The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Respawn Belethor.
Help! Stupid vampire ate him two weeks ago and he won't respawn. What can I type into the console to get him back?
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Showing 1-15 of 19 comments
Fudashi Jan 11, 2014 @ 6:48am 
You could try:

prid 0001A672
moveto player
resurrect

Worth a shot, I had to do something similar to Eorlund Grey-Mane after "liberating" Whiterun
Lead Overdose Jan 11, 2014 @ 8:41am 
It worked I think. Hes alive in his shop. Had to pay off a bounty for some reason. Ill see if he sells me something when its day. Much obliged.
Miku Jan 11, 2014 @ 8:43am 
resurrected NPCs tend do disappear. not sure if that applies to self spawned NPCs
Lead Overdose Jan 11, 2014 @ 12:39pm 
I respawned him in his shop. Now hes always in there and always makes smalltalk but won't sell me anything. Still like him better this way but he came back wrong. lol. "Hows business?" "I'll buy anything!" Really? Then let me sell you anything, idiot.
Maloy20 Jan 11, 2014 @ 12:57pm 
It's because when you ressurect him via console command it just brings back the default NPC and not the specific one placed there in the store, it is also why they have a tendency to disappear, because there is nothing holding them there.

I learned this from creation kit, you have to place an NPC in that specific area for it to be there, and if you want it to STAY there you have to customize that specific instance of the NPC and set him to sell
Last edited by Maloy20; Jan 11, 2014 @ 1:01pm
Fudashi Jan 11, 2014 @ 1:37pm 
Well, as a last ditch you could try the suggestions in

http://forums.steampowered.com/forums/showthread.php?s=4123016f79d007fcee45ce5303174cb1&t=2723728&page=2

You can do the prid again instead of clicking him in the console. Possibly his minion has taken over the shop, but I expect you'd have noticed if that had happened!
Lead Overdose Jan 11, 2014 @ 2:36pm 
Originally posted by Maloy20:
It's because when you ressurect him via console command it just brings back the default NPC and not the specific one placed there in the store, it is also why they have a tendency to disappear, because there is nothing holding them there.

I learned this from creation kit, you have to place an NPC in that specific area for it to be there, and if you want it to STAY there you have to customize that specific instance of the NPC and set him to sell
Thats great. How do I do that?
Zefram Cochrane Jan 11, 2014 @ 11:51pm 
if you type "resurrect" on his corpse it should bring him back ok, if his corpse has already gone to the hall of the dead you're out of luck I think


Originally posted by Maloy20:
It's because when you ressurect him via console command it just brings back the default NPC and not the specific one placed there in the store

depends if you resurrect the original or spawn a clone, you can do both with the console. If there is a quest associated with the NPC it'll probably fail as the game regards them as dead even if resurrected, but theres none associated with Belethor iirc

If you're tired of favourite NPC's dying in random Vampire attacks (and lets face it, who isn't) type

setessential <npc ref. i.d.> 1

will make them essential and unkilllable
Last edited by Zefram Cochrane; Jan 11, 2014 @ 11:58pm
Fear2288 Jan 12, 2014 @ 1:55am 
Doesn't that one woman replace him if he dies?

I forget her name but she's the one that wants you to bring her a Mammoth Tusk and talks about how she wants to open a shop of her own.

I thought I had read somewhere that if Belethor is killed she'll automatically take over his place after a little while.
Jela'n Jan 12, 2014 @ 2:17am 
Iv'e never had her replace him yet, she is supposed to but not for me and Belethor will never have an inventory to sell from if resurrected. .This was the cause of one of my many restarts. No big deal for me, restarts is what I do. :)
Lead Overdose Jan 12, 2014 @ 11:00am 
Ya hes broken. He keeps saying I broke into his house when its afternoon. I have to perk now I can sell anything to anyone so F it, Thanks anyways guys.
Nate Jul 25, 2016 @ 9:00pm 
I'm sure no one is looking for this anymore, but if you respawn him using this method:

prid 0001A672
moveto player
resurrect
-or-
recycleactor

But he still isn't working, then do
prid 0001A672
kill
resurrect

worked for me
Bloodhawk Jul 25, 2016 @ 10:02pm 
Originally posted by Fear2288:
Doesn't that one woman replace him if he dies?

I forget her name but she's the one that wants you to bring her a Mammoth Tusk and talks about how she wants to open a shop of her own.

I thought I had read somewhere that if Belethor is killed she'll automatically take over his place after a little while.

Yes, Ysolda takes over the shop when Belethor dies. There is a bug in Vanilla Skyrim that sometimes prevents this from happening, but it's fixed in the Unofficial Skyrim Patch. This is probably the reason Belethor fails to provide shop services if resurrected. The game internally recognizes him as being dead and is probably stripped of his shopkeeper flag as a result.
TokyoGabagool Sep 15, 2017 @ 12:08pm 
Originally posted by Lead Overdose:
Help! Stupid vampire ate him two weeks ago and he won't respawn. What can I type into the console to get him back?

Belethor can be revived with the commands prid 0001A672, then moveto player, and then resurrect. Then, click on Belethor, and use the commands addtofaction 51596 1 and addtofaction 51599 1. :denton:
smr1957 Sep 15, 2017 @ 6:17pm 
Originally posted by Ivan The Space Biker:
Originally posted by Lead Overdose:
Help! Stupid vampire ate him two weeks ago and he won't respawn. What can I type into the console to get him back?

Belethor can be revived with the commands prid 0001A672, then moveto player, and then resurrect. Then, click on Belethor, and use the commands addtofaction 51596 1 and addtofaction 51599 1. :denton:
Necro'ed with totally wrong and dangerous advice. And here's why:

"Console is a debug tool. It does not pass event and AI scripts, or undo scripts that have been already been ran. I have stressed several times that using resurrect is among those commands that you should never use in Skyrim.

If the character you resurrected was dead, then using the command does not undo death scripts that have already been ran. Game AI gets confused and in 99% of cases you will just have a no-good character wandering around. In worse cases, death scritps will have run other scripts and suddenly "alive" character starts to cause conflicts in the game.

If the character you "resurrected" is alive (and in this case a quest character), then scripts affecting to this character now has double targets, messing up the game AI royally.

Load a save from before using unsafe console command. Do not try to undo it in any other way, because Skyrim stores script data to save files and there is absolutely no way to clean them 100% from them. Even Bethesda didn't manage to do so." - Ilja

http://steamcommunity.com/app/72850/discussions/0/451848854985133583/

AND:
"If you don't know what you're doing, using console commands can cause your game to malfunction! Executing the wrong command can cause your game to stop working normally; furthermore, you may not become aware of such malfunctions right away, and you may not be able to trace their cause. They can cause problems like making quests impossible to complete, altering your game's display, all kinds of game behaviors, your ability to play your character, and your ability to play the game at all. Solutions are not always easy, and may involve losing saved games or reinstalling your game.
Create a permanent saved game before using the console. (This mitigates only some kinds of risks.) If you need to use the console to fix a glitch, try to use the least powerful command possible." cited by cfs111
Mini tutorial on the console here;
General Discussion and Tutorial Pages
http://steamcommunity.com/app/72850/discussions/0/485622866435280490/
(Under Contents by Post Number, see: 3. Console Mini Tutorial - cfs111 - Posts # 76-81 - starting here: http://steamcommunity.com/app/72850/discussions/0/485622866435280490/?ctp=6#c485622866440267682 )

http://steamcommunity.com/app/72850/discussions/0/451848854987583992/#c451848855002328904

ALSO:
Player.placeatme and Resurrect
Two commands that should never be used on unique NPCs.

Player.placeatme
From: http://en.uesp.net/wiki/Skyrim:Form_ID
"...the command player.placeatme <BaseID> will create a new copy of an object and place it at the player's position. This is fine with most items or generic creatures.With unique NPCs however, a second copy will usually cause problems with quests and such. In that case, one could move the NPC to the player with the command sequence:
prid <RefID>
moveto player
For most items, creating extra copies does no harm, so player.additem <BaseID> <quantity> can be used to add the desired quantity of items to the player's inventory. Quest-specific items, however, will suffer from the same problems as unique NPCs, since the quest will often be tied to specific RefIDs for objects, not their BaseIDs. Also, RefIDs can only be used if the object in question is loaded into memory; visiting the cell of the object can assure this. See the console article for further commands and uses of form IDs for other types of things."

Resurrecting Named Characters
When an NPC dies, the game runs a death script - this cannot be undone. The only way to "revive" an NPC that the game has marked as dead is to load a previous save from before the NPC died. While resurrecting with the console may seem to work, the game still sees the NPC as dead, so dialogue, actions, and quests that depend upon that NPC will not run. Also, you should be extremely careful when using console commands, as they can break your game - and if you do use a command, always make a hard save before using the command.

(Note: These two mods help prevent NPCs being killed by Vampire or Dragon attacks:
When Vampires Attack by Arthmoor - http://www.nexusmods.com/skyrim/mods/28235/?
Run For Your Lives by Arthmoor - http://www.nexusmods.com/skyrim/mods/23906/? )

"You should never resurrect any named characters in Skryim. Game runs death scripts for each of them. Using resurrect command does not undo these scripts and there is no known way to reverse them.

Resurrecting character that has death script records in save file usually ends up badly. In best case scenario you get a useless NPC that is not tied to any quest and is cut out of the progress. In worse case scenario you get NPC that is comes constantly more and more bugged, tangling game scripts even further and ends up making a real mess out of your game.

Resurrect is among commands that has been classed as dangerous and should not be used in a game. It is a developer test command and should be treated as such. If you already made a mistake of using that command, then load a save before that." - Ilja

http://steamcommunity.com/app/72850/discussions/0/405692758710158199/#c405692758710646756

Ilja:
"Skyrim runs death scripts to all named characters. Resurrecting them through console does not undo the script. As far as game knows, -character- is dead and remains that way.

Effects for using Resurrect command vary. Some characters may act and talk as usual, but very often - especially with merchants and quest characters - game will get bugged, when it is no longer running scripts to dead characters, but those (as being "resurrected") are trying to cause scripts to run."
http://steamcommunity.com/app/72850/discussions/0/351660338700199057/#c351660338700216175

AND:

"Problems with resurrect have bee documented far and wide in this forum. You will notice the conflict sooner or later, especially if merchant character dies."
http://steamcommunity.com/app/72850/discussions/0/351660338700199057/#c351660338700279973

See also:
http://steamcommunity.com/app/72850/discussions/0/451848854987583992/#c451848855002328904

http://steamcommunity.com/app/72850/discussions/0/451848854985133583/
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Date Posted: Jan 11, 2014 @ 2:42am
Posts: 19