First Feudal

First Feudal

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Skay24 19 ENE a las 7:44
Cheat engine?
Can you unblock cheat engine for this game? Want to try it in my single game. Before you abandon this game and move on.
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Mostrando 1-15 de 15 comentarios
Tassadar  [desarrollador] 20 ENE a las 5:04 
You can start a new game in the debug mode with some cheats. To enable debug mode you need to create a new game using name "GodModeOn".
Skay24 20 ENE a las 13:04 
So what the debug mode give? Why not just enable cheat engine to work? Did not played for years and wanted to check some stuff before I start normal game.
Tassadar  [desarrollador] 20 ENE a las 23:48 
In the debug mode feudal lord can't die and in the bottom left menu will appear new debug menu.

List of debug options available in that menu:

Initiate any event
Change time of the day and season
Initiate rain
Kill all enemies on the map
Kill all Beasts on the map
Increase or reduce enemy strength variable (which affects enemies coming by events)
Draw debug information for lighting, path find, GUI elements, etc.
Spawn peasants, animals, beasts
Kill all peasants on the map
Add 1 characteristics point of each type
Add Scientific Upgrades points
To enable ability to research feudal lord's trait you need to open inventory and press hotkey Num3

And you can't earn achievements in this mode
Skay24 21 ENE a las 4:42 
Add Scientific Upgrades points - is there a key ( ctrl or shift) that will make so I can add 10 or 50 points at one press?
My new laptop has no Num keys, so can I change that key to any other somewhere?
The max stats are 30 and even if I try it will revert back, but some who join me have one stat higher up to 32. Will it to revert back to 30?
And the 10k resources is way to much, food will go bad fast as cellar can't hold this much.
Skay24 21 ENE a las 10:28 
I read wiki: "The chance to get certain traits depends on a peasant's professions."
So where I can read what profession has higher chance to get what profesion? As it's important LOL
Skay24 21 ENE a las 10:34 
Publicado originalmente por Skay24:
I read wiki: "The chance to get certain traits depends on a peasant's professions."
So where I can read what profession has higher chance to get what trait? As it's important LOL
Tassadar  [desarrollador] 22 ENE a las 4:31 
Those debug functions are very niche feature, so we didn't want to spend much time on UI/UX. So, you can use interface buttons for debug functions.

As for traits, I can give you the list with internal names, I hope you can figure out which trait is which (or you can check it in the localization files). Base weight coefficient for each trait is 1 and weight increased by both main and secondary profession:

https://pastebin.com/Mvw8tqv3
Última edición por Tassadar; 22 ENE a las 4:43
Skay24 22 ENE a las 5:07 
So why not just allow cheat engine to work?
As I play for fun on that "GodModeOn" mode, game just crash a lot. If I have that debug mode window for to long, the game crash when i exit it. Happens more and more.
Tassadar  [desarrollador] 22 ENE a las 6:22 
We didn't make any cheat protection and I'm not sure that Gamemaker engine has some kind of cheat engine that can be enabled.
This debug mode far away from perfect, but we think it is not the feature that really worth time to optimize and improve it
Skay24 23 ENE a las 23:55 
Hi so trying to play on the "GodModeOn" but how to destroy items? Not buildings but items. With 10k of dirty bowls, everyone one start of game try to place them in every free storage you have. How can I remove them?
Tassadar  [desarrollador] 24 ENE a las 0:48 
Hover this item and press Del
Skay24 24 ENE a las 14:40 
Publicado originalmente por Tassadar:
Hover this item and press Del
Thank you, it helped a lot.
Skay24 26 ENE a las 14:11 
Ok I build barns and it help a lot, but my people don't use it. They will drop items in everything but not barn. And did not place item personally there I set filters in few and allowed all in rest. And I have pop up that there is no space.
Skay24 26 ENE a las 14:12 
Is there a way to mod cellar so it can hold more like 100 stacks of food?
Tassadar  [desarrollador] 27 ENE a las 5:00 
nope :(
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