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And I've got to say: Some of those skills are indeed, REALLY poorly described, like Super Pilot.
As for what the actual bonuses are... well that description doesn't make it very clear. It's not even clear if both skills add difference bonuses (like Alya-Vijnana) or if it's just one bonus (like Rayhunton Code/Heir)
The Mobile Trace System works even without Gundam Fighter ability but its bonus is quite small. Probably need like 600 points in respective stats to actually feel different. Make sense I guess, it's like three bonus combine. Basically, they're bonus +%damage dealt, +%accuracy and +%evasion. Thinking of ability that give clear bonus accuracy/evasion found in other unit but for Mobile Trace System these % either big or small depend entirely on respective Pilot's stats. So no negative effect, just pure small or big or massive benefit.
Gundam Fighter makes your pilot stats have even more effect on formula. 999 Melee Pilot with Gundam Fighter ability is way stronger than those 999 pilot but without ability for example. And it's not flat bonus so it goes beyond 999 during formula calculation.
Make me feel like "powercreep" moment in all gacha game but eh it's single player anyway.
Depends how big the bonus is, and I don't think you can swap Gundam base abilities? Unless I am missing something from post-game. So far the Gundams that have that ability are middling in moveset power but do get pretty nice with full awakening.
But then I look at Super Pilot and if what people are saying is true, it adds up to +50,000 damage which sounds ridiculous.
We'll also have to see what happens with the DLC4 Gundams. I'm going to guess Master and Burning Gundam also have that ability and will be a bit stronger.
Yup because Gundam Fighter required Mobile Trace System to active, their options limited to a gundam from within that series. I don't think the current G Gundam we have will do anything different. But all might change once God Gundam and Master come though.
But yeah when you compare to a Super Pilot. The flat damage is so big (5 * total kill counts), no restriction too. Even the +50000 damage is a lie, they can really add up over 10000. Make you wonder maybe maybe developer is the top fan AGE gundam. Super Pilot costs 300000, which is 2-3 times more than previously most expensive ability so I think the effect it has is real deal.
The bonus is big enough. With level 1 G Gundam unit, my character does 10k more damage than a fulll ATK upgraded unit on same power rating. I guess a full ATK 999 on G Gundam would be like 20k+ difference.
Also try on character with Reaction match the enemy's offensive stats, and she has better evasion even with a crappy 270 MOB unit. Against a Hell Unit.
For The Mobile Trace System, yes.
But Gundam Fighter is great all throughout state of the game. And unlike Super Pilot which require a lot of kill (which equal to grinding for power). Gundam Fighter leverage stats value, so basically each point in stats have more effect on formula and thus as long as they're in specific gundam, they perform better than other pilot on the same level or more.
Which formula? All kind that require pilot stats, that include warship-raid-link attack.