The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Waking Nightmare quest problem I haven't read about
Okay, so it looks like around Feb 2013 there was a major problem with this quest where saves were corrupted or the first magic barrier wouldn't open despite Erandur, the NPC, walking through it. It looks like it got fixed, however.

Now it is Jan 2015, and I have an entirely different problem from any I've read of so far: after killing the final two priests and arriving at the Skull, Erandur just stands with his hands in the air ready to cast spells, and won't enter dialogue. I tried to attack him and calm him (as was advised for when his dialogue fails to start at a different bugged point in the quest), but this does nothing, and he neither attacks back nor casts spells... he just stands or moves around with his hands up.

Again, I know this happens elsewhere during the quest and can be circumvented, but I've not read about it happening here.

And even when I load to an earlier point, now, off of a save fils prior to the issue, he is doing it.

As a final note: I am using no mods whatsoever, and never have. Further, I have Dragonborn, Dawnguard, and Hearthfire installed, if that matters.

Anyone else seen this and have a fix? As I said before, this is occurring at a point that I've not seen mentioned before: while he may not be able to enter dialogue once the ritual starts, or before drinking the Torpur, being unable to enter dialogue right after killing the two 'boss' enemies is not a problem I've seen much said of.

Thanks!
Last edited by Aluminum Elite Master; Jan 2, 2015 @ 2:43pm
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Trigger Jan 2, 2015 @ 2:54pm 
go away, then come back, reset the cell
bobczes Jan 2, 2015 @ 2:59pm 
Originally posted by Trigger:
go away, then come back, reset the cell

This.^^^^

"After you have killed Veren and Thorek and are at the point when you have to speak to Erandur, no interaction with him may be possible, including talking. If this happens, run all the way back to the front door of the temple. Go outside and then come back in.

On PC, this can be solved by opening the console, selecting Erandur and using the console commands disable followed by enable"

http://www.uesp.net/wiki/Skyrim:Waking_Nightmare

Yeah, that's eventually what I did. Thanks guys.

I might add that the Wiki site for Skyrim needs to have the uesp info on it... on the skyrim.wiki or whatever that I was on, the fix you gave me was not mentioned, nor was this point of the quest listed as a bug (not even on Xbox or PS3).

Additionally, as a comic relief after I got it fixed, I encountered the stupid 'Erandur can't climb stairs to the Skull' bug... and fixed it by running at full speed into him from behind to push him up the step that he got stuck on.

Buggiest RPG quest since Neverwinter Nights 2 on PC... where half of the quests were a coin-flip as to whether they'd become broken.
bobczes Jan 2, 2015 @ 3:10pm 
Originally posted by Field Marshal Sad Keanu:
Buggiest RPG quest


Blood on the Ice
Hah, I've never had Blood on the Ice be a problem, even with getting into the house (or somehow buying it) prior to seeing the first murder. In fact, I just finished that quest for the current playthrough two or three quests before this quest.

This one seems to be worse, though. I had two separate issues on it, including at the end where I just kept ramming into Erandor to get him up the step.

All-in-all, Skyrim has usually been completely flawless for me in techincal/bug issues. This is the first quest I had bug-out in a major way since a year ago when I first bought Dawnguard and had the bug at the vampire castle where no one could be spoken to to let me in (including the female vampire NPC I found/rescued right before).
Last edited by Aluminum Elite Master; Jan 2, 2015 @ 3:18pm
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Date Posted: Jan 2, 2015 @ 2:42pm
Posts: 5