Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for your second question, any skill that doesn't have the word "Shield" in its description influences your block (Example: You'll get the slowdown from fast reflexes but you won't move any quicker or get the elemental resistance on the left side of the tree). The right side of the tree (power bash, disarm) applies to any block bash.
For the base damage caluculation, the Mystic Binding perk doubles the damage values of Bound weaponry. For everything else, One-handed, Two-handed, and Archery skill values and perks affect damage.
Block affects any form of blocking, be it with a shield or with a weapon. But most of the perks affect the action of blocking WITH A SHIELD, the exceptions being Power Bash, Deadly Bash, the "blocking sprint" perk, and Quick Reflexes. As for Skill values for blocking with a weapon, I *assume* that it follows the same pattern as described above, assume being the keyword. And yes, Quick Reflexes does work with a one or two-haned weapon.