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Have you looked into Oblivion? I recomend that game as well. There should be some nice sales coming up soon.
If you ignore the bad parts, the older games can get really fun.
I've tried Daggerfall after Skyrim and I beat that game, I'm still playing it too!
You should be aware that Obby has an infamously imbalanced leveling system so do your research before you play that game. It's so bad that we have a term for it; "Oblivion Syndrome"
Here are a few things that stood out to me after fooling around for an hour:
* The symbols for each sign was so blurry and faded out you had to run all the way up to it and it would tell you in a plain letter box what the sign said. I had to do this for the first quest trying to find the Corner Club. Wait no... I had to do that to find a shop to point me towards the corner club which an NPC gave me very vague directions. THANX -_-
* Reading. Holy crap less details please. But that's just my personality probably, I'm a very gung-ho person.
* Graphic & sound assets were totally fine, reminded me of the PS2 and Xbox era (Gee, wonder why????)
* Slower paced. I played Oblivion and realized that ever since Morrowind the games have gotten more fast-paced and action oriented. Scenic. Epic. Thriller.
I have bought a few games because of nostalgia getting the better of me. It destroyed my good memories, playing old games made me annoyed about all the things from that era. Don't buy old games, k? They are obsolete.
There is no compass nor is there a map marker system. Therefore, when given a quest in which you must find a place, you will be given directions and then you have to figure it out for yourself. I hated treking through the Ashlands the first few times, I'm sure you will, too.
Bethesda games in general lack stability.
Oh I quite agree, at least concerning the Xbox version of Morrowind. Nothing was as frustrating as getting so far in a game before a glitch in landscape textures make you unable to move at all. That was primarily the reason why I went PC, because "noclip" was the second best thing ever to happen for videogames.
My main issue involved the game constantly running out of RAM once I made it far enough through (which it'd try to hide by throwing a bogus "disc read error"). It loaded the whole save into RAM at once, so the longer you played, the more memory it used... and the console only had 64MB total to play with, so...