Overcooked! 2

Overcooked! 2

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Still no unlimited mode? What's the point?
You heavily hinted it would happen on Overcooked 1. Probably most requested feature, after online multiplayer. Yet it never happened. And now it doesn't happen again....

So, why should I buy this. I played Overcooked 1 locally, and would play 2 locally too. But the timer ending just when the levels started to get interesting, was the reason we stopped playing. And overall levels speeding up way too quickly, instead of steadily building up.

Would have been way more fun to manage like 10-20 minutes of same kitchen, everyone working like well oiled machine, to get towards that leaderboard record. But no, over in 5 minutes... more like Undercooked. Biggest flaw of the whole game

Considering the high price.... you really should have added it. Implementing it would have been way more simple, that implementing online multiplayer. It doesn't make any sense...
Last edited by Hyperion Biga; Jul 23, 2018 @ 3:39am
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Showing 1-15 of 22 comments
Lauren_Team17 Jul 23, 2018 @ 5:55am 
Hey Hyperion Biga,

Thanks for your feedback.

I have passed this onto the dev team, as it is a highly requested feature.

We'll post official announcements if any extra content is planned going forward :)
Hyperion Biga Jul 23, 2018 @ 6:00am 
That's all fine and dandy. But another community manager (?) said very similar thing last time. In the big thread about unlimited mode. Saying it would be a great idea, idea passed forward to the team and all that. And it never happened.

https://steamcommunity.com/app/448510/discussions/0/133257636774711663/

It was suggested at very early stage after launch (the thread was by me, actually) and in nearly 2 years, nothing happened. So it's hard to believe anymore, until I see it in the game
Last edited by Hyperion Biga; Jul 23, 2018 @ 6:09am
Lauren_Team17 Jul 24, 2018 @ 1:25am 
I understand your concerns.

We'll post an official announcement if anything changes on this front :)
Bombay Jul 24, 2018 @ 1:28pm 
in my opinion adding a freeplay mode with the ability to pick your map, recipes, and time frame (including unlimited mode) would push this game close to a 10/10, and that's before i've even tried it. i could see how changing what recipes are avadable could be tremendously costly to have for every map but i can't imagine it taking more than about 10 man hours to add a UI interface with customisable timers as a feature.
Hyperion Biga Jul 24, 2018 @ 2:54pm 
By unlimited mode I mean just simply clock counting upwards, not down... and things starting from very easy, sloooooooowly speeding up the orders. Perhaps 3 failed orders = game over.

Then upload the time you achieved to an online leaderboard. Or just save the best time locally. I don't get what was so hard about this...

People started to hope for all kind of crazy/ambitious game modes in that megathread. When devs couldn't even deliver this one simple thing....

It's not about having some crazy custom modes, sandbox with unlimited options, reworked maps, new crazy ingredients, new gameplay twists or anything like that.

Same maps, same foods, same ingredients, same everything. Except a clock that counts up + some simple way of making it slowly more difficult over time. In a way that makes an average game be more like 7-10 minutes, with skiled team you might reach 15 min, a world record perhaps 20 minutes.
Last edited by Hyperion Biga; Jul 24, 2018 @ 3:03pm
Bombay Jul 24, 2018 @ 3:26pm 
i kinda wanted a zen mode instead of a survival mode but if we could have an option to either count faled dishes or not count them i think that would solve all our problems and be SUPER easy to implement.
xstar960 Jul 25, 2018 @ 6:37pm 
An endless mode would be great to have.
BryanChung Jul 28, 2018 @ 5:23am 
Yes really need this endless mode with no timer. For the causal fun and for those who don't want to be challenged by the timers. Get this feature in, and I'll buy! :D
Hyperion Biga Jul 28, 2018 @ 8:31am 
It's not imo about casual fun, but quite opposite... about endless challenge.

Because you can't "beat" a level, by getting full stars. You can always beat your old record, with endless timer. So the point is imo endless challenge & endless replay value.

But also getting longer "slow burner" game sessions, and really sinking into the tactics, organizing with your team to get to that new record. Like "Okay we know we can manage 10 minutes easy, but what we need to improve to get past that? What went wrong last time? Maybe we could try this thing with the plates differently..."

It should imo start calmly, and ramp up difficulty very slowly towards harder, until its finally near impossible after like 15 or 20 (?) minutes.

Not sure about the timeframe, but the default game is over way too fast, and after you get full stars, you've "beaten" a level so what's the point of playing it ever again?

Endless mode would always provide challenge, some people would be "the best Overcooked team in the world", (until 4 even better players appear) people could upload videos of their record runs etc.. always something to improve
Last edited by Hyperion Biga; Jul 28, 2018 @ 8:46am
BryanChung Jul 28, 2018 @ 11:08pm 
Well said
Wayne_TL;DR Jul 31, 2018 @ 1:26pm 
+1
LordyMatsuo Aug 1, 2018 @ 9:45am 
Yep without this in game i won't be buying. As much as me and my wife enjoyed playing number 1 as teh levels ramped up the fun aspect of it turned into stress which is not what we want out of a couch coop.

Hope the dev's hurry up and listen after 2 years this should have been high on the priority list if they at all listen to there community since there has been a mega thread about it now for years.
BlaZ Aug 1, 2018 @ 12:11pm 
"Expensive" he says, with many games that aren't even as good priced at a solid $60
Hyperion Biga Aug 1, 2018 @ 3:38pm 
It's expensive for something, that still doesn't add a simple feature, that had a megathread for 2 years people asking for it... devs themselves named it "mega-thread" changing my original topic name (merging topics, because people started new threads about the same thing).

Then not listening to 2 years of feedback, in a sequel. Could as well named the thread "Trashbin, were all the suggestions go lol"

I could understand if it was something very complex like "Add level editor" or "Add VR support" or "Add mode where you build your own restaurant chain" but it was just simple "endless wave" mode, familiar concept from many many old games
Last edited by Hyperion Biga; Aug 1, 2018 @ 3:48pm
BlaZ Aug 1, 2018 @ 6:05pm 
You're being very impatient about a game that isn't even out yet. They stopped updating Overcooked ages ago, so adding a new feature would be pointless, and this game isn't even out yet. And you already had a developer answer you! Twice!

Sure, it was a pretty vague answer, but that shows that they care about the topic. I wouldn't be surpised if they add it within a few months of release.

It would have been harder to add the mode to Overcooked, since they had a smaller development team. Now that they're working with Team 17, who knows.
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Date Posted: Jul 23, 2018 @ 3:37am
Posts: 22