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Relatar um problema com a tradução
I cleared the cache, and installed msi afterburner to check the load of the cpu, gpu, vram & ram.
So far I don't exceed 70% of usage for my cpu / gpu in game. The game uses 2.6Go to 2.8Go /3Go of VRAM & the RAM usage is 12GB / 16gb.
I don't understand... The temp of the cpu and gpu are also correct.
Is it still possible that the cpu / gpu is a bottleneck when the usage isn't exceeding 70% ?
The reset cache button in game seems to be broken tho.
To much balistics need to be send from servers to players i bet or things like that.Thats the reason why triple AAA games aka (games for the ♥♥♥♥♥♥ mases) goes for ♥♥♥♥♥ unrealistic graphics but fancy,non existant or ♥♥♥♥ balistics or phisics etc etc...but they run smoothly.
What are you? 12? Lots of AAA games have realistic graphics and run really well. It's down to manpower and resources, not "♥♥♥♥♥ unrealistic graphics".
Kindly remove yourself from this conversation. Grown ups are talking.
I tried this but I have the same issues I've had before with the frame rate dropping, etc.
Well, right now that game isn't running all too hot for many and the devs are working on addressing these issues with a hotfix.
Just a heads-up. You are using the phrase VRAM, and people are interpreting differently all over the place because of the earlier context. So I want to warn you about that and explain.
VRAM is supposed to mean the Video RAM that is installed on your Graphics Card. So for the 1060 there were two variants. One has 3 GB installed onboard the card. The other has 6 GB installed onboard. This you seem to understand.
But someone earlier talked about VIRTUAL RAM. This is not called VRAM, at least not anymore or it would be mistaken for the first definition
Virtual RAM is like the old Virtual Discs. There are (even worse) at least two definitions to this. But I'll go with what I think he meant, then explain the other.
In effect, you can use regular RAM as additional Video RAM. It won't be as fast, but it is faster than caching to the HARD DRIVE -- and still faster than caching to an SSD.
So, you would take some of your 16 GB or RAM and set that aside as supplemental Video RAM, even though it is just regular computer memory. This is done via settings within Windows. It is the same approach used by the Intel HD, so that isn't exactly a very fast solution (except usually that is done within the BIOS or Graphics Driver settings). It would never be as fast on true Video RAM, which is right on your Graphics Card. Reason is simple, true Video RAM doesn't have to leave the Graphics Card talk to the motherboard and rest of the computer, to be ready for number crunching and pre-processing, etc.
True VRAM -- fast. Virtual RAM next fastest. SSD game cache, then HDD game cache last.
Negatives to using Virtual RAM -- if you add 2 GB of RAM to Virtual RAM job, you leave only 14 GB for other duties for programs. Sometimes this hit can be as much as what you gain from slightly more fake video RAM allocation.
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Less important stuff. Virtual Discs were RAM put aside to act like a cache to a hard drive.
Windows sets up what it thinks you need for a scratch pad of virtual memory for such duties. It usually is best, especially by now in Windows 10, to just let Windows handle that.
With 16 GB of RAM, your computer should be able to get along well enough with Windows to not need manual adjustment, ain't worth the effort in general.
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If you are truly on a Laptop, that 1060 isn't as powerful, could be half the desktops effectiveness.
Make sure you have the computer and graphics system set for FULL or HIGH PERFORMANCE.
Make sure you have NO SLEEPING, NO HIBERNATION, and PLUGGED INTO AN ELECTRIC SOCKET IN THE WALL OR A RECHARGER if you want full performance. Otherwise, there is some chance that any battery management, or sleep management, or hibernation management will start slowing down the computer on-purpose to manage power consumption, so it will slow the performance of the GPU to achieve that.
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Long post. Just saying, if you keep using VRAM like that, you are going to get so confused you won't be able to make good decisions.
Lastly, Post Scriptum will be using a lot of CPU power as well as GPU. So not everything means that it is your GPU causing the issues.
I expect it may get worse also during the FREE WEEKEND possibly as well. Servers are needed to play this game, and that brings in the importance of servers and connections, which is much outside your own personal control.
Please, if you guys want to really help the development of this game, dont give false impressions about the real performance of it.
I just installed the free version this weekend to test it, and i dont see the need to delete any cache.
Currently the case due to issues with recent patch regarding performance, waiting for the devs to push a hotfix.
i7-8700 / GTX 1070 / 16 GB DDR4 RAM @ 2400
Game runs really well virtually maxed out, only thing that isn't is super sampling which is at 1.25x.
This is when the last chapter released, with the right amount of horsepower this game runs quite well...
https://www.youtube.com/watch?v=urQRoOVmIXs
This is the game now...
https://www.youtube.com/watch?v=6WWBfN41xUs&feature=emb_title
I have quite a few videos.
I'm not really sure what's going on with that, whether it's more detailed maps or what, but there's definitely been a loss of performance as time goes by.