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11. reset my general settings in game - did not fix the issue.
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
This would seem to support the suspected Dawnguard bug/conflict, though I don't know which files it needs. I'll research further...
I keep quitting the game for weeks, months last time, after playing for just a few days.
My computer also excedes the recommended specs and it has been crashing since day !.
My crashes seem to be the same as yours Str8Rzr, but my items often turn purple too.
I tried the 4 GB, launch, but that just makes it even worse. I tried playing on minimum settings, it still crashes and it's less fun... ugh. So frustrating. Spent a lot of money on a crappy game.
The change log for each patch is worth scanning at the very least as there have been quite a few fixes incorporated into each one.
Also, the general warning i posted above is apparently a non-issue (strangely enough) and is found in the same file for other Elder Scrolls games. Seems it is never used or displayed.
Why can China and Japan make games every bit as sophisticated as Skyrim (more sophisticted) and their games never crash? Anyone ever play Perfect World International? The game is FREE and is ten times more beautiful than Skyrim and never crashes. If the Japanese characters looked any more real they would be making interactive movies and they never crash! They also patch their games about every month adding new things AND THEY STILL NEVER CRASH! What is up with the American game companies? We can write games with better gameplay (for the most part), but our graphics either are lousy or they crash all the time or both.
The SOLUTION (for me): Roll back to a manually saved game, instead of an "autosave" or quicksave". It sounds simple, but here's what I suspect happened. A corrupt autosave stopped me from progressing any further. Now i can't explain why it would load fine, then fail a short time later, but reverting did fix it for me.
It makes sense in my case because I was using an unaltered and fully updated copy of skyrim and its DLC - playing for over 35 hours without modifying the game or its mods in any way before it started happening. So it forced me to think, "what changed?"
The only answer was the saved state of the game. And honestly, I feel like an idiot because I remember many of my friend's complaining about crashes way back when it was first released on PS3, due to the autosave coruption or saved file bloat issue.
In any case, I've discovered that there are MANY REASONS why you may be getting a crash to desktop (CTD), so feel free to try the numbered suggestion I tried (listed above). Anyway, read the rest of this post before looking at those initial attempts.
A) It would appear that for UNMODDED GAMES, the most likely culprit would be a corrupt save game. So again, revert to a manually saved one and DISABLE ALL AUTOSAVE OPTIONS from the skyrim game preferences. From there, just manually save a new game when desired - It isn't even necessary to purge the old and corrupt ones from your listing though you may want to.
B) For MODDED GAMES (3rd Party or DLC), the most likely culprit, particularly if you are crashing at the Bethesda logo or initial load would be the result of an IMPROPER LOAD SEQUENCE. It goes without saying that 3rd party (unsupported mods) depend on skyrim's base files, or that other such dependancies exist between DLC and the 3rd party add-ons. So most of the youtube clips featuring NEXUS or BOSS related solutions apply here. Simply access the "data files" option from the skyrim main menu. You'll get a popup that displays all the mods you have as a list with a column of checkboxes to indicate which you'd like to have active. It's ok to have many though it may be of detrement to overall performance, just make sure they are in the correct order. Reference one of the many sequence lists on mod posts to be sure your mods are in alignment. Here's how mine looks (all are checked):
unofficial skyrim patch.esp
Dawnguard.esm
Dragonborn.esm
HearthFires.esm
You'll notice I don't use much to alter the game, but the key here is, start with "Skyrim.esm" (it's ok if it isn't listed - mine isn't either, just make sure it isn't in there twice), then the skyrim patch, then your DLC, followed by any .esp mods. I'll probably go back for the other unofficial patches for each DLC, but haven't yet and the game works fine. One other note, some of the fixes ask you to visit your C:\Users\User_Name\AppData\Local\Skyrim folder to make edits to the few files there. This isn't necessary since edits made to the "data files" main menu option write to the files in that folder. However, if you are curious about the files there, the "DLCList" and "SteamModList" files only list the mods you have downloaded and aren't part of the load sequencing issue, the "plugins" file is - and as I said, it is updated through modifications to the "data files" main menu option.
USP
Dawnguard.esm
Dragonborn.esm
Hearthfires.esm
Is this how you have it?, your data list should be
Skyrim.esm
Skyrim update
Dawnguard DLC(esm)
Hearthfires DLC(esm)
Dragonborn DLC(esm)
Then any other ESM's
High Res Texture Packs
Then patches and they must be in same order as above
USP
DGP
HFP
DBP
Followed with mods esp's
I know you said no mods but this is a guide you may use later