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Now that we've established that...
Doors have both "DOOR IS SHUT" and "DOOR IS STOP", and unlocking them with a key that has "KEY IS OPEN" allows you through the door.
Now, in level forest-2 there's two things going on:
1. If you set "WALL IS SHUT" and "KEY IS OPEN", shouldn't approaching the wall with a key destroy the key and allow you to walk through the wall?
2. Here for the first time we encounter a seemingly closed door, but since it doesn't have "DOOR IS STOP" you're allowed through it right from the start. Is this an slipup in the level design or is it intentional?
OPEN means it disappears when it touches something that is SHUT.
So if you have KEY IS SHUT and DOOR IS OPEN, you can get rid of both the key and the door by moving one onto another.
It won't allow you to "walk through the wall", the wall will be destroyed.
One could argue that it's because WALL IS STOP, but then again doors that have DOOR IS STOP can be opened with the key, so...
I swear I couldn't get it to work yesterday, fully knowing what was supposed to happen.
Might have had to do with the fact that it was 4 AM.
Thanks for the help.