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翻訳の問題を報告
Kar98 was German standard issue and Garand/springfield was US standard issue, that's the reason like it or not. There's plenty of games that go for symmetrical balance, it's good with some variation.
https://www.youtube.com/watch?v=vS4GPyG_kkk&t=59s
here is how K98k can be used
But, you'd struggle to be able to call any game accurate that didn't represent Germans using K98s in WW2.
You may not like it, but that 'is' the answer. That's why the devs have chosen to do it that way.
It's not going to change.
Yea, that last sentence is exactly WHY i responded to you. If you want unrealistic games, then go play them... they are there. I'm sure you already own them. Don't mess up our game just because you have to have everything balanced.
This is laughable. It's obvious you have barely played PS. Germans are more than capable against the US. It comes down to knowledge of the weapons and how to use them with the proper tactics.
By using your logic every German should have the STG44 with the scope running around lol
The M1 Garand is the best rifle in the game overall because it has a good ammo capacity a half decent sight and extremely fast rate of fire. Most green players will spam fire it and empty their mags very quickly so any vet with a Kar98 will just use cover, pop up to draw fire and wait for the mag dump to end then one shot the Garand user. Most German riflemen who know what they are doing will stay at mid to long range and fall back if pushed too close. You have more than enough CQB weapons in a PS german squad, more than a typical German section had in reality. They should have one Mp40, one MG34/42 and rest Rifles. But in PS they get one G41/43, one MG34/42, at least one Mp40 (sometimes 2) and most take the STG44 over the Mp40 which is comparable to a modern day assault rifle. The STG is an unbalancing weapon and far too readily available for historical accuracy reasons but it neatly solves the balance issue vs Americans while wrecking it vs Brits. And yet Brits can and do still win matches. Its not all about the section load outs. The maps/layers and the experience of the players matters more. Sections who play well together and co-ordinate with other sections will always do better.
Vs USA the Germans can send in an MG42, STG44, G41/43 and an Mp40 - thats almost half the section! the rest can sit back on high ground in good cover or on flanks and pick away at anyone threatening their 4 forward players with Full and Semi Auto weapons. The MP40 is the best SMG in the game, higher velocity makes it more accurate at longer ranges than any other SMG. the g41 is at least as good as a garand and STG is a section killer on its own being a full auto one shot kill rifle. Unlike an SMG it kills in one hit making it even deadlier close up. its only weakness is a bullet drop and greater MOA (Minute of Angle) on full auto at long ranges - switch to Semi auto from mid to long range and you'll be almost as good as proper rifle.
Germans have no problems in PS and have already been boosted unhistorical for game play purposes. The last thing Germans need is more A-historical firepower. Most rifleman carried ammo for the MG42's and barely fired the rifles.
PS isn't a perfect game but its more accurate than most while also giving some concessions to game play and I think Periscope have done a good job overall of getting it right but I feel the Brits should either be afforded the same A-historical buffs to compensate and match the Germans OR PG should use a different German faction vs Brits and adjust the German section load out to better match historical loads which would compete fairly vs Brits who actually have less firepower than they should have. British Paras had more stens and a Marksmen in every section (not locked to 2 as PS has it).
I have to agree with the many sentiments here, there are many other ww2 games (all of them I think) that pander more for the individual player than the team or for historically aligned accuracy. When a game like PS comes along and tries to satisfy the player that actually wants a more authentic (not perfect) experience we should try to encourage and adopt that approach when playing. It might not appeal to you, that's fine, there are loads of other options out there. At the same time, PG welcome all feedback and who know maybe they agree and will move the game more toward HLL and BF V style of play who knows. I think it would be shame as few studios are brave enough to stick to their brief and create something truly authentic. Its a Niche game, its not trying to break records on sales - its targeting the tired FPS player who wants a deeper experience than unlocking loot boxes and climbing leader boards. Teams don't have leader boards - its just win or lose and you have to communicate and cooperate to win those kinds of game. PS is not trying to put everyone on a fair and equal footing. War isn't fair you have your kit and your orders now go get it done - That's what PS is good at delivering. Its meant to be a challenge, an immersive and rewarding team experience.
I fear I rambled on a bit. :)
Now that would be interesting indeed. Having more stens would certainly help the British in close engagements. And having more marksmen would certainly benefit them on certain open maps. It' be nice if some roles had the option to pick a sten or enfield. What about the regular British infantry squad in 1944, what was their loadout?
I used to think the U.S. regular squad had a marksman in every squad because some TOEs listed a .30 Springfield. But it turns out that some of these were designated grenadiers. I think originally the Garand didn't have a grenade adapter so they had use the Springfields - or maybe it's because it's a lot easier to load a single blank round in a springfield.
Redistribution for weapons should be done and it wont mean axis would suffer against us if the actual historical loadouts were in. Panzergrenadier squads carried double mgs in their squads and that would rly be enough balance if stgs would be reduced