Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In the CG Gallery, the preview image for the "Rin and Megumi H-CG" establishes Rin's eyes as their typical red, but the CG itself has her eyes appearing with a blue color palette.
Although insignificant, take this as a reminder to double, or even triple check your artist's artwork before fully implementing them.
What catches me as odd is that the preview window for the CG is different than the CG proper. Should they not be the same?
Could you elaborate a bit more? When did the error occur, and what does it say?
We are looking into it ♡
If you can attach anything that might help us track the situation, it would come in handy for providing a quicker fix ♡
Our engine, Ren'py, will provide a crash log when something like this happens, that can really help us track the issue better!
While loading <'Image' u'images/BG/full/beach_cave_interior.png'>:
error: Out of memory
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\bootstrap.py", line 306, in bootstrap
renpy.main.main()
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\main.py", line 523, in main
run(restart)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\main.py", line 149, in run
renpy.execution.run_context(True)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\execution.py", line 835, in run_context
context.run()
File "ChapterPrequel2.rpyc", line 1980, in script
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\ast.py", line 643, in execute
renpy.exports.say(who, what, interact=self.interact, *args, **kwargs)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\exports.py", line 1176, in say
who(what, *args, **kwargs)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\character.py", line 1013, in __call__
self.do_display(who, what, cb_args=self.cb_args, **display_args)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\character.py", line 817, in do_display
**display_args)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\character.py", line 566, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\core.py", line 2624, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\core.py", line 3098, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\core.py", line 2038, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 485, in renpy.display.render.render_screen
File "render.pyx", line 233, in renpy.display.render.render
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\layout.py", line 711, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "accelerator.pyx", line 108, in renpy.display.accelerator.transform_render
File "render.pyx", line 233, in renpy.display.render.render
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\image.py", line 414, in render
return wrap_render(self.target, width, height, st, at)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\image.py", line 229, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 145, in renpy.display.render.render
File "render.pyx", line 233, in renpy.display.render.render
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\im.py", line 580, in render
return cache.get(self, render=True)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\im.py", line 266, in get
surf = image.load()
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\im.py", line 625, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\pgrender.py", line 162, in load_image
rv = copy_surface_unscaled(surf)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\pgrender.py", line 127, in copy_surface
rv = surface_unscaled(surf.get_size(), alpha)
File "C:\Program Files (x86)\Steam\steamapps\common\Eternal Hour Golden Hour\renpy\display\pgrender.py", line 116, in surface
surf = Surface((width + 4, height + 4), 0, sample)
File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.__init__ (gen\pygame_sdl2.surface.c:2738)
error: Out of memory
Windows-8-6.2.9200
Ren'Py 6.99.14.1.3218
Eternal Hour: Golden Hour
Sat Mar 10 16:18:50 2018
(I hope this is the right place to post this)
I think you tried to follow the Guide from Development, but you maybe didn't do it properly, so try to check it!
If this won't help, is H-Patch Badge showing in game?
If not, search the forum for it, I think there is one discussion ^^
Best regards,
EriiYenn
http://prntscr.com/j6klag
or there are anothers??