Baba Is You

Baba Is You

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milian013 Oct 26, 2022 @ 4:57am
Most hated property
What's the property you hate the most in the game?
For me it must be SWAP. I've never fully understood it. All levels with SWAP, I've either solved them by chance without knowing why or I had to look up the solution.
What's your personal nemesis in the BABA universe?
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Showing 1-9 of 9 comments
Chocos Ramabotti Oct 26, 2022 @ 5:16am 
Yeah I don't like swap either, it hurts my head and is not overall impressive in execution.
Originally posted by milian013:
Most hated property
To be honest, it depends on implementation.
They're all good AND bad.

In terms of official levels, though, probably stacked text.
I know that's not a specific word property but yeah.

I also have a bit of a strong dislike for the color words.
You might say, "but why? What's wrong with colors? It just changes the hue of objects".
Well... when you make something more than 1 color, it animates (if you have the animation turned on, otherwise, you get no indication that it's more than 1 color) and the color changing animations lag a lot, thus making many applications of them infeasible for level designs. Which sucks a lot because it's also one of the coolest features - being able to change the color of things and even design it so that they can accumulate multiple colors.

"ALL" often has a similar issue.


:redcircle: :ycircle: :gcircle: :bluecircle: :pcircle:
jennlbw Oct 26, 2022 @ 1:13pm 
for me it happens to be the color properties. besides at least 10 extra group channels virtually, they dont have much else going for them. they dont get much use in main campaign levels either. its not hated for me just more like needless personally. this could also group in sad or any prop without any changes to how the player acts.
DonutSteel Oct 27, 2022 @ 11:39am 
Not properties but MIMIC and EMPTY, when they are around, you spend more time trying to figure out what's going on and the solution is mostly simple instead of other levels where the problem is obvious but the solution is tricky which is what I like.
BubbleBuster Oct 29, 2022 @ 5:44pm 
worst ones imo are:

1. swap
2. pull
3. fall

fall has some of the worst levels imo where you have to restart multiple times just because you need to do that one specific set-up, else you dont win. There are good levels with this word though.

Pull breaks my brain and a certain level with pull and fall makes me hate pull more.

swap is too complicated and so far I did not enjoy a single level with this keyword. From using swap to go through walls, stacking objects with it, to swapping yourself with text while simultaneously landing on win, it s all just trial and error and not much fun at all and just really annoying to deal with.

I think all of these deserve a place in Baba is You but I wish some other mechanics like "group" would ve been explored more or mechanics added later on such as phantom would ve made it into the base game.
MaxBlue001 Nov 4, 2022 @ 8:23am 
bubble, you do realise you can UNDO the last moves, right? Instead of restarting the whole level?

but yeah, swap and text stacking are pretty hard to play with.
Yoshster Nov 7, 2022 @ 3:49pm 
BACK is probably the strangest property in the game. It involves a lot of waiting, for one, but also has extremely bizarre interactions when it comes to transforming objects. I believe there is a featured level called "Teleportation" (Page 23) that shows what I'm talking about. To this day I still do not understand how that level works.
Uncle Theodore Dec 19, 2022 @ 1:18pm 
SWAP is kinda messy, but still have some logic. For me personally the most hated property is 3D from the new levels pack, no doubt. It just broking the game, turning gameplay into something completely different and quite unpleasant. Its funny to use it once, but author implement it too often.
It's not a QUALITY, but I despise the letter text. Not only do you have to unscramble the letters to begin with, but you ALSO have to figure out which qualities are even an option to begin with. If a quality wasn't selected as part of the level palette, forming it won't do anything.
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