Baba Is You

Baba Is You

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NekoMithos Mar 27, 2019 @ 4:33pm
Rocket-12 [Guardians] not solvable?(update?, spoilers)
I'm trying to pull the Win text over while on ice and while text is pull and empty is pull.
(Both tried this from empty to ice and on ice on stepping down),
but the Win text isn't coming down. Is this intended?

https://i.gyazo.com/de300fc7c99a5585169cfdc5e903780b.png

I'm honestly not sure why this shouldn't be working.
If I'm just dumb, call me out on it

Edit: The hotfix lists a fix for an infinite loop on Pull, maybe fixing that broke this?

Edit2: Looks like the dev fixed it. Thanks!
Last edited by NekoMithos; Mar 28, 2019 @ 3:15pm
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Showing 1-11 of 11 comments
Hempuli  [developer] Mar 27, 2019 @ 4:50pm 
...Yes. Welp, that was a very silly oversight for me. The Pull bug was fixed by making sure that an object cannot be pulled twice, but turns out every "Empty" tile is considered to be the same object, so the bug happens. Thank you very much!
NekoMithos Mar 27, 2019 @ 4:52pm 
Thanks for the quick reply! I hope it'll be fixed soon
rumpelstiltskin Mar 28, 2019 @ 10:26am 
is this how this level is supposed to be solved? i never used "empty is pull" since it's confusing af. i just put myself into a single block of ice, put "empty" above, "is" below, activated both "text is pull" and "ice is pull", then just went all the way up unscathed, and assembled "empty is win" there,
18111398 Mar 28, 2019 @ 10:33am 
Originally posted by rumpelstiltskin:
is this how this level is supposed to be solved? i never used "empty is pull" since it's confusing af. i just put myself into a single block of ice, put "empty" above, "is" below, activated both "text is pull" and "ice is pull", then just went all the way up unscathed, and assembled "empty is win" there,
"EMPTY IS PULL" is intended, yours is not. Yours uses a very late-game trick and I must say that I find this much more complex and confusing than the intended one.
Hempuli  [developer] Mar 28, 2019 @ 10:36am 
The level should work now, and that alternate solution shouldn't work. I really like it, though, so maybe it'll appear somewhere eventually
18111398 Mar 28, 2019 @ 10:43am 
Originally posted by Hempuli:
The level should work now, and that alternate solution shouldn't work. I really like it, though, so maybe it'll appear somewhere eventually
Make a new Extra level!!!!!!
rumpelstiltskin Mar 28, 2019 @ 10:46am 
why doesn't "my" solution work now? i push the text above me, and it pulls everything below it that's pullable. what's against the rules in it? or do you mean you just adjusted the level so that one can't build "empty is win" upstairs?
18111398 Mar 28, 2019 @ 10:56am 
Originally posted by Hempuli:
The level should work now, and that alternate solution shouldn't work. I really like it, though, so maybe it'll appear somewhere eventually
I checked and unfortunately the alternative solution somehow still works. After an ICE IS PULL run through the corridor the Ufos get disturbed and form a zigzag shape (I'm poor at English hopefully understandable sry), allowing You to go through safely without any items' help.
As a result the WIN chamber gets fully accessible and solving won't be a problem
rumpelstiltskin Mar 28, 2019 @ 11:02am 
why isn't it correct? "pull" objects can't be pushed (so ufos are blocked by the ice). i always assumed it was intentional. if pulled objects are allowed to be stepped into, i imagine it can break a lot of other places.
Disregarding the zig-zag, to my understanding "Empty is Win" should not work anyway, since any Space with anything on it is not Empty.
So you can never occupy the same space as Empty, therefore never granting you the win (unless you are empty)
rumpelstiltskin Mar 28, 2019 @ 12:22pm 
it's a priority thing then. when you step on empty, it's still empty. the question is whether win condition is checked first, or empty gets killed. i would assume empty killing will always be the last thing, since otherwise many tricks with it wouldn't work.
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Date Posted: Mar 27, 2019 @ 4:33pm
Posts: 11