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Thanks for your feedback.
I have passed this onto the dev team, as it is a highly requested feature.
We'll post official announcements if any extra content is planned going forward :)
https://steamcommunity.com/app/448510/discussions/0/133257636774711663/
It was suggested at very early stage after launch (the thread was by me, actually) and in nearly 2 years, nothing happened. So it's hard to believe anymore, until I see it in the game
We'll post an official announcement if anything changes on this front :)
Then upload the time you achieved to an online leaderboard. Or just save the best time locally. I don't get what was so hard about this...
People started to hope for all kind of crazy/ambitious game modes in that megathread. When devs couldn't even deliver this one simple thing....
It's not about having some crazy custom modes, sandbox with unlimited options, reworked maps, new crazy ingredients, new gameplay twists or anything like that.
Same maps, same foods, same ingredients, same everything. Except a clock that counts up + some simple way of making it slowly more difficult over time. In a way that makes an average game be more like 7-10 minutes, with skiled team you might reach 15 min, a world record perhaps 20 minutes.
Because you can't "beat" a level, by getting full stars. You can always beat your old record, with endless timer. So the point is imo endless challenge & endless replay value.
But also getting longer "slow burner" game sessions, and really sinking into the tactics, organizing with your team to get to that new record. Like "Okay we know we can manage 10 minutes easy, but what we need to improve to get past that? What went wrong last time? Maybe we could try this thing with the plates differently..."
It should imo start calmly, and ramp up difficulty very slowly towards harder, until its finally near impossible after like 15 or 20 (?) minutes.
Not sure about the timeframe, but the default game is over way too fast, and after you get full stars, you've "beaten" a level so what's the point of playing it ever again?
Endless mode would always provide challenge, some people would be "the best Overcooked team in the world", (until 4 even better players appear) people could upload videos of their record runs etc.. always something to improve
Hope the dev's hurry up and listen after 2 years this should have been high on the priority list if they at all listen to there community since there has been a mega thread about it now for years.
Then not listening to 2 years of feedback, in a sequel. Could as well named the thread "Trashbin, were all the suggestions go lol"
I could understand if it was something very complex like "Add level editor" or "Add VR support" or "Add mode where you build your own restaurant chain" but it was just simple "endless wave" mode, familiar concept from many many old games
Sure, it was a pretty vague answer, but that shows that they care about the topic. I wouldn't be surpised if they add it within a few months of release.
It would have been harder to add the mode to Overcooked, since they had a smaller development team. Now that they're working with Team 17, who knows.