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Just make sure you don't accidently type disable, and then leave the console, or get rid of her reference ID you got from clicking on her.
http://steamcommunity.com/sharedfiles/filedetails/?id=112439946&searchtext=make+all+npcs+essential
But no, she isn't dead. She is inside her shop sitting in a chair. I start new games, leave Riverwood, go straight to Whiterun and her door is locked. All times of day and night.
I pick the lock and go in. I talk to her she only says "You shouldn't be in here." I can't buy from her or give her the item from the wizard in Dragonreach. I've picked the lock and she doesn't come out go in or anything.
I even stole stuff. She didn't react. I hit her once. She pulled out a mace and chased me outside, but a guard killed her. So I started a new game. If this were somewhere other than Whiterun (the center of Skyrim) I think I'd be okay.
I even used "addtofaction 5c84d 3" coupled with "setrelationshiprank 14 3" to make her a follower. She is a faithful follower, but with nothing to sell and if we go back into Aracadia's Cauldron, the only thing she'll say while in there is "You aren't supposed to be here."
Once we go outside, she's fine.
I have not tried "disable/enable" so I'll do that right now.
Also: She isn't named "Arcadia" ... She is just "The Alchemist" which may be part of the problem. Any ideas?
I've had the "general store guy" in whiterun be locked before (the breton), Also the 2 rude elf clothing merchants in solitude are locked a lot of times. I had to pick the lock, they would tell me to get out. I'd get out, then "T" and wait for 24 hours, and it usually fixed him.
by any chance -- after you picked the lock -- did you try waiting a day or 2 for the merchant to go thru the night / day cycle and reset into "open for business" mode ?
if you did try that and it didnt work, nevermind. but it has worked for me in the past.
I've heard that elsewhere, seems to be a bug with that mod(s)
I also couldn't complete the quest where you retreive the Helm of Yngol for the guy in Windhelm because his house was always locked, he never left, and he'd always give me the same line "you shouldn't be in here" when I would break in and try to turn the quest in. Though I think that was a more specific bug as Bethesda fixed it with an update later.
I'm not trying to say that it's NOT those mods... because it apparently is if disabling them corrects the issue. I'm just saying I don't think the mods are the only possible cause of such issues.