Juicy Realm

Juicy Realm

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Puru May 8, 2018 @ 4:44pm
Loops, keybinding and achievement suggestion
Just 3 small feedbacks/ideas for the game that might have already been posted, if so good job:

-Keybinding is straightforward, not only do i have to automatically change my keyboard region whenever i play the game, but i'm also stuck using the basic layout. Being able to change it would be greatly appreciated.
-As i posted in another thread, i think the game needs more content, be it bosses, room layouts, unlocks, weapons, maybe active items and the likes. Adding a loop whenever you beat the game, allowing you to replay a harder version of the previous run (which would keep getting harder as you keep winning) is something relatively common in this type of game and could be a feature worth considering to keep challenging the players, even if it would need to be expanded upon (potential new enemies per area once you loop for example).
-Achievement is pretty simple even if intend to do it regardless, i finished the game in hard but that didn't unlock the medium difficulty achievement, it feels kinda bad honestly, it would be a good idea to have both of those unlock at the same time if you finish in hard.
Last edited by Puru; May 8, 2018 @ 4:45pm
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Puru May 8, 2018 @ 5:12pm 
Another suggestion, this time about two weapons:
-The lightsaber: Would be cool if it reflected projectiles if you intercept them with a swing, yes the weapon already does pretty high damage but it would be a nice touch.
-Weapon that shoots hearts: Maybe give it a charm effect, as in enemies struck with it have a small chance to fight alongside you for a few seconds.
XD Inc. May 9, 2018 @ 3:50am 
Originally posted by Puru:
Just 3 small feedbacks/ideas for the game that might have already been posted, if so good job:

-Keybinding is straightforward, not only do i have to automatically change my keyboard region whenever i play the game, but i'm also stuck using the basic layout. Being able to change it would be greatly appreciated.
-As i posted in another thread, i think the game needs more content, be it bosses, room layouts, unlocks, weapons, maybe active items and the likes. Adding a loop whenever you beat the game, allowing you to replay a harder version of the previous run (which would keep getting harder as you keep winning) is something relatively common in this type of game and could be a feature worth considering to keep challenging the players, even if it would need to be expanded upon (potential new enemies per area once you loop for example).
-Achievement is pretty simple even if intend to do it regardless, i finished the game in hard but that didn't unlock the medium difficulty achievement, it feels kinda bad honestly, it would be a good idea to have both of those unlock at the same time if you finish in hard.
Thanks for your suggestions!

1. As you said, many players told us they want to set their own keybinding. But based on dev process, it actually is a BIG work cuz the art designer has to drew all keys to make sure when you change your keybinding, the screen shows right key sign.
Since there is only one art designer, so I'm not sure the producer would add this setting. However, he certainly knew your wish. If the designer has enough time, they may add it in the future.

2. I agree with your opinion. Juicy Realm needs more elements, whatever new rooms, weapons, and fruits. So the producer will add these elements step by step in next months. And of course, he will also complete 'the camp' feature to build characters' evolution and growing. We all hope Juicy Realm will become a game what always attracts players to play it again and again!

3. Maybe can ask the producer to add more achievements? Especially some quite hard to achieve? hahahah

P.S. The Heart Gun! OMG! I love this idea!!! It's so cutttttttttttttttttte! I'll write it in our To Do List!
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