Escape from Monkey Island™

Escape from Monkey Island™

Handfradze Apr 8, 2023 @ 10:02pm
Works on Steam Deck!
It's pretty funny. I can't get the game running on Windows 11, but it runs perfectly nice on Steam Deck, although the shop site says it does not.

The only thing you have to do is using a keyboard on first launch to activate "joystick support". Hit F1 to open the menu (yes, F1, not Escape). Use arrow keys and enter to navigate to "options" and turn on "activate joystick" and "analogue joystick".

By default "open menu" is mapped to left stick click, in case you didn't setup proper controls before closing the menu. :)
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Showing 1-4 of 4 comments
Spooky Apr 25, 2024 @ 8:30pm 
Thanks for this :) At first the activate option was greyed out for me but I guess that was just because the default controller scheme was set to keyboard and mouse, strange for an "unsupported" game hehe. After swapping to joypad input and then restarting I was able to turn it on.

It is odd that they don't just set an official joypad layout and have the gamepad enabled by default in the saves/emfi.cfg file if that is honestly all that is holding it back from being bumped up to "playable", or even just mapping F1 to the start button on deck with a note telling people to activate joystick, lol. ho hum.

One tip for others that might stumble across this would be to set scaling to FSR to make it look a little nicer, it does to my eyes at least.
Handfradze Apr 25, 2024 @ 11:40pm 
Originally posted by Spooky:
(...) One tip for others that might stumble across this would be to set scaling to FSR to make it look a little nicer, it does to my eyes at least.

You're right, FSR looks better! Unfortenately, some textures (like the ones of the 'random pirates' in the beginning) are pretty low resolution.

I remember, how much I hated the game when it came out. It looked so terrible! Guess I played it on a Voodoo 2 and some AMD CPU (before Athlon) with less than 500 MHz... with resolution set to 640 x 480 or something and a frame rate you can count single handed.

I'm amazed, that the game is actually pretty nice and good looking now. I don't know how much RAM and Video RAM was common at that time, but the low number of entities in a scene and the low resolution of some textures tell me ... well ... not very much ... ;)
Joyful Jul 18, 2024 @ 4:08pm 
Thanks for the feedback :praisesun:
Yes it is a pretty good experience on Steam Deck :steamthumbsup:

They could polish things a bit for OOTB experience and add Steam Deck ✅
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Showing 1-4 of 4 comments
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