The Invincible
Ultra Wide support?
Is this game support 3440x1440p? Looks stunning but not with 2 black vertical bars... Any mod?
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Сообщения 6175 из 123
Right now I'd rather still play in normal aspect as ultra-wide removes parts of the picture. Ultra-wide is about having more FOV and so more information on screen on the left and right, not less FOV vertically.

Are there plans for ultra-wide support 2.0 eventually?
Will probably require another helmet model for extended view.

I'm still holding of from playing for now.
Автор сообщения: druid19
Ultra wide is now nativly supported. Take a look at latest hotfix 3
Thank you this is a step forward.
However max FOV is 90. To keep the same vertical FOV with 3440x1440, I have to set 113 with UUEU, but you loose ability to zoom with telemeter.

16/9 FOV 90 vs 21/9 113 FOV :
https://imgsli.com/MjIyNzU3
Отредактировано Arn0111; 27 ноя. 2023 г. в 11:50
Автор сообщения: druid19
Ultra wide is now nativly supported. Take a look at latest hotfix 3

Half way there.

Allowing us to set, or setting by default:

[/script/engine.localplayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Next, yes?
Автор сообщения: druid19
Ultra wide is now nativly supported. Take a look at latest hotfix 3
Where is the helmet??? Are you having trouble in showing the helmet in the right angle when ultra-wide is enabled??? Really lame for the current effect, how could this ever happen in 2023...
Cutting off the top and the bottom of a 16:9 image doesn't make it ultrawide.
I have requested refund.
Guessing the helmet and all the other issues still persist in this then? Looks like the world FOV has been fixed but the helmet/arms look cropped still. Not buying as of yet. Would be nice if the dev would confirm this issue is being looked at.
Please ping me once they support ultrawide monitors, not cut the image.
Автор сообщения: Solomon Kane
Please ping me once they support ultrawide monitors, not cut the image.
I bet this will never happen.
Hi ! Just to add my 2 cents but yes it would be greatly appreciated to support ultra wide !
Current implementation butchers the aspect ratio and the graphics of the game which looks incredible otherwise !
I just got it and EGS but got a refund too until it's patched >.< right now it feels se bad to play so much zoomed in. I'll laaaaargely prefer black bars on the side at this point.
Hi everyone,

Firstly, we would like to say that we are sorry for not communicating with you about the FOV matter in the recent weeks. We have tested wider FOVs and come to the conclusion that we can release experimental FOV options in the game.

As to why they would be experimental, we explain in detail on our Discord server:
https://discord.com/channels/960429937649676288/969518548563152896/1220764034459107358

We would be very grateful to get your opinion on that. We want to know if it's something you would like to try out and whether we should implement it in the upcoming Patch 1.2.

You can let us know what you think by replying to the Discord message (link above). We will take into account your every comment on this solution.
https://discord.gg/7CMcj3ZEp6 is the invincible discord link if you're struggling to have the message link above work first.
Cool. Can you later post example images or YouTube video at 3840x1600 (or something like that)? We would like to see it.
Автор сообщения: Vulgora
Hi everyone,

Firstly, we would like to say that we are sorry for not communicating with you about the FOV matter in the recent weeks. We have tested wider FOVs and come to the conclusion that we can release experimental FOV options in the game.

As to why they would be experimental, we explain in detail on our Discord server:
https://discord.com/channels/960429937649676288/969518548563152896/1220764034459107358

We would be very grateful to get your opinion on that. We want to know if it's something you would like to try out and whether we should implement it in the upcoming Patch 1.2.

You can let us know what you think by replying to the Discord message (link above). We will take into account your every comment on this solution.

The message above was meant for another discussion about the FOV, as wider FOV is not exclusive to ultrawide resolutions, sorry for the confusion.
I've just bought this and I guess I should have checked this thread first, as Ultrawide is 100% busted in this. It's remarkable that it's possible to release games in this state now, truly remarkable. I know this is an indie, but it's still unacceptable. You need to fix this now.
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