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One of the things to keep in mind is that adding an AI kingdom to a quest by itself doesn't make the AI do anything - there is no default "actions" that the AI will take like other RTS games, you have to code all their actions manuallly. So that is why it requires a custom quest with custom coding done to make the AI behave more like a human player, and it's also why there are no AI opponents for Multiplayer/Freestyle in the default game.