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If you really like IBO start with it....then do the other depending of what MS/A you want.
For MS/A you will play them in the other mission so you will unlock them while going through stories , exept for some that appears only in one mission.
If you want to get some MS/A especially , keep playing the mission to be able to build it after....then when you will lvl it by playing you will be able to upgrade it in a better version of it or exchange it for another one .
Also you will be able to combine some to be able to build some other.....without losing them as it s just to unlock blueprints.
One advise for the pilots.....some that you will unlock already got some passive abilities and the 5 free slots. So for example it s better to use Orga as captain of your main ship as soon as you unlock it instead of a basic one as he got the tekkadan leader trait that give +60 in command for free.
That said, some of the first stages are about as hard stats-wise, but are shorter than, the final missions in earlier stories like Wing.
But even so you can still revert to personal preferences. It is not impossible to start with IBO, just a little annoying.
I take it the "special condition" things aren't always meant to be achievable with low level pilots and suits? I completed the special condition on mission 2 of IBO and the extra enemies that appeared swarmed my ship and destroyed her, whereas I would have comfortably won the mission if they hadn't appeared.
That said, if I had a lot of high level suits and pilots to deploy in my additional squads, I think I could have handled them comfortably.
EDIT: Yes, I noticed the enemies in IBO all have beam resistance so I did some early grinding to get some other suits that don't rely so heavily on beam weapons as the starter suits the game gives you rely almost exclusively on beam weapons, but it's still not an ideal solution.
So I don't think you need to purposefully grind for achieving the quest conditions. Especially with stages that have guest units. Also I believe the non-dlc quest conditions have no conditions that specifically need certain difficulty levels so you can do ahead to play on Normal.
There's a few that can be tough if you're not overpowered, or otherwise have ways to boost movement range.
Honestly though? i think the "optimal" choice is probably Wing so you can get a Wing, Develop it to EW Wing to unlock that on Produce list and then do the EW Wing> EW Wing Zero moneymaking tactic ASAP using dispatches and gain funds and then do Trailblazer 1 a couple of time to fill Ptolemaios 2 Kai Get Gaugse and then use those funds you made to buy 1 or two of those since it lets you effectively stage like 20 units a stage complete with 9-link Warship Raid attacks even on maps that limit Raid Squads to 4, i should not need to say how broken this is.
But frankly, the game is easy enough (Before Inferno/Hell at least) that you should just do the series that interest you and have MSes that you like first and then adjust tactics around that.