SD GUNDAM G GENERATION CROSS RAYS

SD GUNDAM G GENERATION CROSS RAYS

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KululuR08 Dec 10, 2019 @ 10:28pm
Design tree?
so i've come to realize the game doesnt have a Design tree. like u cant see what units go together to form other stuff. u kinda just have to hoard units and see if they can create something new.

is there a guide or spreadsheet someone is compiling of all possible design combos? seems like everything i currently can put together just turns into the Graze Custom or the Hyperion
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Showing 1-14 of 14 comments
Village Idiot Dec 10, 2019 @ 11:13pm 
Until a full guide comes out, go to the Gundam Wiki and look up the MS of each series.

On the right hand side it shows what the MS was derived from and which MS was developed from it.

Otherwise if you have knowledge of each series, you can pretty much figure out what builds into what.
legojoe Dec 10, 2019 @ 11:29pm 
You don't have to hoard anything. As long as you've seen the suits via story or any sort of development, it'll get registered to your Collections database. That said, the black silhouettes does make it extremely hard to get some of the units. Only way to play is just get a unit from the series you want and pray it builds into what you want.
s†. Chris†opher Dec 10, 2019 @ 11:54pm 
you can preview the upgrade 'tree' of the units you can upgrade to. It's not always highest level is has the highest peak.

next time you upgrade, press Y(xbox controller) on one(eventually all) of the units you can upgrade. you will see several blacked out units you have yet to discover, just look at the stats and go for the highest stats.

This is generally speaking of course, there are several exceptions to this rule.

Aside from dispatches, GET, rewards or capturing, you can level a MS which has reached its "maximum' upgrade, and exchange it for an inferior MS of a different series, the more leveled the better the selection for exchange. This results in an net loss of capitol though so should only be used if you have the spare cash or end up with most of your mechs on the same development "tree".

Last edited by s†. Chris†opher; Dec 10, 2019 @ 11:57pm
Cormac Dec 11, 2019 @ 12:00am 
you can go into the gallery>profile and look up the MS you want to get. there you can get both development and design advice.
if you encountered those MS at some point somehwere, they should be visible, in the begining, it will be hard to guess those mechs, but later on, you should be able to get a good idea of what you need to build/get for your goal.... sadly, it is not the best 'design tree' that is possible, but at least, its somewhat useable
Lapetirubern Dec 11, 2019 @ 1:48am 
It's worth noting that some design combinations are more jokes than anything else, (like any two units with "0" or "zero" in the name resulting in the 00), but things like this are part of the charm of the game, and shows that the devs really had a lot of fun making it
Originally posted by Brass Saturday:
It's worth noting that some design combinations are more jokes than anything else, (like any two units with "0" or "zero" in the name resulting in the 00), but things like this are part of the charm of the game, and shows that the devs really had a lot of fun making it

that's neat, though would have been useful to know before going the long way to unlocking it, through haro, exia.
Sayla Massochist Dec 11, 2019 @ 3:25am 
The AU doesn't have as clear or in depth an upgrade tree as the UC tends to have.

The UC has a clear picture of this MS inspired these MS that in turn inspired this one and so on through 2 decades worth of in timeline technological advancement as covered by Genesis. The AU is much more scattershot on how one goes from a Leo to the Tallgeese and such.

I guess my overall point is that the development tree for Crossrays isn't as clear as that of Genesis just because of its setting and the sparse technology evolution info we have from them.
lPaladinl Dec 11, 2019 @ 7:49am 
Yeah I just end up hoarding units trying to get Design patterns. I haven't always found the Design Advice useful.
legojoe Dec 11, 2019 @ 8:01am 
From what I've noticed thus far, it tends to use mass production mobile suits more than Gundams or at least more exclusive units.
KululuR08 Dec 11, 2019 @ 10:50am 
I have extensive knowledge on what units turn into what through development since it tends to stay in the respective series so I can usually guess the outlines though with the odd high level units, had a Graze turn into an Aries and eventually turned into Tallgeese F

I was hoping for a design list because it's weird stuff like Blitz+Virgo=Hyperion that throws me off
Erethros Dec 19, 2019 @ 2:16pm 
Hi, could someone post the link to the wiki?

Because the only wiki I find is totally lacking any info:
https://sdgundamggencrossrayswiki.fandom.com/wiki/SD_Gundam_G_Generation_Cross_Rays_Wiki

Mikeblade Dec 20, 2019 @ 12:19am 
just finished gundam seed missions have all most every ms/ma already only things i don't have are either i have to run into it in a mission or it's putting a pilot in certain ms to unlock them.
TankHunter678 Dec 20, 2019 @ 12:47pm 
Originally posted by Sayla Massochist:
The AU doesn't have as clear or in depth an upgrade tree as the UC tends to have.

The UC has a clear picture of this MS inspired these MS that in turn inspired this one and so on through 2 decades worth of in timeline technological advancement as covered by Genesis. The AU is much more scattershot on how one goes from a Leo to the Tallgeese and such.
In the case of Leo to Tallgeese you need to remember that the Leo was a design derived from the development of Tallgeese in universe. In fact all mobile suit designs in Gundam Wing are developed from what the Tallgeese established.

If you look at the Leo and Tallgeese the only major differences between them is the more Roman style head with crest, the shoulder guards with the shield mount, and the backpack thrusters. The entire rest of the frame is a Leo. With the shin guards being a slightly different design.
lPaladinl Dec 20, 2019 @ 1:09pm 
Originally posted by TankHunter678:
Originally posted by Sayla Massochist:
The AU doesn't have as clear or in depth an upgrade tree as the UC tends to have.

The UC has a clear picture of this MS inspired these MS that in turn inspired this one and so on through 2 decades worth of in timeline technological advancement as covered by Genesis. The AU is much more scattershot on how one goes from a Leo to the Tallgeese and such.
In the case of Leo to Tallgeese you need to remember that the Leo was a design derived from the development of Tallgeese in universe. In fact all mobile suit designs in Gundam Wing are developed from what the Tallgeese established.

If you look at the Leo and Tallgeese the only major differences between them is the more Roman style head with crest, the shoulder guards with the shield mount, and the backpack thrusters. The entire rest of the frame is a Leo. With the shin guards being a slightly different design.

The Tallgeese even has a Leo model head under the mask/head ornament, which surprised me when I re-watched Wing recently.'

The Tallgeese is more or less the Grand Dad of all Mobile Suits in Wing's universe. They used Leo parts to help repair it for Zechs.
Last edited by lPaladinl; Dec 20, 2019 @ 2:02pm
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Date Posted: Dec 10, 2019 @ 10:28pm
Posts: 14