Trailer Park Boys: Greasy Money

Trailer Park Boys: Greasy Money

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Booza May 24, 2018 @ 7:44pm
Bornt Day event customer bonus bug
I'm finding customer bonuses for ♥♥♥♥ factory, dirty burger and cellular aren't being applied in the event...
The multiplier graphic pops up (eg x1500) when hitting the next 50 customer target, but it isn't applied to the income.
I only noticed after hitting about 500 customers, can't say when it started for sure...
Business and character multipliers work correctly though.

Anyone else finding this?
Last edited by Booza; May 24, 2018 @ 7:44pm
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Showing 1-12 of 12 comments
TheGame316 May 24, 2018 @ 9:30pm 
Happened here too
shieldbreaker26 May 25, 2018 @ 12:08am 
Same here when it does go up its not by the amount its meant to if at all. Please fix this asap.
NombreGenerico89 May 25, 2018 @ 3:13am 
Yeah, same here
Wolfstriker May 25, 2018 @ 5:23am 
Just had the same issue with Selluar It started at 1I got 500X and 1000X bonus and it diddent count the bonus was still the same income. This is a pretty serious bug or are you guys Fing with us? Since the event says pay attention to the customer bonuses does it mean that some Bonuses are "fake"?
Booza May 25, 2018 @ 7:08am 
the pay attention to customer bonus refers to the rewards dropped - piss factory only gives cards to upgrade kittyland or trinity, ct only gives shooters, dirty burger only gives rascal or cellular cards etc... nothing to do with the multipliers which aren't working.
Milton May 25, 2018 @ 8:05am 
+1
AurieL May 25, 2018 @ 9:31am 
same here, pls fix this
dalepenn May 25, 2018 @ 9:52am 
Specific Data , running on Windows 7 box, Steam version :

Bubbles, Ricky, and Julian all L1 (x1)

Cellular
Buiness L2 : x10 Multiplier
Rascal L3 : x1000 Multiplier

At 450 : 486.00 J per run (1.08J per level) (108H per level before multipliers)

Bought 50 : reported mulitplier x500

At 500 : 540 J per run (1.08 J per level) (108 H per level before multipliers)

Also leveled up Kitty to 500, it showed a x1500 multipler and the math looked correct.

Given that Goal 5 was 20K and Goal 6 is 450R, this implies we were supposed to ramp up already. Lack of this ramp up will hurt ability to get close to completing the event.

Note that I think I have seen similar behavior on the mobile version (Android OS), but do not have hard data at this time.

Addendum after 8 mins : Now, my cellular shows 540 K per run (which would be a x1000 multiplier) and is storing that amount. Something really wierd is going on here. Only thing I did inbetween was a trade.
Last edited by dalepenn; May 25, 2018 @ 10:03am
Warren May 25, 2018 @ 10:25am 
Thanks for the report everyone! This is affecting both the mobile and steam game. We are looking into what is causing the discrepancy.
dalepenn May 25, 2018 @ 10:40am 
New Data !! I discover that the Cellular amount was updated when I updated Roc Vodka.

As in, I buy up Roc Vodka, which shows a new x2 multipler, and Cellular also goes up x2.

It appears that Cellular is using the Roc Vodka Business multipler. , And looks like Burgers is acting on CT's multiplier (upgrade CT, burgers goes up as well).
Itsrambo May 25, 2018 @ 11:19am 
I disagree with the event being "tuned" for the bugs. I'm making little to no progress on early goals.
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