SD GUNDAM G GENERATION CROSS RAYS

SD GUNDAM G GENERATION CROSS RAYS

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Saica-Fox Nov 28, 2019 @ 2:09pm
Difficulty normal hard extra?
besides rewards and it being harder what is different do the bad guys have more hp hit harder or what?
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Showing 1-15 of 15 comments
legojoe Nov 28, 2019 @ 2:10pm 
Why not just start it and see. Not like you'll lose anything.

I'll just warn you if you're having 70~ accuracy in Normal w/ your suits, expect that to be dropped by about 15%
Saica-Fox Nov 28, 2019 @ 2:13pm 
i guess im asking also wouldnt level matter like i wouldnt want to take level one suits in on hard
legojoe Nov 28, 2019 @ 2:15pm 
It's more about your pilots than anything. If your pilots can't hit or dodge, doesn't matter if you're bringing in a unit with 500 ATK. 0 accuracy is 0 damage.
Saica-Fox Nov 28, 2019 @ 2:16pm 
ok gotcha thanks
Fang Nov 28, 2019 @ 2:39pm 
My guess is better XP rewards for kills (better grinding), but I can't say for sure yet.
SoulD Nov 28, 2019 @ 3:21pm 
Tried on G-Unit level 1 extra. The 1st part of the stage, you fight a boss Gundam Ascrepios before deployment. Lol
Last edited by SoulD; Nov 28, 2019 @ 5:37pm
Ridden0079 Nov 28, 2019 @ 3:27pm 
start on normal till your suits have leveled up some or you will likely be torn apart just on hard.
zhaolebor Nov 28, 2019 @ 5:08pm 
I fought hard mode of 2nd stage of 00f with ~lv5 of all my starting units and didn't notice a significant difference. No change in the enemy units. Maybe the pilots are different?
Saica-Fox Nov 28, 2019 @ 5:22pm 
yeah what changes?
Unk_010 Nov 28, 2019 @ 6:13pm 
i always chose hard than extra, because my attack always miss target in extra mode
Saica-Fox Nov 28, 2019 @ 6:15pm 
that guy scares me
StormEye Nov 28, 2019 @ 7:02pm 
If you are experienced player of this series, you can actually get by doing HARD difficulty from the get go. There are a lot of new tools now that helps players to exploit the system and quickly eliminate enemy units before they have any chance of doing much damage to you.

EXTRA is just not possible without your unit/characters being upgraded a bit. You can beat it early if you exploit MAP Weapons, but there are no early units that will allow you to dish out enough damage this way, and you are unlikely to land any hits on enemy units.

NORMAL will be just standard, as it is the "normal" difficulty, and your base units (not upgraded or modded) compare fairly, so you can get better grasp of power balance between different units.
legojoe Nov 28, 2019 @ 9:40pm 
Originally posted by zhao6bor:
I fought hard mode of 2nd stage of 00f with ~lv5 of all my starting units and didn't notice a significant difference. No change in the enemy units. Maybe the pilots are different?

Are you kidding me? They literally get a significant boost in both MS and pilot stats.
Saica-Fox Nov 28, 2019 @ 11:13pm 
i did notice one thing going from normal to hard the AI focus fire more and are more aggressive they will come towards you and not wait for you. They also have higher hit chance and hit you hard and they link attack more support attack and support defend
And i even lost a gundam the pilot was ♥♥♥♥ for it so that didnt help and the mech was level 1
Last edited by Saica-Fox; Nov 28, 2019 @ 11:14pm
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Date Posted: Nov 28, 2019 @ 2:09pm
Posts: 15