The Invincible

The Invincible

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Synapse May 4, 2023 @ 2:30pm
Nauseating FOV.
I simply wouldn't be able to play this game.

Graphics are beautiful, though. Just couldn't make it past a few minutes without getting uncomfortable. If you put an FOV slider into the game, I'll definitely try it out. Otherwise, I just simply can't.
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Showing 1-12 of 12 comments
Vulgora May 5, 2023 @ 4:09am 
Thank you for the feedback on POV! More than a few people had similar problems, so we're definitely taking this into account while working on optimization :)

PS Sorry for making you feel nauseous
Conrad May 5, 2023 @ 4:21am 
Thanks for the post. I often check if there's FOV slider when trying out first-person game. I'll wishlist and wait for such implementation.
Donzi May 5, 2023 @ 7:58am 
+1

Please let us see the inside from the Helmet as Fov-Limiter
Last edited by Donzi; May 5, 2023 @ 7:59am
DadBeard May 5, 2023 @ 9:46am 
Yeah wtf why? 2023 pls devs cmon FOV slider is the minumum
Alaitoc1422 May 5, 2023 @ 12:20pm 
Originally posted by Vulgora:
Thank you for the feedback on POV! More than a few people had similar problems, so we're definitely taking this into account while working on optimization :)

PS Sorry for making you feel nauseous

I'll add my voice to this. In fact I'm coming to the discussion board to see if others are also suggesting a FOV slider.

I'm really liking the style of the game from what I've seen in the demo and honestly I would only be able to comfortably play with a much larger FOV (with my screen size I'm only confortable at around 90-95 horizontal). I'm looking forward to the full release.
Anxiety May 5, 2023 @ 2:05pm 
+1 for FOV slider.
Also headbob is just too much, even when turned OFF in the settings. Camera is still bouncing all over the place with every move, as if the character has her eyeballs on springs inside her helmet. That and FOV gave me a headache and made it very hard to focus on game itself. Maybe tone camera movements down somewhat, please?
packato™ May 5, 2023 @ 4:36pm 
same. instant dizziness and no FOV slider.
Kittah has Claws May 5, 2023 @ 6:46pm 
This is why I can only play 3rd person games, just came to the forum to ask if it was available and found this thread.
McShave07 May 6, 2023 @ 9:29am 
This was my only real problem with the demo. It was an instant reaction to head straight to the settings, only to discover it's locked in this terribly low FOV. If the full release was like this I wouldn't touch it with a barge-pole.
Niob May 6, 2023 @ 10:43am 
Originally posted by Anxiety:
+1 for FOV slider.
Also headbob is just too much, even when turned OFF in the settings. Camera is still bouncing all over the place with every move, as if the character has her eyeballs on springs inside her helmet. That and FOV gave me a headache and made it very hard to focus on game itself. Maybe tone camera movements down somewhat, please?

:steamthumbsup:100% Besides FOV headbob is still super annoying even turned off!
Arc May 8, 2023 @ 2:00pm 
IMO it's not just FoV that makes people nausiating.

The absolute trash that is UE4 motion blur (and i'm fairly positive they left it on default preset) together with extremely heavy color fringing makes it really vomit-inducing experience. On top of narrow FoV it adds up.

I am not sure why game designers/prods always think that fringing blur looks cool, while in fact it is both nauseating and worse looking effect than bokeh or other types of blur effects.

UE4 Motion Blur can look quite cool when set appropriatelly to monitor refresh rate and whe the intensity is tweaked to be a bit lower, you do not even need to make your own motion blur to achieve great looks while retaining the ability to hide 30FPS cap.
Avaruuskettu May 8, 2023 @ 2:36pm 
The demo looks amazing, but a kind reminder that there are a wide variety of screen aspect ratios. I have a 32:9 monitor and the game is quite difficult to play as it is.
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Date Posted: May 4, 2023 @ 2:30pm
Posts: 12