The Invincible

The Invincible

View Stats:
Looking for sharpening turn off fix. also MotionBlur, chronomatic aberration, DLSS etc
Go to C:\Users\ xyz \AppData\Local\TheInvincible\Saved\Config\WindowsNoEditor
Find:
Engine.ini
GameUserSettings.ini

edit them and add bellow to both of them

[SystemSettings]
r.MotionBlurQuality=0 // Gets rid of motion blur
r.SceneColorFringeQuality=0 // Gets rid of chronomatic aberration
r.DepthOfFieldQuality=0 // Gets rid of DoF
r.FastBlurThreshold=0 // Gets rid of more blur stuff
r.BlurGBuffer=0 // Gets rid of more blur stuff

This get rid of most of bad effects headache that can not be turned off in game which only degrades the graphics that have already been rendered by your GPU

Also if u want to turn off AA add this:
r.DefaultFeature.AntiAliasing=0
r.PostProcessAAQuality=0


Save both files as READ ONLY

also i dont know why GameUserSettings.ini have:

DesiredScreenWidth=640
DesiredScreenHeight=360
LastUserConfirmedDesiredScreenWidth=640
LastUserConfirmedDesiredScreenHeight=360
those option on 360p it seems to dont affect anything but i change them too to my res 3840x2160p

There is also a sg.ResolutionQuality=90.000000 idk why its on 90 so i changed it to 100, I see a difference bordering on placebo so dont bother i think...

Updating DLSS to the transformer model 310.2 and forcing DLAA in profileinspector with preset J/K does the trick, but sharpening ringing is still present

Back to the main topic of this post:
Next thing im looking for is Turning off that very bad looking oversharpen effect full of ringing... r.Tonemapper.Sharpen=0 seems to not work...

Thanks.
< >
Showing 1-1 of 1 comments
Vilkas May 10 @ 2:07pm 
[SystemSettings]
r.MotionBlurQuality=0
r.SceneColorFringeQuality=0
r.DepthOfFieldQuality=0
r.FastBlurThreshold=0
r.BlurGBuffer=0
r.Tonemapper.Sharpen=0
r.Tonemapper.Quality=0
r.TemporalAA.HistoryScreenpercentage=200
r.BasePassForceOutputsVelocity=1
r.DefaultFeature.AntiAliasing=2
r.TemporalAAPauseCorrect=1
r.TemporalAA.Upsampling=1
r.TemporalAACatmullRom=1
r.TemporalAA.Algorithm=0
r.PostProcessAAQuality=6
r.AntialiasingMethod=2
r.TemporalAA.Quality=2
r.VelocityOutputPass=1
foliage.DitheredLOD=1
r.TemporalAACurrentFrameWeight=0.40
r.TemporalAAFilterSize=0.1
r.TemporalAASamples=1[/script/unrealed.cookersettings]
+VersionedIntRValues=r.VelocityOutputPass


i tested it with that options and with DLSS 310.2 preset K Quality on so 2160p>1441p it looks a bit better now with less ringing, i do not get rid of sharpening but i dont have patience and time to repair things that dev should do.
< >
Showing 1-1 of 1 comments
Per page: 1530 50