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you got this wrong here it is from the wiki
Muffle is an effect that reduces the noise your armor makes when you move. The "moves silently" description that appears on Muffle Items is not necessarily true.
Muffle provides a multiplier equal to (1 - Total_Muffle_Magnitude) to your total worn armor weight when calculating the noise made by armor, meaning at a magnitude of 1+ your armor makes no noise whatsoever. All muffle effects stack additively. Values over 1 have no additional benefit.
50% Muffle is also available via the Muffled Movement perk.
100% Muffle is also available via the Silence perk.
The magnitude of the Muffle effect is significant. However, the magnitude of enchantments and spells is not displayed in-game. Most built-in enchanted items have a magnitude of 0.5, meaning they are only 50% effective.
The actual effectiveness of the Muffle effect for magnitudes below 1.0 depends on armor weight, i.e. 50% of the noise of Daedric is still much higher than 100% of the noise of Elven.
All custom-enchanted Muffle effects have a magnitude of 1.0, regardless of skill level or soul gem used, making them greatly superior to most built-in enchanted Muffle items.
Muffle also seems to affect the sounds of your weapons (excluding bows) and not just your footsteps.
And this is for Invisibility
Invisibility makes the target become completely invisible for the duration of the spell. Although you cannot be seen when you are invisible, you can still be heard, meaning enemies may still detect you. You are more likely to be detected if you:
move too close to an enemy.
swing a weapon (even if you don't hit someone with it).
run into a mobile object or walk on a trap.
make noise, including casting the spell without using the Quiet Casting perk.
with robes, they could hear me without muffle. so it's neccisary no matter what your doing/wearing. i just find it odd that, muffle and invis is near useless if your not sneaking. Finally, when i stopped using sneak mode in my test, i didn't move. yet they still knew exactly where i was.
on an alternate character who used a full sneak tree and muffled dark brotherhood boots i was never able to sneak past dragons visually. i could get close to a sleeping dragon but sight was out of the question, and finally when they knew where i was it was impossible to sneak away because even though the Eye for the sneak meter wasen't showing detected, the dragons still knew where i was and attacked. which led to this experiment to see how adding invisibility might work on dragons.
Yeah, that's because Muffle only works *when you're sneaking* and Invisibility doesn't eliminate the sounds you make.