The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Skill level vs skill perks
Does the skill level for skills actually improve how good you are at that skill, or is it just required for perks? Because there are some items and potions that increase your skill level in a certain skill.
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Showing 1-15 of 19 comments
ShocksVR #AirLink Jun 3, 2013 @ 10:41am 
Only perks increase your ability.

However, I believe if you skill level drops below a certain level [goes from 80 to 30, you have a disease, etc...], the perks that require any level above 30 will no longer function. [again I'm just speculating here]
Last edited by ShocksVR #AirLink; Jun 3, 2013 @ 10:41am
Shin Dan Jun 3, 2013 @ 10:53am 
Your skill level increases how much you do with that skill.
a perk point, depending on what type, can actually multiply that effectiveness by a specific percentage.
Perk points are useful, just increasing the skill alone may make you feel like a god, but it really doesn't help you in the long run when the game is perk driven.
Target Practice Jun 4, 2013 @ 7:23am 
If the skill level doesn't do anything itself, what is the point of items that increase your skill level? or potions that increase it temporarily?
Stoob Jun 4, 2013 @ 7:44am 
Originally posted by Sergeant Blueforce:
If the skill level doesn't do anything itself, what is the point of items that increase your skill level? or potions that increase it temporarily?

Indeed. If you are use a speechcraft potion with no perks in speech, it will still improve the prices you get. I assumed the same would be true of other skills.
Randox Jun 4, 2013 @ 7:59am 
There are specific skills where the level, not just the perks, matter. In smithing, your level is part of the formula that determines what level of enhancement you can apply to an item, in combination with whether you have the perk for the type of material you are using. If you do not spend perks in smithing, this becomes very important since the best levels of enhancement for the best materials would require a level beyond 100.

I feel like this also applies in some way to the counterpart skills.I don't know for certain, but I think the level is part of the formula for how potent your enchantments are, and might affect your potions as well.
Last edited by Randox; Jun 4, 2013 @ 8:04am
Anvos Jun 4, 2013 @ 12:54pm 
Fairly sure there might be a passive increase with pickpocketing as well, as I only put enough perks into it to get extra pockets and it seemed to lose way more than the bonus of the starter ability when I legendaried it.
Last edited by Anvos; Jun 4, 2013 @ 12:55pm
Pulse Jun 4, 2013 @ 6:24pm 
There's a noticeable difference with almost all the skills. Each level increases your effectiveness with the skill, but the slow advancement makes the difference imperceptible. Try resetting your skills and you'll notice.
Stoob Jun 5, 2013 @ 10:42am 
As pickpocket caps at 90% chance anyway, that would be different I suppose. Yea, 100 points needed to be able to steal the clothes of a person's back but little point using enchants/potions once at that stage.
KitRedf Jun 6, 2013 @ 12:35am 
норм игра
Target Practice Jun 6, 2013 @ 7:44am 
That doesn't help.
Amycus Jun 6, 2013 @ 7:55am 
Skill levels does help and makes you stronger, even if you don't choose any perks whatsoever.
Big Boom Boom Jun 6, 2013 @ 6:18pm 
All skills does have an effect on the action/probability/effect of that line.

E.g: Weapon skill like 1h, 2h and bow directly increase said weapons damage.
Magic skills decrease base cost of said magic line.
Armour skill increases said armour rating.
The list goes on.

Any perks that says increase % does exactly the same thing as skill.
smallturns Jun 30, 2024 @ 6:43pm 
I intend to agree with what Amycus said as the difficulty of the game does get a little harder ever-time your character levels up I'm still guessing no matter if it's on Legendary setting or not although to answer your question, the point of having items like a sword that dose fire damage for example is to help them improve in how much health you actually take away from the enemy, and if you invest the perks you receive during the leveling process into a specific skill tree. say conjuration or excuse me I meant enchanting then the particular weapon or weapons if due wielding you hold will become more stronger and thus increases the sates of the skill your're forcing on.
Originally posted by smallturns:
I intend to agree with what Amycus said as the difficulty of the game does get a little harder ever-time your character levels up I'm still guessing no matter if it's on Legendary setting or not although to answer your question, the point of having items like a sword that dose fire damage for example is to help them improve in how much health you actually take away from the enemy, and if you invest the perks you receive during the leveling process into a specific skill tree. say conjuration or excuse me I meant enchanting then the particular weapon or weapons if due wielding you hold will become more stronger and thus increases the sates of the skill your're forcing on.
:steamfacepalm:
You are posting to say to agree with what someone said ELEVEN YEARS AGO???
Target Practice Jul 1, 2024 @ 12:20pm 
Originally posted by smallturns:
I intend to agree with what Amycus said as the difficulty of the game does get a little harder ever-time your character levels up I'm still guessing no matter if it's on Legendary setting or not although to answer your question, the point of having items like a sword that dose fire damage for example is to help them improve in how much health you actually take away from the enemy, and if you invest the perks you receive during the leveling process into a specific skill tree. say conjuration or excuse me I meant enchanting then the particular weapon or weapons if due wielding you hold will become more stronger and thus increases the sates of the skill your're forcing on.

How did you even find this thread lmao
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Date Posted: Jun 3, 2013 @ 10:37am
Posts: 19