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So for example you tell you driver to take a right and stop behind an elevated position (driver doesnt see that first so you guide him) You tell your gunner you see a tank 2 o'clock, in the mean time you scan around and see infantry movement towards to tank and you command your driver to go backwards and tell your gunner to focus on the left.
And you can guide your gunner with the shots since you got a better view and zoom, so you can tell him to shoot more up or load HE.
https://www.youtube.com/watch?v=1-irU8rnWaY
In regular matches, the tank commander is usually the most useless person on the team where he'll tell you to push up without infantry support. 96% of the armored squad leaders in this game, should be lined up and shot for deficiency.
That's for Red Orchestra,I did not know they were so bad in this game as well.Yes, the incompetent commander must be shot dead.
Well the thing is in regular matches you need to make yourself usefull as a commander. Since you don't know the other players it's harder to instantly take full leadership. So communicate alot with your team, i have had many matches that worked out good because we kept communicating.
Commander = Eyes
Gunner = Weapons
Driver = Legs
The eyes should guide the rest.
Once you know that use the map to plan the most useful route to that target. Oh and new tankers, most tanks have a commander cupola that can be rotated by holding the CTRL key.
Finally don't forget to tell logistics where you need a repair crane for your tank. It's a long drive back to main.
Not all tank commanders are bad and I’ve started to see some making an effort to provide more direct support to infantry. It’s incredibly effective when you bubble wrap the tank in infantry and move toward together. It’s a matter of trust and it needs work.