The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Locklave Apr 8, 2013 @ 12:11pm
Hit 8% harder, Walk/Run 8% faster.
How can you do this you ask? Simple, play a High Elf, done.

Did you know that Height directly impacts Weapon Damage and Movement speed? Well it does and the modifier is 1.08 or 108% of normal races. If you are a min/maxer or simply wondered what the best race is you now know. Add this to the fact that high elves get +50 mana = 5 levels worth of mana and Highborn which may or may not be useful depending on build.

For those Orc lovers I also share good news that your height bring a 1.045 modifier or 4.5% bonus to Movement and Weapon Damage.

This is strictly whos king via raw stats. This also explains why giants launch you into orbit, always remember size matters. Every other race is 1.00 modifier, aka 0% bonus.

Did I miss something in terms of height modifiers? Please post and share the knowledge. This isn't about High Elves tending to be asshats as we are all well aware, please bare this in mind when posting.
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Showing 1-15 of 21 comments
Surely there's a payoff.....

I mean, Khajiit gets night eye doesn't it, and 15% attack bonus with melee...
This one prefers Khajiit

What other races have their perks?...let's hear it :D
Last edited by 𝕊𝕋𝕌ℝ𝕄-𝕂𝔸𝕋; Apr 8, 2013 @ 12:16pm
Daddy Shark Apr 8, 2013 @ 12:58pm 
. . . they all have their own quirks. That's part of what makes the game awesome.
Locklave Apr 8, 2013 @ 1:23pm 
Originally posted by Master Dan:
Surely there's a payoff.....

I mean, Khajiit gets night eye doesn't it, and 15% attack bonus with melee...
This one prefers Khajiit

What other races have their perks?...let's hear it :D

Night eye is situational at best, Khajiit get a bonus in fist fighting not melee. I've never on any setting almost lost a fist fight.

Originally posted by JKflipflop:
. . . they all have their own quirks. That's part of what makes the game awesome.

Although I agree they all got neat features, but in strict mathimatical terms some are vastly superior.

For example simply trying to avoid a melee swing/arrow/spell the high elf/orc moves faster meaning they have more time to react to said attack. This bonus is two fold in the case of trying to reach a ranged enemy to melee them.

Or that said high elf/orc with equal weapons will always out damage any other race given the same skills/perks.

In the above scenerios its a case of More done in less time, which is far more then a quirk.
WoogieMonsutā Apr 8, 2013 @ 1:58pm 
Originally posted by Locklave:
How can you do this you ask? Simple, play a High Elf, done.

Did you know that Height directly impacts Weapon Damage and Movement speed? Well it does and the modifier is 1.08 or 108% of normal races. If you are a min/maxer or simply wondered what the best race is you now know. Add this to the fact that high elves get +50 mana = 5 levels worth of mana and Highborn which may or may not be useful depending on build.

For those Orc lovers I also share good news that your height bring a 1.045 modifier or 4.5% bonus to Movement and Weapon Damage.

This is strictly whos king via raw stats. This also explains why giants launch you into orbit, always remember size matters. Every other race is 1.00 modifier, aka 0% bonus.

Did I miss something in terms of height modifiers? Please post and share the knowledge. This isn't about High Elves tending to be asshats as we are all well aware, please bare this in mind when posting.
I believe you are misinterpreting race bonuses and stats as something they are not. A quick look at the Creation Kit verifies that a characters size is purely cosmetic, it affects absolutely nothing, which can also easily be seen in the fact that any character of any race can effortlessly outrun a Giant.
Originally posted by Locklave:
Originally posted by Master Dan:
Surely there's a payoff.....

I mean, Khajiit gets night eye doesn't it, and 15% attack bonus with melee...
This one prefers Khajiit

What other races have their perks?...let's hear it :D

Night eye is situational at best, Khajiit get a bonus in fist fighting not melee. I've never on any setting almost lost a fist fight.

Originally posted by JKflipflop:
. . . they all have their own quirks. That's part of what makes the game awesome.

Although I agree they all got neat features, but in strict mathimatical terms some are vastly superior.

For example simply trying to avoid a melee swing/arrow/spell the high elf/orc moves faster meaning they have more time to react to said attack. This bonus is two fold in the case of trying to reach a ranged enemy to melee them.

Or that said high elf/orc with equal weapons will always out damage any other race given the same skills/perks.

In the above scenerios its a case of More done in less time, which is far more then a quirk.

Sorry to burst your bubble, but fist fighting is melee. I'm not quite sure what you are getting at with this thread, but I don't like it, so I'm out..bye.
Last edited by 𝕊𝕋𝕌ℝ𝕄-𝕂𝔸𝕋; Apr 8, 2013 @ 2:02pm
Locklave Apr 8, 2013 @ 2:09pm 
Originally posted by Uncle Cookie:
I believe you are misinterpreting race bonuses and stats as something they are not. A quick look at the Creation Kit verifies that a characters size is purely cosmetic, it affects absolutely nothing, which can also easily be seen in the fact that any character of any race can effortlessly outrun a Giant.

http://forums.bethsoft.com/topic/1286166-hidden-stat-differences-based-on-race-selection/

If you don't believe me or the tests they posted then test it yourself. You will see I am correct.

I'm fairly certain npc speeds are intensionally set by beth, that hardly stands as proof. My giant comment was anecdotal evidence as is yours.
Last edited by Locklave; Apr 8, 2013 @ 2:17pm
Locklave Apr 8, 2013 @ 2:13pm 
Originally posted by Master Dan:
Sorry to burst your bubble, but fist fighting is melee. I'm not quite sure what you are getting at with this thread, but I don't like it, so I'm out..bye.

Yes fist fight specific kind of melee where as word melee covers all types of close combat. Saying it gives a bonus to melee without including that detail is extremely missleading. Try and understand the content rather then simply reading and getting whatever emotion caused you to post this reply.
WoogieMonsutā Apr 8, 2013 @ 2:31pm 
The link you posted clearly says "differences based on race," which is exactly what I said. Also the Giant attack that launches you into the air has nothing to do with their size or even their strength, it is a scripted enchantment that can be added to any weapon, and it even shakes the ground just the same.

You are not correct, and I don't need to test anything because I've already done all this in mods I've created. I've been doing this for years, so if you can't be bothered to take 2 minutes to open the CK and see what's right there in black & white, then you can't expect anyone to think you know what you're talking about just because you read a post on the internet.

edit:
I'm going to follow Dan on this one, I'm not really in the mood to for a conversation that serves no purpose. Have fun talking to yourself dude, I'm out.
Last edited by WoogieMonsutā; Apr 8, 2013 @ 2:34pm
Locklave Apr 8, 2013 @ 2:47pm 
Originally posted by Uncle Cookie:
The link you posted clearly says "differences based on race," which is exactly what I said. Also the Giant attack that launches you into the air has nothing to do with their size or even their strength, it is a scripted enchantment that can be added to any weapon, and it even shakes the ground just the same.

You are not correct, and I don't need to test anything because I've already done all this in mods I've created. I've been doing this for years, so if you can't be bothered to take 2 minutes to open the CK and see what's right there in black & white, then you can't expect anyone to think you know what you're talking about just because you read a post on the internet.

As I said 2 posts ago the giant is "anecdotal evidence".

The first post in that thread clearly states that the heights directly impact Damage and movement speed. I have no clue how you read the thread and come back here saying I'm wrong.

Test it yourself, read the tests they posted or continue to insist because the Creation Kit says otherwise. The Creation Kit doesn't have all the details. I did tests and they had clear results, if you want to remain ignorant to all the facts and completely ignore information that challenges your understanding of the game physics then go away.

Set size 0.10 of normal 1.00 walk super slow "distance" and hit like a pixie. Or continue to ignore everything.
Locklave Apr 8, 2013 @ 2:52pm 
Originally posted by Uncle Cookie:
edit:
I'm going to follow Dan on this one, I'm not really in the mood to for a conversation that serves no purpose. Have fun talking to yourself dude, I'm out.

It would serve to inform, but you choose to reject anything that challenges what you believe is correct. Following the path of the 5 year old that covers his ears and says I'm not listening, not very mature.
It's already been confirmed for quite awhile ago that size does indeed have an impact on movement speed and damage, however, whether there's actually a difference of damage between races is hard to tell - could be that the races recieve a debuff depending on their "natural" length to even things out, but using the console to shrink and enlarge your character to ridiculous levels, you'll notice that while being small you'll be doing less damage, and while being large you'll be doing more damage. But this only confirms that your *size* affects damage, it doesn't tell you anything about the damage difference between the races.

That being said, because most people doesn't even notice this, the difference between the (if there indeed is one) vanilla races should be hardly noticeable, so I certainly wouldn't let it influence my choice of race.
Locklave Apr 8, 2013 @ 3:59pm 
Originally posted by Theory:
It's already been confirmed for quite awhile ago that size does indeed have an impact on movement speed and damage, however, whether there's actually a difference of damage between races is hard to tell - could be that the races recieve a debuff depending on their "natural" length to even things out, but using the console to shrink and enlarge your character to ridiculous levels, you'll notice that while being small you'll be doing less damage, and while being large you'll be doing more damage. But this only confirms that your *size* affects damage, it doesn't tell you anything about the damage difference between the races.

That being said, because most people doesn't even notice this, the difference between the (if there indeed is one) vanilla races should be hardly noticeable, so I certainly wouldn't let it influence my choice of race.

Thanks for a normal post lol. Ya the difference isn't very noticable on lower levels with the exception of high elves in movement speed, I noticed a difference between them and my breton in walk speed. I did some editing with the creation kit to test it then looked it up. Was nice to see that I wasn't imagining things with the movement.

I was under the impressing that the damage increaser is directly to scale, since I have no idea how to test it. I'll take others on their word for the damage results. I don't stand by the exact number I used for damage but rather that there are numbers relating to scale and damage. Movement however does seem to be in direct relation to scale.

Do you know a link with more solid info? I'd like to read more and know the exact values if anyone has worked them out in detail.

Again thanks for the post.
Revan Aug 26, 2018 @ 6:31am 
Kukkī Monsutā and STURM KATTEN [SC-KL] what a pair of two morons. Yes the height of race affects your movement speed and damage.
Locklave Aug 26, 2018 @ 6:33am 
Originally posted by BohemianStalker:
Kukkī Monsutā and STURM KATTEN [SC-KL] what a pair of two morons. Yes the height of race affects your movement speed and damage.

5 year old thread but what you say is true lol.
Orim Aug 27, 2018 @ 4:55am 
The advantage of Skyrim OVER the ESO mindset is this: you DON'T have to be forced to choose a race or 'class'- no such thing in Skyrim. No such thing as min/maxing either- if you are persistent enough or stubborn enough - siimply unlock and maxout all skill trees and perks- might take a while ...but ultimately MUCH more rewarding than .....'min/maxing' BS......and of course if you truly grow tired of your race'- go into editor and change it...simple enough....
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Date Posted: Apr 8, 2013 @ 12:11pm
Posts: 21