Squad 44

Squad 44

Interesting UTAH BEACH comparison. Take a look!
Last edited by Mr. President; Apr 27, 2020 @ 6:10am
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Showing 1-15 of 17 comments
ZeroFuqsGiven Apr 27, 2020 @ 8:22am 
PS Utah is waaaaaaaaay better than HLL
Tybo Apr 27, 2020 @ 8:59am 
HLL looks more realistic, but PS is still better sound/gameplay/immersion.
Originally posted by TyboVEGAN:
HLL looks more realistic, but PS is still better sound/gameplay/immersion.
Where does HLL look more realistic exactly in your opinion??
ScHiZo Apr 27, 2020 @ 9:44am 
I saw the video yesterday and I think he means the griminess. The rooms looked more lived in, footprints, tracks, and etc.
[fll.fi] dea Apr 27, 2020 @ 9:49am 
I love how HLL maps are 1:1 real life copies, or at least trying to be as accurate as possible. If you look up the houses in real location, you will find them. In PS the roads are kind of real but everything else are made up. Not saying PS Utah is bad tho, just different.
Knabi Apr 27, 2020 @ 10:01am 
HLL win always in map look and design. They use real map photos from war.

Example: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34012997/cabb193c1e70205ff203be5fc5a2b97a56cf1205.jpg
=7Cav=SPC.Crimzon.E Apr 27, 2020 @ 10:33am 
Originally posted by Knabi:
HLL win always in map look and design. They use real map photos from war.

Example: https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34012997/cabb193c1e70205ff203be5fc5a2b97a56cf1205.jpg
That doesn't Mean all the placements are real
Paul. Apr 27, 2020 @ 11:13am 
This video probably gonna be out-dated in a couple of days anyway since I think Update 6 will have Utah Overhaul for HLL.
JoeShmoe Apr 27, 2020 @ 11:24am 
HLL def has better visuals tho not by a huge margin, but enough. PS has far better gameplay and audio. The arcade feel of HLL takes that immersion right away.
Big Boss Apr 27, 2020 @ 11:44am 
Gameplay in both games is cancer
Mr. President Apr 27, 2020 @ 9:44pm 
Originally posted by Big Boss:
Gameplay in both games is cancer
LOL
Silky (Banned) Apr 28, 2020 @ 1:04am 
Is no one going to call out the HLL animations that are seriously comparable to Call of Duty 1 back in 2003, or were you guys not alive then? Literally robots.

Besides the graphics designer, HLL plays like a senior college project.
Last edited by Silky; Apr 28, 2020 @ 1:05am
Sil.^Fisk Apr 28, 2020 @ 1:19am 
HLL guns look and feel nowhere near as realistic as PS!
Macisle Apr 28, 2020 @ 2:06am 
Specific aspects of HLL's graphics are better. The question of them being overall "better" is subjective. I really don't like the hazy quality of HLL's skies and environment. There's a being-in-a-painting quality that is off-putting to me. Overall, I actually prefer the look of PS and much prefer its skies and lighting. But sure, HLL has some nice touches here and there (wood planks, concrete, some of the mud, etc.).

One thing the video maker doesn't consider when talking about immersion: eye candy vs. tactically useful terrain. I think PS made the right call in prioritizing realistic ballistics with larger maps, urban areas and generally tactically useful terrain and elements over pure eye candy. The newer maps are an excellent blend of maintaining the original priority, but adding more enhanced visual elements.

It will be interesting to see how HLL deals with the performance impacts when they move to a more high-fidelity ballistics system.
Last edited by Macisle; Apr 28, 2020 @ 2:19am
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Date Posted: Apr 27, 2020 @ 6:07am
Posts: 17