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Yes, you have to wait for the game to update itself after you install it from physical media, but with a Steam purchase you have to download ALL the files and that can take some time even if you have a fast connection.
No matter where you buy the game you still get the same files, so buying it at Best Buy is as good as buying through Steam.
You still get to download Workshop mods no matter where you buy the game from. I purchased my copy of Skyrim from a brick and mortar retail store and I still can get any Workshop mod I want.
Add Skyrim to your wishlist. It's been on sale 2-3 times since it's release, including crazy sales between Christmas and New Years. I waited for Dawnguard and picked it up for half price with one of their regular sales a few months after it came out.
That is the key, the game still plays through Steam.
Want it on steam? Then buy it from best buy for 40$, look for the key code, launch steam, press the "+add a game..." button in the lower left that you should see right now if you are reading this through your steam client, and choose "activate a product on steam...". Then just write in the key code that came with the copy you got, and hit ok. Done, you now have a steam version of the game.
- But I'm afraid that the code won't be recognized by steam?
Answer: ALL legal skyrim copies REQUIRE steam. You actually don't have a choice in the matter; no matter where you buy it, it will be the steam version you get. It's a DRM they have put on the game.
It's really not. It's still $60 on steam because people keep buying it for that.
Buy it at BestBuy, that's what I did and it still requires you to install it via STEAM [or you can just input the code and download Skyrim via STEAM].
Skyrim price won't see any dramatic reductions because it sells good at $60 and it's a massively awesome game with tons of content.
This isn't your POS 5 hour long campaign game that is $20 one year after release.
On estimation, bnb retailers earn a 70% margin on the original price. They however has to pay for the storage, staff and the game itself etc. before they can sell. They also can set game price on their own (as long as it doesn't hurt their profit/become blatantly underpriced that provoke the publishers). That is why it's called RRP, Retail Recommended Price.
Steam on the other hand, earns roughly 30% margin on the original price. Price however is set by publishers, but Steam doesn't have to pay for many cost associated with the sale upfront, except the general cost on what keep Steam running.