Baba Is You

Baba Is You

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Perseus Apr 29, 2019 @ 11:26pm
[Spoilers] missing levels
N°1
This picture shows the setup to be able to transform 3-Meta "Booby trap" into text and a flag. from there, it is rather easy to make "CURSOR IS LEVEL" and "FLAG IS CURSOR".
When the cursor is transformed into a level, there is no level.
https://steamcommunity.com/sharedfiles/filedetails/?id=1727641128
(The "IS" on the flag and the "IS" on the belt are facing each other.)
Here is a picture of the final result :
https://steamcommunity.com/sharedfiles/filedetails/?id=1727650741




N°2
Here is the dust in ??? transformed into levels :
https://steamcommunity.com/sharedfiles/filedetails/?id=1727650224
How to do that :
1) Move the rock next to the "IS" word of the sentence "BABA IS YOU".
2) Make the sentence "ROCK IS WATER" vertically.
3) Move the words "ROCK" and "IS" at the same time upwards like this :

https://steamcommunity.com/sharedfiles/filedetails/?id=1727650224
(The sentence "DUST IS ROCK" will be considered valid before being destroyed.)
4) Make the sentence "ROCK AND LEVEL IS LEVEL".
Last edited by Perseus; Apr 30, 2019 @ 4:33am
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Showing 1-14 of 14 comments
TetraxZ Apr 29, 2019 @ 11:28pm 
It has not been added in yet, but Hempuli (dev) might have plans in the future.
mato Apr 30, 2019 @ 3:16am 
I made this video 3 weeks ago (but didn't share anywhere) where I isolate the cursor before turning it into a level, thus avoiding the result where the cursor level leads to the level the object with the cursor on top of had: https://youtu.be/wxzV4m0RYFo
I expect that behaviour to get fixed though.

Oh, wow. That's a clever way to turn dust into levels. Not very intuitive though. I would have thought that destroying the text takes priority and the rule wouldn't have had time to take effect.

This is how I turned the dust into levels: https://steamcommunity.com/sharedfiles/filedetails/?id=1727727231
Last edited by mato; Apr 30, 2019 @ 3:19am
ThatGuyCDude Apr 30, 2019 @ 8:37am 
Originally posted by mtomato:
I made this video 3 weeks ago (but didn't share anywhere) where I isolate the cursor before turning it into a level, thus avoiding the result where the cursor level leads to the level the object with the cursor on top of had: https://youtu.be/wxzV4m0RYFo
I expect that behaviour to get fixed though.

Oh, wow. That's a clever way to turn dust into levels. Not very intuitive though. I would have thought that destroying the text takes priority and the rule wouldn't have had time to take effect.

This is how I turned the dust into levels: https://steamcommunity.com/sharedfiles/filedetails/?id=1727727231
How did you get "Level is Text" inside Meta?
eradmis Apr 30, 2019 @ 10:31am 
Originally posted by anubiandragon:
How did you get "Level is Text" inside Meta?
Meta 3 can be turned to text.
ThatGuyCDude Apr 30, 2019 @ 10:43am 
Originally posted by eradmis:
Originally posted by anubiandragon:
How did you get "Level is Text" inside Meta?
Meta 3 can be turned to text.
Yeah, that gives you the Level keyword, but in order to get the word 'Level' in ???, you'd have to construct the rule "Level is Text" within the Meta map, which doesn't have a Text keyword. Thus far I've only been able to convert it into grass or a rock; I can't figure out how mtomato turned it into 'Level' in ???.
eradmis Apr 30, 2019 @ 11:08am 
Originally posted by anubiandragon:
Yeah, that gives you the Level keyword, but in order to get the word 'Level' in ???, you'd have to construct the rule "Level is Text" within the Meta map, which doesn't have a Text keyword. Thus far I've only been able to convert it into grass or a rock; I can't figure out how mtomato turned it into 'Level' in ???.
You're confused on a couple points. First, Meta doesn't link to ???. It links to Depths which links to Meta. Second, the current ??? map has 2 Level text blocks in it by default in the lower right.
HelgiRalfarsson Apr 30, 2019 @ 11:18am 
Originally posted by eradmis:
Originally posted by anubiandragon:
Yeah, that gives you the Level keyword, but in order to get the word 'Level' in ???, you'd have to construct the rule "Level is Text" within the Meta map, which doesn't have a Text keyword. Thus far I've only been able to convert it into grass or a rock; I can't figure out how mtomato turned it into 'Level' in ???.
You're confused on a couple points. First, Meta doesn't link to ???. It links to Depths which links to Meta. Second, the current ??? map has 2 Level text blocks in it by default in the lower right.

Yeah, but both of those Level text blocks are inaccessible. IIRC, mtomato had a pretty cool solution for making "LEVEL IS TEXT" in Ultimate Maze. Took several steps to get there, but it's possible.
Last edited by HelgiRalfarsson; Apr 30, 2019 @ 12:03pm
eradmis Apr 30, 2019 @ 11:48am 
Originally posted by Jordan Ladd:
Yeah, but both of those Level text blocks are inaccessible. IIRC, mtomato had a pretty cool solution for making "LEVEL IS TEXT" in Ultimate Maze. Took several steps to get there, but it's possible.
It is not possible to make Ultimate Maze into Level text currently, just flag and key. And you can use a lower right Text block to form Dust/Rock/Water Is Level in Meta.
Last edited by eradmis; Apr 30, 2019 @ 11:49am
HelgiRalfarsson Apr 30, 2019 @ 11:59am 
Originally posted by eradmis:
Originally posted by Jordan Ladd:
Yeah, but both of those Level text blocks are inaccessible. IIRC, mtomato had a pretty cool solution for making "LEVEL IS TEXT" in Ultimate Maze. Took several steps to get there, but it's possible.
It is not possible to make Ultimate Maze into Level text currently, just flag and key. And you can use a lower right Text block to form Dust/Rock/Water Is Level in Meta.

You might be right. However, looking at mtomato's screenshot there are 3 level texts and level 12 is missing from the numbered levels (therefore it can reasonably be concluded that Ultimate Maze was used to form a level text). Here's what I think happened: Depth was turned into a rock, the other rock was used to sink the water, the dust was turned into levels, the levels were pushed away temporarily to access the Depth rock, that rock was moved to where the old water used to be and turned into water, and finally the dust levels were pushed back into their original positions. If what you say is true, mtomato may also have used an earlier version where LEVEL IS TEXT was possible to be formed in Ultimate Maze. However, given that their flower count is 225, I don't think that's the case--I think they were somehow able to figure out how to still form LEVEL IS TEXT in Ultimate Maze. Regardless, definite shenanigans!

One more thing: the dust in mtomato's screenshot wasn't turned into the levels using OP's method as the IS from ROCK IS PUSH is still maintained.
Last edited by HelgiRalfarsson; Apr 30, 2019 @ 12:12pm
mato Apr 30, 2019 @ 12:08pm 
Originally posted by Jordan Ladd:
Here's what I think happened: Depth was turned into a rock, the other rock was used to sink the water, the dust was turned into levels, the levels were pushed away temporarily to access the Depth rock, that rock was moved to where the old water used to be and turned into water, and finally the dust levels were pushed back into their original positions.
Actually, I just turned rocks into Level and Water simultaneously.


Originally posted by eradmis:
It is not possible to make Ultimate Maze into Level text currently, just flag and key. And you can use a lower right Text block to form Dust/Rock/Water Is Level in Meta.
I thought it was the other way around, that it wasn't possible before, but it is in the updated version.
Now I'm curious. How were people forming Level Is Text in the older version?
eradmis Apr 30, 2019 @ 12:40pm 
Originally posted by mtomato:
Now I'm curious. How were people forming Level Is Text in the older version?
Edit: Open the Wall above the flag. Form Wall Is flag. Put flags below Level, Weak, and to the right of the Is Is. Form hedge Is flag. Jam up Level Is Weak by forming Level Is Is Weak. Press up twice to get Level Is above the Keke. Wait for the Keke to come back and knock Level onto the flag in the gap in the tile. Press down to remove the flag under Level. Press right to get Level out of the way of the Keke. Push the Is out of the Win area. Form Level Is Text.
Last edited by eradmis; Apr 30, 2019 @ 1:23pm
mato Apr 30, 2019 @ 12:50pm 
Originally posted by eradmis:
In theory you might have been able to jam up Level Is Weak, push Level up to the space where Keke starts where you could get control over the word since there's no tile
There's no tile in there?! :O
That's so much easier than what I did. (https://imgur.com/wkz9pHP)
Well, it'd still possible even with a tile in there.

Edit:
Originally posted by eradmis:
Put flags below Level, Weak, and to the right of the Is Is.
below Level
?
Oh, you're talking about an even older version that I hadn't seen before.
I looked for a video about the level as old as I could easily find, and sure enough, it's got less hedge than the current version.
Last edited by mato; Apr 30, 2019 @ 1:24pm
eradmis Apr 30, 2019 @ 1:17pm 
Originally posted by mtomato:
Originally posted by eradmis:
In theory you might have been able to jam up Level Is Weak, push Level up to the space where Keke starts where you could get control over the word since there's no tile
There's no tile in there?! :O
That's so much easier than what I did. (https://imgur.com/wkz9pHP)
Well, it'd still possible even with a tile in there.
Which version is that and how'd you manage it?
ThatGuyCDude Apr 30, 2019 @ 4:23pm 
Originally posted by eradmis:
Originally posted by anubiandragon:
Yeah, that gives you the Level keyword, but in order to get the word 'Level' in ???, you'd have to construct the rule "Level is Text" within the Meta map, which doesn't have a Text keyword. Thus far I've only been able to convert it into grass or a rock; I can't figure out how mtomato turned it into 'Level' in ???.
You're confused on a couple points. First, Meta doesn't link to ???. It links to Depths which links to Meta. Second, the current ??? map has 2 Level text blocks in it by default in the lower right.
Yeah, I meant Depths, sorry.
From mtomato's picture, it looked like he'd turned Depths into "Level" text and used that to make "Level is Push", then pushed all the levels into a square. I forgot that Ultimate Maze had "Level is" text in it, though, which is what people are saying was used. Going to look at that level again.
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Date Posted: Apr 29, 2019 @ 11:26pm
Posts: 14