The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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imSadPanda 26 DIC 2012 a las 15:44
PC mods to Xbox 360
I have downloaded a few mods for my PC version of Skyrim, but I'm looking for a way to transfer them over to my 360. I have Modio and Horizon and I know how to transer a save file from my Xbox to my PC and vise versa; however, the mods will not transfer over from my PC to my Xbox. Only things I change with console commands will carry over (ex. gold). Is there a way to transfer say, "Holy Daedric Armor" from my PC to Xbox?
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the fun police 26 DIC 2012 a las 15:59 
you can't ever. steam adds the mods automatically to the game via a special file, that connot exist on console. this applies to all consoles. the gold and such is ingame data, but mods are external, when you wear mod armor, only the id info to retreave the data from the scorce is saved, when you transfer over to xbox, the id retreval begins when you load a save, so it gets all the weps and such you have, but the mooded stuff DOS NOT EXIST on the xbox, so there is nothing to retreve when it trise to grab the modd weps and such. and befor you even think about asking: no, you cannot transfer the mod scource files over to console. microsoft in particular hates that sort of thing.
imSadPanda 26 DIC 2012 a las 16:13 
So how then do I get a file on my Xbox that isn't God Mode that will increase the damage of my destruction spells. Destruction is too UP towards the higher levels so investing any Perks into the skill is worthless. I downloaded a file but it was God Mode and I don't find it to be any fun. The save file has a ring on it that increases the damage of my destruction spells on it though which is what I want. Flames went from 10 dps to 130ish dps.
PAN-PONGO 26 DIC 2012 a las 16:43 
You could create a normal PC save (No mods enabled, DLC if you have them on console are fine though), and setav destructionpowermod to any number you want.
Última edición por PAN-PONGO; 26 DIC 2012 a las 16:44
imSadPanda 26 DIC 2012 a las 16:48 
Would that transfer over to my Xbox?
gggg336 26 DIC 2012 a las 17:15 
Some commands is saved onto the save itself, so yes, it does get transfered. Mods however, cannot be transfered as XBox does not support mods and there is no way for the game to use the file as it is an isolated system.
DeathClaw 28 DIC 2012 a las 15:07 
I don't think so.
Squishy 28 DIC 2012 a las 15:11 
Just an idea for the modders out there, and I'm probably completly wrong, but would unpacking an official DLC file, adding the mod wanted, and repacking the DLC file solve his issue? I don't know how the console file system works at all, so it's probably a terrible idea, but just in case it could work, I'm throwing it in there :)
Ombudsman 28 DIC 2012 a las 15:24 
In theory yes, it would however not be possible since the DLCs are digitally signed by Microsoft (if I recall correctly) and you will not get your hands on that.
I'd say that it's in the same level as editing content on the games DVD.
Última edición por Ombudsman; 28 DIC 2012 a las 15:25
Max_Headache 28 DIC 2012 a las 18:32 
As much as Bethesda wanted such a feature, there is no modding support for Skyrim on Xbox. Microsoft wouldn't make any money off DLC that way...
Sai'Raks 29 DIC 2012 a las 1:46 
Publicado originalmente por J3X:
In theory yes, it would however not be possible since the DLCs are digitally signed by Microsoft (if I recall correctly) and you will not get your hands on that.
I'd say that it's in the same level as editing content on the games DVD.

I am not sure what you mean here.
I have had my hands on Dragonborn XBOX file on my PC and could technically extract the esm and bsa files out of it.
I could even unpack the bsa. However, XBOX uses DDX texture format instead of DDS and it also seems that NIF files are very different as well.
But again, I have heard about a guy who could port real mods to his XBOX, through lots of conversions.
Ombudsman 29 DIC 2012 a las 3:06 
Publicado originalmente por Cyrax:
Publicado originalmente por J3X:
In theory yes, it would however not be possible since the DLCs are digitally signed by Microsoft (if I recall correctly) and you will not get your hands on that.
I'd say that it's in the same level as editing content on the games DVD.

I am not sure what you mean here.
I have had my hands on Dragonborn XBOX file on my PC and could technically extract the esm and bsa files out of it.
I could even unpack the bsa. However, XBOX uses DDX texture format instead of DDS and it also seems that NIF files are very different as well.
But again, I have heard about a guy who could port real mods to his XBOX, through lots of conversions.
I was under the impression that all content for the Xbox (games and DLCs) where signed via a certificate from Microsoft, making editing of game content content impossible.
the fun police 29 DIC 2012 a las 4:51 
not impossible, just costly and time consuming
imSadPanda 6 AGO 2022 a las 16:17 
Publicado originalmente por Slenderman2051:
https://www.youtube.com/watch?v=8rUr2_7-xZ4&list=PLn7ji3VsPy3G08cHNCHyT4Yj-WWYhw8D7&index=25
Thanks for the response, but i posted this ♥♥♥♥ back in 2012 lmao!
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Publicado el: 26 DIC 2012 a las 15:44
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