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Another solution would be to dump your main team on some group dispatches and abuse all the tickets you have at your disposal.
Sure thing: to put it simply, first you fill your warship's hangar with units, then start a stage, at which point you sortie all the units from the warship, and use its raid-link attack: basically you can target as many enemies as far the units from your warship are adjacent to it.
here a clear example on how raid attacks work: https://www.youtube.com/watch?v=SLFkujuNUbg
Putting aside spoilers, I've heard people farming on either IBO stage 9 or 00 movie stage 1 (if I recall correctly) as good farming spots; personally I use G unit stage 1 because it's pretty short.
Ah perfect! In that case there is no better place to level up than final stage (both the base and expansion one). This at least concerning up to HELL difficulty.
On the other hands, inferno is a different kind of beast. It's not bad by per se, the problem is that right now you can't power level at all: I'm tampering with it since the expansion dropped, but for the life of me I can't find an efficient way to level up the whole crew (warship and units).
Forget about raid links attacks because they are nigh useless, and the normal damage you deal with single units is pitiful unless you are using/abusing the super pilot ability, in which case you should be fine in killing enemies, but this means that you will have to spend the whole time by killing enemies one by one with your units.
The only other solution is just the group dispatch + tickets combo, but you will eventually run out of them, at which point you will go back to the classic grinding method.
What has been the strategy for beating INFERNO ?
So far none. Just killing enemies one by one. Imho the best method is to invest ALL points into MOB, and equipping any damage booster ability to your pilot, preferably super pilot so that you can ignore their absurd defense.
The main problem is that you either "cheese" (if you can call it this way, as it's damn slow) enemies through super pilot, or take a buttload of time to kill them in normal ways, which would take forever just to unlock all 100 inferno levels.
So for now, focus on Final Stage grinding? I'm kinda alternating between that and clearing out the Expansion Pass stages to unlock the new trials (though until just then I completely forgot clearing stages on Hell is not programmed to unlock anything so I gotta do The targeted MO-V again...), though I have come to realise I can take my first steps into Inferno as soon as I can dump all the capital to 999 all my desired characters. Anyone know how much capital is needed to fully max out a character's stats after Limit Break? (Aside from the cost of Limit Breaking itself, of course, each stat can be pumped up by 999. IIRC there are 11 different stats to invest Capital into... Anyone have the math ready?)
Just did a test for you: picking Domon Kasshu lv 1 as base, and excluding the 300k capital needed for limit breaking him, only pilot/crew stats (along command) 2247750, while all 11 stats accounted for 4120875.