Majesty Gold HD

Majesty Gold HD

Library Questions
Are the minor spells worth it?
What units can learn these minor spells?
How are Wizards affected by the intelligence research?
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Showing 1-7 of 7 comments
Dorgath Apr 22, 2017 @ 8:22pm 
I posted this in another thread but from he Prima Guide:

"So like I said in it, the decision to learn spells is VERY low down on the list for most heros. The decision to Train Magic Resistance comes before Learn (Library) Spell although that's not a sure thing that it will be in fact, Trained first; it's just a check. The % to do each varies among heros:

Adept: 5 and 5
Cultist: 25 and 30
Dwarf: 15 and 25
Elf: 25 and 55
Gnome: 10 and 15
Healer: 35 and cannot Learn Spells
Monk: 45 and 55
Paladin: 25 and Cannot Learn Spells
Priestess: 45 and 70
Ranger: 15 and 30
Rogue : 15 and 25
Solarus: 15 and 50
Warrior: 10 and 10
WoD: 5 and 5
Wizard: 15 and does not Learn Power Shock/Flame Shield but his other spells is 90 and comes before Train Magic Resistance"

I think the minor spells can help (especially Flame Shield) but the chances of learning it are very low for most classes.

Healer and Paladins can't learn them.

I'd have to look about WIzard training Intelligence since that wasn't asked when I responded originally.
Andi Apr 22, 2017 @ 8:50pm 
Originally posted by Dorgath:
WoD: 5 and 5

SoYou'reSayingThere'sAChance.jpg

Also, nothing brings me more joy in this game than a high level priestess of Krypta with powershock and flameshield laying waste to my enemies.
я воняю Apr 23, 2017 @ 11:36am 
Well, that's a shame. I had been hiring some Paladins in the hopes that they were more likely to learn magic than regular warriors.
aanellien Apr 23, 2017 @ 4:05pm 
Why do Paladins have intelligence growth each level??Makes no sense. Their only spell , I think is unaffected by intelligence?? I can understand not giving them strength or vitality growth , as they are already overpowered. Willpower growth might make more sense.

But again does the high intelligence help their AI make 'better' decisions?The dice roll/probabilities??I am not sure how these mechanics play out.
Last edited by aanellien; Apr 23, 2017 @ 4:05pm
amantalado Apr 23, 2017 @ 6:55pm 
Originally posted by aanellien:
But again does the high intelligence help their AI make 'better' decisions?The dice roll/probabilities??I am not sure how these mechanics play out.

Intelligence is a relevant factor in some decision checks, the one that comes to mind is the decision to visit the Marketplace to purchase potions/items. Other than that, for every 4 points of Intelligence, attack spells from the Hero deal 1 more damage.

Willpower actually doesn't do anything. At all.
я воняю Apr 23, 2017 @ 8:09pm 
Originally posted by amantalado:
Originally posted by aanellien:
But again does the high intelligence help their AI make 'better' decisions?The dice roll/probabilities??I am not sure how these mechanics play out.

Intelligence is a relevant factor in some decision checks, the one that comes to mind is the decision to visit the Marketplace to purchase potions/items. Other than that, for every 4 points of Intelligence, attack spells from the Hero deal 1 more damage.

Willpower actually doesn't do anything. At all.

I always assumed willpower is used in determining if heroes waste time and money in elven lounges and gambling halls, but that is an assumption. I have nothing but reasoning behind it.
Darkit Apr 24, 2017 @ 2:40pm 
The official Prima guide says:
"Willpower: Willpower is a measurement of the hero’s piety. It frequently determines whether a hero undertakes “sinful” activities, such as gambling or lounging. A newly recruited hero’s Willpower ranges from 2 below the number listed to 3 above it."
The manual simply describes it as:
"The hero’s ability to avoid temptation; piety."

Which isn't to say that either or both of these might not be wrong, or erroniously coded in the game, but there is some textual basis to thinking it does something.
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Date Posted: Apr 22, 2017 @ 2:41pm
Posts: 7