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Don't think it exists in this, pressed any combination of buttons during nothing seems to do it.
Thats also the reason the game is 47 Gb, its nearly 31 GB of movie clips for all the possible battle combinations.
And since its a movie and not really a realtime rendered sequence you cant speed it up, just skip it.
It's definitively been in earlier Games, which just begs the Question why they took it out. Especially considering how much more...."cinematic" the Animations look this time around.
Because it really IS cinematic. Its movie clips. I play in 4k and you can clearly see the codec compression in these scenes. Still high quality but visible.
It’s likely simple for SRW as they are just dealing with 2D sprites. I imagine programming such a feature for Cross Rays would take a lot of time and effort.
This game is a lot more demanding from a hardware standpoint.