Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'll look around on our end to see if there were any specific reasons for leaving these out (there would always have been something game-related).
Just a question, I'm guessing that in your config, you were looking to decrease the graphic settings?
Actually i was increasing/personal preference.
I hate motion blur, depth of field, chromatic aberration and film grain. just my own personal preference.
Because of UE4's Anti-aliasing implementation i do prefer to have it sharpened a little but + turn up the render resolution to make things very crisp.
Either the common limits like 30/60/90/120/144/uncapped or a drag bar which could be like 0-500 or something.
https://www.pcgamingwiki.com/wiki/Engine:Unreal_Engine_4#Smoothed_frame_rate
Essentially, instead of turning it off (to 0), you'd want to bSmoothFrameRate=1 (if I understood right, the default for smooth frame rate is 62).
I personally used nVidia Control Panel which worked like a charm. Obviously dependant on you having an nVidia graphics card.
Otherwise you can try SpecialK or hopefully the above method too.
In this game is motion blur camera based or per object?
I HATE camera motion blur but per object looks nice. In unreal engine (since 2.5 and in 5) camera motion blur causes the image to darken with the slightest camera movement. It also tends to blur when it shouldn't. It's an issue that's existed since the original xbox...I can't believe they haven't fixed it.
The file is in:
C:\Users\<yourPCname>\AppData\Local\Raji\Saved\Config\WindowsNoEditor
Then under the [/script/engine.gameusersettings] section, add in:
FrameRateLimit=60.000000
(Or any other FPS limit that you want to use).
Tested it out on my system and it seemed to work fine:
Image:
https://imgur.com/a/RpaYmME
Why the heck devs insist on putting this cr*p and (camera) motion blur in games is baffling. No one likes it.