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If THAT doesn't help, wipe out all the mods from your game, uninstall it, and reinstall it clean. Then, once the game loads as usual, use the NMM to download your mods again and let that program install them in their proper place (for easy uninstallation if problems arise in the future) and play.
Basic needs for your game and a must
LOOT
Unofficial patches
Read what the mod you are installing its requirement to make it work as it should.
This is not Game Load Order but Mod load order they are two seperate issues and must be approached two ways.
LOOT will sort game load order and give you messages, warnings and errors on your mods which is pointing to mod load order.
Mod load order is the way mods are installed and interduced into the game. Some mods require or use MCM that is through SKSE (third party launcher), or may require other ESMs or ESPs to work as they should. They may need to be loaded after or before other certain mods.
One of the common errors is - missing master file, which the error is telling you that and ESM is required for this or that mod to work.
As Kelvy said - you have a mod conflict. Either a mod is screwing another over, fatally, or you're missing a required Master (another plugin which has resources *that* plugin is dependent on).
You need to go back to each mod and *carefully* read the install instructions and requirements and look to see if there's any listed info on incompatibities. Several of the most popular vampire mods need compatibility patches to work together and need to be loaded in a specific order relative to each other to work properly.
http://www.nexusmods.com/skyrim/mods/50244/?
http://www.nexusmods.com/skyrim/mods/30936/?
Just to get you started. If you know how to read english, its just a matter of 1 or few days, maximum a week that u can comprehend everything necessary for modding. Once again, Gophers skyrim videos on youtube are a great source of information for total newbs.
Cheers happy modding, I strongly recommend using mods, vanilla skyrim is total crap in comparison for the experience I have had so far with my latest mod setup including 130 mods, with Requiem overhaul being the base.
Unofficial patches are not cleaned and do not have to be, next time take note of what requires cleaning, none of the unofficial patches need it. Unless another modder has added some type of patch (again make sure before installing by reading descriptions).
Gopher's Master file cleaning video
https://www.youtube.com/watch?feature=player_embedded&v=fw3g_N1jcZQ
also, BOSS was replaced by LOOT (same developers, just a new and improved way to do it).
The unofficial patches do not need to be cleaned with TES5EDIT. I've been using them as is and don't have any issues at all.
The game itself has poor programming. If you start lagging and stuttering, make a new separate save, then exit the game and close Steam to get rid of the memory leaks which bloat the steamwebhelper.exe. I was just playing Skyrim for a number of hours, and one of the steamwebhelper.exe files that is running is over 1 gig at the moment. Bethesda games just cause memory leaks. It's a fact of life.
I can peruse community forums for hours with no problems, but run a Bethesda game for a little while and the steamwebhelper.exe bloats out.
Well I have cleaned all my mods including unofficial patches etc excluding the lines in TESV5 that specifically note that "DO NOT CLEAN THIS DIRTY EDIT" or mods/patches that clearly say in mod description that it shouldnt be cleaned with TESV5. I have 130 (or a bit more) mods installed with Requiem overhaul as the base and running smooth with ENB. Best skyrim experience so far ;)
Next time, try installing one- see if it works, see if you're competent at it.
Unofficial patches mention are pinned at top of forum page and the most used in the game.
Now for your mods, do you understand Mod Load Order this is the method that mods are installed into the game and has nothing to do with LOOT 'game load order'.
Thats why you must read modders descriptions as they will state if master files are required(ESMs or ESPs) these are a must to get mod to work. Also whether mod/mods need to be installed before or after other mods etc.
Also take note if INI files need to be changed.
A quick way to see what a mod requires in master files or other files loaded before them, is in NMM plugin page, r/click on mod and it will list required masters.