rules
I'm sorry but I respectfully disagree. I personally didn't have a problem with it but when people play normal, they expect to play against an AI without any bonuses, as slight as they may be. That's what difficulty is for.
If it made no difference, they wouldn't have changed it. They did.
Playing as Portugal Leon, which is fairly larger than me, recruits a ton of peasant armies, sure, and then when I look at their cities, they are all empty, so they are using their population for recruitment.
In actual combat after creating some light levies I've trashed armies 2x larger than mine due to the AI's over reliance on peasants, which such and rout nearly instantly when flanked or under heavy arrow fire, no issues on that front either.
I don't understand where this rummor about cheating AI came from, I mean, sure, on higher difficulties it will probably have more resources, then again, is there ANY strategy or grand strategy game ever made that doesn't scale AI's resources based on difficulty?
People initially complained because it was cheating on the normal difficulty, which it shouldn't. Anything above normal is fair game.
since this boni are gone and gameplay is the same i don´t see the problem. (if there were any, i can´t confirm that)
they didn´t complain because of slight boni, hundreds of posts here were made like:
'AI is cheating11!! they create ressources and troops out of thin air!! they overrun everything with armies and agents and even if they have 1 city left they spam thousands of troops!! this game is ♥♥♥♥ and unfair and AI is cheating so hard its absurd! this is literal violence against the player! i´ll write a negative review!'
You're allowed to disagree with what hundreads of players have said in the past week. But now it's useless since
1. The dev admitted that they had advantage.
2. Fixed said advantage in the latest update.
since this was done there were lots of other posts about cheating AI...
all the 'issues' that were described and were real are still there for those players. the issues that were only in their fantasy (like AI supporting armies out of nothing) never were there.
technically right isn´t always the best kind of right and is not the issue in this case. people will still get upset. Folks refuse to play on 'easy'.
you might be right