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Also, after every update make sure you check the file integrity. This used to be needed after every update before the 4.21 engine upgrade but I've not had to do it since.
usually the 0.1% was around 1fps, i even got 0fps lol. 1% was anywhere from 20 to 58 fps. i did it over a 60sec period! the averages were good! the lowest i saw was 41 which was when my pc froze for like 20 seconds, dont know wtf happened ingame that would cause this, anyways in the other tests it was always above 60fps which is good. The problem is those horrible 2, 3, or 4 second stutters!!!!! the settings are fine, obviously from the averages.
Edit: i tried checking file integrity and it didn't work, same goes for pre-loading textures, the stuttering is annoying as **** the game is unplayable. i've been putting up with it trying to fix the problem, but it just doesn't go away. #periscopegames please fix this.
Maybe test this out some more. If you still don't get stutters in the training map then your problem may be an internet issue. The training map in the current 4.21 build (when accessed from the Main menu) doesn't seem to use a server (and therefore no internet).
If you continue to stutter when in game on a server but don't stutter in the training range, then you could have some internet issues.
You could also try testing servers with no population to see if you have any stutters on those.
How are other online games for you?
Also take a look at your 'Committed' memory usage during gameplay with Task Manager which gives you the usage across the combined Ram+Page File.
Depending on Map/Graphics settings/Resolution you wan't to make sure you always a few GB Free so increasing your Page File may be in order.
well(training mission), i tried and while the 0.1% lows were still very low, only 11fps and weirdly the same over 5 tests, the stutters were not noticeable mostly, only 2 or 3 stutters occured that could get me killed and 1 happened when spawning. More importantly the 1% lows were all around 60 fps, usually a little lower and the lowest being only 48! averages were well above 60fps, and usually were at 100fps! the lowest average being only 74fps.
The problem here obviously isn't my PC! as you can see its more than capable of running the game at 100+ fps.
as for my internet. . . well first off i have fiber optic, and my speeds are (i just checked) 40.2 mbps down and 20mbps up with 1ms jitter and apparently 0.0% packet loss.
My ping to the server is pretty high, i guess, at around 130ms on empty servers in the northern hemisphere! and i live in the southern hemisphere! so really good actually, its only when the servers get populated does it go up to around 200ms or more.
Anyways, back to stutters! As for testing this on an unpopulated server, i do still get some stutters, but the stutters really only start when im in combat or near action. As for an example i was in a town hanging out in a building by my self when enemies appeared in a car, i had a good angle and started shooting at which point they stopped and 5 or 6 got out to return fire. It was just me and them, nobody else was fighting as i was alone and the server had a very low pop. As soon as they started firing at me i got horrible 2 or 3 second stutters, it was more stutter/freezes than not, and they killed me easily as i was on a balcony and couldn't do anything to take cover because of the stuttering.
this however is not always the case! it does seem to get worse on more populated servers.
I'm really not sure whats going on here but its really annoying.
thanks for the sound setting tip! but i already tried it, and it didn't seem to make a difference :/
first off, 12gb is more than enough ram, or should be. People are saying 16gb is the standard now but you can get by just fine with 8gb. When i checked ram usage it never got much over 10gb being used. and was usually around 8gb being used.
cpu usage does seem to be at about 100% most of the time though.
Edit: after further testing i have found that there is a direct correlation between the server pop and my fps, i joined a server with a low pop of around 25 players and my averages were around what i had in the training mission albeit somewhat less and with 0.1% of 8fps and more stuttering although at a playable level.
the server now has about 68 players and my averages are around 40fps or less. with 1% lows at 20fps, and 0.1% lows of usually 5 or 6. on some servers it's usually much worse!
no.
i tried that, thanks for the tip though.
Hence why i said check your 'Combined' memory usage in Task Manager when you are actually playing in a populated server.
Make sure your Page File and Ram have breathing room, if not increase Page File and lower some Texture or Resolution settings.
16GB Ram
16GB Page File on SSD
8GB Vram
I runs golden for me now but before with only a 12GB Page File i had crashes every other map.
Seriously dude check your 'Combined' memory usage during a heavy game.
i dont deny that, but i only play at 1600 by 900, not even full hd, also i have never at all had this problem with my aged pc, plus in other games i usually get 60+ fps with most settings maxed out.
While very old, my pc isn't the problem!
thanks for the input everyone. i'll be sure to check that my page file on my ssd is of decent size.
i did just say my pc's age isn't the problem and i still think it isn't but at this point the only logical thing it could be as far my pc is concerned is the CPU which was almost always at 100% usage in game, my GPU isn't anywhere near as old so thats not the problem, plus its got a great OC on it.
I may have the posibility of swipping an i5 3440 or something like that from a friend, so maybe it will help even though its old as well.
i will get back later when i test it.
PS. it would be nice if a dev would just be like "oh hey man this is the problem" or "oh ya, our game is CPU intensive" as opposed to me having to do so much testing in game trying to fix it i cant even return it, which wouldn't be so bad if the problem was easy to fix.