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If you're op'd and are lazy and don't care who's getting what kills then it's great, otherwise just normal move since it can be unpredictable.
Also disable the auto attack on move in Options before ever using this...
I'd like to bump this.
I just started playing and was really looking forward to this command.
Raid team. 2 units. one on a sfs unit. when I select move all only the one unit moves regardless of distance. And attempted at start of turn.
maybe the sfs? maybe because raid unit? maybe because one is an MS, the other a MA?
I'm certain their in the same group. Max 4 groups correct? and only 2/4 max deployed?
can this be split at the beginning of the strategy?
So you complete the turn of the unit you selected move all on, then the other units move after.
They do not move simultaneously in unison. The "others" have an AI like movement, so they may break formation. Hence, the config option for auto attack toggle.
My intention was to quickly setup supported attacks however this move-all command does not work that way.
Please correct if I'm wrong