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Two Turn A Gundam are at least easier to build & set up as a map clearer warship build.
But for grinding the required skills on extra stages I use three Turn A Gundam myself with 2nd Generation Gundam Meisters + Passionate (which you can get easily from the Turn A 3 hour Dispatch).
but imho:
mit-late game, you can easily kill lots of enemies either by support (move 1 of your units, supportkill with 2 others, take the second unit, support with 2 others and so on)
with a 4 MS team, you can kill 4-8 (or even more when fighting against low level enemies)
or with a powerfull WS+2 full teams of MS, you can WS linkup 8 enemies at a time, and still be able to move all your MS, at this point, i think most map weapons lose their effectivness because their damage doesn't increase, my balanced skilled 00 quan[t] can dish out 12-20k on his own and only on extra, i don't oneshot everything with it in one go. at this point, map weapons lose more and more of their strength
that said, map attacks got a good bit weaker then in previous game since weapon containers don't increase their damage anymore(i miss 11k moonlight butterflies that hit everything).