The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Zach Nov 29, 2014 @ 9:02pm
NEXUS MOD MANAGER TRACELOG ERROR
i have had issues with the nmm saying stuff like ''cannot process file because it is curenntly being used by another process''.does anyone have any help?
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Showing 1-15 of 18 comments
Zach Nov 29, 2014 @ 9:03pm 
my tracelog is

Trace file has been created: TraceLog20141129205852.txt
Mod Manager Version: 0.52.3.0
OS version: Microsoft Windows NT 6.2.9200.0
Installed .NET Versions:
CDF SP 0
v2.0.50727 SP 2
v3.0 SP 2
v3.5 SP 1
v4 SP 0
v4.0 SP 0
Tracing is forced: False

Discovering Game Mode Factories...
Looking in: C:\Program Files\Nexus Mod Manager\GameModes
Checking: DarkSouls.dll
Initializing: Nexus.Client.Games.DarkSouls.DarkSoulsGameModeFactory
Checking: DarkSouls.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: DarkSouls2.dll
Initializing: Nexus.Client.Games.DarkSouls2.DarkSouls2GameModeFactory
Checking: DarkSouls2.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DarkSouls2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: DragonAge.dll
Initializing: Nexus.Client.Games.DragonAge.DragonAgeGameModeFactory
Checking: DragonAge.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DragonAge.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: DragonAge2.dll
Initializing: Nexus.Client.Games.DragonAge2.DragonAge2GameModeFactory
Checking: DragonAge2.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\DragonAge2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Fallout3.dll
Initializing: Nexus.Client.Games.Fallout3.Fallout3GameModeFactory
Checking: Fallout3.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Fallout3.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: FalloutNV.dll
Initializing: Nexus.Client.Games.FalloutNV.FalloutNVGameModeFactory
Checking: FalloutNV.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\FalloutNV.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: GamebryoBase.dll
Checking: Grimrock.dll
Initializing: Nexus.Client.Games.Grimrock.GrimrockGameModeFactory
Checking: Grimrock.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Grimrock.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Morrowind.dll
Initializing: Nexus.Client.Games.Morrowind.MorrowindGameModeFactory
Checking: Morrowind.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Morrowind.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Oblivion.dll
Initializing: Nexus.Client.Games.Oblivion.OblivionGameModeFactory
Checking: Oblivion.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Oblivion.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.CSharpScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Skyrim.dll
Initializing: Nexus.Client.Games.Skyrim.SkyrimGameModeFactory
Checking: Skyrim.XmlScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.XmlScript.dll: cannot find dependency XmlScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: Starbound.dll
Initializing: Nexus.Client.Games.Starbound.StarboundGameModeFactory
Checking: Starbound.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Starbound.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: StateOfDecay.dll
Initializing: Nexus.Client.Games.StateOfDecay.StateOfDecayGameModeFactory
Checking: StateOfDecay.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\StateOfDecay.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: TESO.dll
Initializing: Nexus.Client.Games.TESO.TESOGameModeFactory
Checking: WarThunder.dll
Initializing: Nexus.Client.Games.WarThunder.WarThunderGameModeFactory
Checking: Witcher2.dll
Initializing: Nexus.Client.Games.Witcher2.Witcher2GameModeFactory
Checking: Witcher2.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Witcher2.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: WorldOfTanks.dll
Initializing: Nexus.Client.Games.WorldOfTanks.WoTGameModeFactory
Checking: WorldOfTanks.ModScript.dll
Cannot load C:\Program Files\Nexus Mod Manager\GameModes\WorldOfTanks.ModScript.dll: cannot find dependency ModScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
Checking: XRebirth.dll
Initializing: Nexus.Client.Games.XRebirth.XRebirthGameModeFactory
Loading Game Mode Factories for Installed Games...
Loading Skyrim: Supported
Loading StateOfDecay: Supported
Loading Fallout3: Supported
Loading Oblivion: Supported
Loading FalloutNV: Supported
Determining Game Mode: (From Selection Form) Skyrim
Game Mode Factory Selected: Skyrim (Skyrim)
Creating Game Mode mutex (Attempt: 0)
Game Mode Built: Skyrim (Skyrim)
Installation Path: C:\Program Files (x86)\Steam\steamapps\downloading\72850
Install Info Path: C:\Games\Nexus Mod Manager\Skyrim\Install Info
Mod Path: C:\Games\Nexus Mod Manager\Skyrim\Mods
Mod Cache Path: C:\Games\Nexus Mod Manager\Skyrim\Mods\cache
Mod Download Cache: C:\Games\Nexus Mod Manager\Skyrim\Mods\downloads
Overwrite Path: C:\Games\Nexus Mod Manager\Skyrim\Install Info\overwrites
Scanning for read-only files...
Initializing Mod Repository...
Registering supported Script Types...
Discovering Script Types...
Discovering Generic Script Types...
Looking in: C:\Program Files\Nexus Mod Manager\ScriptTypes
Checking: Antlr3.Runtime.dll
Checking: AntlrUtil.dll
Checking: CSharpScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.CSharpScript.CSharpScriptType
Checking: ModScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.ModScript.ModScriptType
Checking: XmlScript.dll
Initializing: Nexus.Client.ModManagement.Scripting.XmlScript.XmlScriptType
Discovering Game Mode Specific Script Types...
Looking in: C:\Program Files\Nexus Mod Manager\GameModes
Checking: Skyrim.CSharpScript.dll
Initializing: Nexus.Client.Games.Skyrim.Scripting.CSharpScript.SkyrimCSharpScriptType
Checking: Skyrim.XmlScript.dll
Initializing: Nexus.Client.Games.Skyrim.Scripting.XmlScript.SkyrimXmlScriptType
Found 3 script types.
Registering supported mod formats...
Discovering Mod Formats...
Looking in: C:\Program Files\Nexus Mod Manager\ModFormats
Checking: FOMod.dll
Initializing: Nexus.Client.Mods.Formats.FOMod.FOModFormat
Checking: OMod.dll
Initializing: Nexus.Client.Mods.Formats.OMod.OModFormat
Found 2 formats.
Finding managed mods...
Discovering Managed Mods...
Looking in: C:\Games\Nexus Mod Manager\Skyrim\Mods
Found 0 managed mods.
Initializing Install Log...
Checking if upgrade is required...
Path: C:\Games\Nexus Mod Manager\Skyrim\Install Info\InstallLog.xml
Loaded from XML.
Found Dummy Mod: ORIGINAL_VALUE...OK
Initializing Plugin Management Services...
Initializing Plugin Registry...
Discovering Managed Plugins...
Discovering Plugins...
Looking in: C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data
Found: C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Dawnguard.esm
Found: C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Dragonborn.esm
Found: C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\HearthFires.esm
Found: C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Skyrim.esm
Found: C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Update.esm
Found: C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Dawnguard.esm
Registered.
Found: C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Dragonborn.esm
Registered.
Found: C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\HearthFires.esm
Registered.
Found: C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Skyrim.esm
Registered.
Found: C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Update.esm
Registered.
Found 5 managed plugins.
Initializing Plugin Order Log...
Loading Plugin Order...
Getting Plugin Load Order from BOSS...
Loading C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Dawnguard.esm (IsNull=False)
Loading C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Dragonborn.esm (IsNull=False)
Loading C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\HearthFires.esm (IsNull=False)
Loading C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Skyrim.esm (IsNull=False)
Loading C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Update.esm (IsNull=False)
Initializing Active Plugin Log...
Initializing Plugin Manager...

Tracing an Unhandled Exception:
Exception:
Message:
BOSS_API_ERROR_INVALID_ARGS: Plugins may not be sorted before the game's master file.
Full Trace:
Nexus.Client.Games.Gamebryo.PluginManagement.Boss.BossException: BOSS_API_ERROR_INVALID_ARGS: Plugins may not be sorted before the game's master file.
at Nexus.Client.Games.Gamebryo.PluginManagement.Boss.BossSorter.HandleStatusCode(UInt32 p_uintStatusCode)
at Nexus.Client.Games.Gamebryo.PluginManagement.Boss.BossSorter.SetLoadOrder(String[] p_strPlugins)
at Nexus.Client.PluginManagement.OrderLog.PluginOrderLog.TransactionEnlistment.Commit()
at Nexus.Client.PluginManagement.PluginManager.Initialize(IGameMode p_gmdGameMode, PluginRegistry p_mprManagedPluginRegistry, ActivePluginLog p_aplPluginLog, IPluginOrderLog p_polOrderLog, IPluginOrderValidator p_povOrderValidator)
at Nexus.Client.ApplicationInitializer.InitializeServices(IGameMode p_gmdGameMode, IModRepository p_mrpModRepository, NexusFileUtil p_nfuFileUtility, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)
at Nexus.Client.ApplicationInitializer.DoApplicationInitialize(IGameModeFactory p_gmfGameModeFactory, SynchronizationContext p_scxUIContext, ViewMessage& p_vwmErrorMessage)
at Nexus.Client.ApplicationInitializer.DoWork(Object[] p_objArgs)
at Nexus.Client.ThreadedBackgroundTask.RunThreadedWork(Object p_objArgs)
at Nexus.Client.Util.Threading.TrackedThread.RunParameterizedThread(Object p_objParam)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart(Object obj)

Running Threads (1)

Tracing an Unhandled Exception:
Exception:
Message:
The process cannot access the file 'C:\Users\owner\Documents\Nexus Mod Manager\TraceLog20141129205852.txt' because it is being used by another process.
Full Trace:
System.IO.IOException: The process cannot access the file 'C:\Users\owner\Documents\Nexus Mod Manager\TraceLog20141129205852.txt' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize)
at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding)
at System.IO.File.InternalAppendAllText(String path, String contents, Encoding encoding)
at Nexus.Client.HeaderlessTextWriterTraceListener.Flush()
at System.Diagnostics.TraceInternal.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args)
at Nexus.Client.Program.Main(String[] p_strArgs)
Factualious Nov 29, 2014 @ 9:45pm 
This looks like it could be a problem...
...
Getting Plugin Load Order from BOSS...
Loading C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Dawnguard.esm (IsNull=False)
Loading C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Dragonborn.esm (IsNull=False)
Loading C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\HearthFires.esm (IsNull=False)
Loading C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Skyrim.esm (IsNull=False)
Loading C:\Program Files (x86)\Steam\steamapps\downloading\72850\Data\Update.esm (IsNull=False)
Initializing Active Plugin Log...
Initializing Plugin Manager...

Tracing an Unhandled Exception:
Exception:
Message:
BOSS_API_ERROR_INVALID_ARGS: Plugins may not be sorted before the game's master file.
...
...the other exception is probably a red herring (NMM itself may be the process already using the log file)

What are the contents of <user>\AppData\Local\Skyrim\loadorder.txt ?
Zach Nov 30, 2014 @ 11:01am 
in that folder is just about every mod i have/had.even though i thought i deleted some of them
Zach Nov 30, 2014 @ 11:04am 
Skyrim.esm
Dawnguard.esm
Dragonborn.esm
HearthFires.esm
Update.esm
ApachiiHair.esm
crimes against nature.esp
ClimatesOfTamriel.esm
atomic arrow.esp
masterthetimeandspacetoggle.esp
starwarsarmors.esp
showersininns.esp
thisispatrick.esp
alduinsmight.esp
dovahkiinrelax.esp
terminator gun.esp
terminatorrace.esp
musket.esp
mercenary war-gear.esp
artillery_dfa_reloaded.esp
gloramdag.esp
killmove control.esp
samuraiarmor.esp
unarmedfist.esp
blackjack.esp
orcstronghold.esp
heartbreaker.esp
masterchiefmod.esp
gravityhammer.esp
inigo.esp
multifollowerlite.esp
realisticskoomamodv1.esp
droba_the_skooma_merchant_whiterun.esp
hg.esp
dd - enhanced blood main.esp
thepaladin_spell_pack.esp
striped suit (re-texture).esp
unrelenting grip.esp
machete weapon.esp
dresdengear.esp
deadpool.esp
mk_ermak armor.esp
kittyehsanimalcamerafix.esp
azarhair.esp
flamingredhair.esp
heisenberg.esp
lovelyhairstylesce.esp
jiinvisibleshields.esp
srmcompanioncart.esp
subzero.esp
executioner.esp
scorpion.esp
unarmed combat -separate tree.esp
petbearoslo.esp
walrusfollower.esp
yetikillkids.esp
dwemer trapswing greatsword.esp
crimeenchanced.esp
throwing_weapons_redux.esp
fight_like_a_badass.esp
purewaters.esp
tom349fistweapons.esp
tf2_weaponpack.esp
tf2_weaponpack_crossbow_addon.esp
tf2 guns addon.esp
shangtsung.esp
banditraids.esp
sniperplayer.esp
pyrofollower.esp
spyfollower.esp
heavyplayer.esp
heavyfollower.esp
spycrab.esp
sniperfollower.esp
spyplayer.esp
pyroplayer.esp
demomanfollower.esp
soldierfollower.esp
medicfollower.esp
scoutfollower.esp
eyelander.esp
sentries.esp
the mannconomy.esp
miscobjweaps.esp
dawnguard sentries.esp
drugx.esp
nordiccarvedspecial.esp
wolfamongus - town and castle.esp
wolfamongus - action and death.esp
pullmastry.esp
apex werewolf.esp
new asian race mod.esp
realassassins.esp
brokenangelarmor.esp
alcoholiceffect.esp
no falling damage.esp
immersive patrols ii.esp
saintsrow.esp
becomeaholdguard.esp
secunda cybertron.esp
cybertronn.esp
portal2mod.esp
starwarsblasters.esp
machodagger.esp
machoaxe.esp
machosword.esp
demomanplayer.esp
medicplayer.esp
soldierplayer.esp
scoutplayer.esp
craftable musket.esp
jailmates.esp
batcave2.esp
rocketlaunchermod.esp
halo 4 master chief armor.esp
energy sword.esp
zombie mod.esp
knife.esp
potadagger.esp
handheld potato device.esp
jackgatowel.esp
woyo-sensei_hollow_mod.esp
keki pastel hair colors.esp
keki pastel hair colors 2.esp
rrhair.esp
kratos.esp
asgardiangodrace.esp
skyrim avengers.esp
prvti_heavyarmory_dragonborn.esp
scarpredator.esp
fc3weaponpack.esp
schwertleite set.esp
ezio's armor.esp
akhhalternateroute.esp
star wars jedi races.esp
star wars ep1 armors.esp
midasskyrim.esp
craftable skooma.esp
DaedricWrath-SniperBow.esp
angelblade.esp
flyingpowers.esp
horkerhaven.esp
kryptonian and dogtown1's werewolf replacers pack 4.esp
megatonhammer.esp
force push.esp
spookyremix.esp
the hunting game - thegreylight.esp
FaceMasksOfSkyrim.esp
holdbounties.esp
skoomadealer.esp
playableriekling.esp
marriagedynamicoutfits.esp
playablerieklingspear.esp
art_woodelf_sp0.esp
bladesfactionfix.esp
joker.esp
GuildStarter.esp
cops skyrim jenkins follower.esp
goatsimulator_skyrim.esp
snowy_whiterun.esp
throthgar follower.esp
wolverineclaws.esp
xmasdecor.esp
PredatorsLostTribesV1.esp
AuroraFollower.esp
ChristmasinWhiterun.esp
CandyCaneWeapons.esp
ChristmasInSkyrim.esp
xmas_lanterns.esp
TAVEWhiterunSN.esp
dD-No Spinning Death Animation.esp
4horsemanoftheapocalypse.esp
becomeabanditplayermod.esp
dagmar.esp
freddykreuger.esp
ghostyfaceterrorofskyrim.esp
halloween.esp
halloweenheadlesshorseman.esp
limbofallensoulsblade.esp
Dual Flurry for all.esp
Cannabis.esp
CannabisUpdate.esp
SkyUI.esp
Sneak Tools.esp
Sneak Tools Vanilla Masks.esp
Sneak Tools Vanilla Hoods.esp
The Dance of Death.esp
Space Wiking's Dwemer Exoskeleton.esp
deletemedownloadkratosgow3mod.esp
hephaustus follower.esp
here there be monsters - call of cthulhu.esp
here there be monsters.esp
Transformer Abode Vehicle.esp
nazeemcreatures.esp
mx4hotaa.esp
butterflysword.esp
venomspike.esp
windows.esp
SanctuaryCleanup.esp
bearmusicianeng.esp
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuOverlays.esp
armoredaedrothreplacer.esp
sabercatcompanion.esp
Chesko_Frostfall.esp
WetandCold.esp
RealisticNeedsandDiseases.esp
RND_Dawnguard-Patch.esp
RND_HearthFires-Patch.esp
RND_Dragonborn-Patch.esp
RND_AnimalLoot.esp
ClimatesOfTamriel-Dungeons-Hazardous.esp
ClimatesOfTamriel-Interiors-Warm.esp
Chesko_WearableLantern.esp
SoS - The Wilds.esp
modernkukri.esp
warchiefarmor.esp
TONYGunsMOD.esp
dwamg.esp
Ilja Nov 30, 2014 @ 11:13am 
"Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null"

Something seems off, when NMM can not load DLL-files.
If reinstalling NMM does not fix this, try updating your .NET Framework..
Last edited by Ilja; Nov 30, 2014 @ 11:13am
★Kelvy★ Nov 30, 2014 @ 11:15am 
Have you install LOOT?
Where are the unofficial patches?
Install LOOT and patches then use LOOT to sort load order and give its read out on your details.
Messages/ warnings and errors.
Didn't count mods maybe to many of them.

NMM seem to picking up all games in his computer
Last edited by ★Kelvy★; Nov 30, 2014 @ 11:21am
Zach Nov 30, 2014 @ 11:33am 
Originally posted by Ilja:
"Cannot load C:\Program Files\Nexus Mod Manager\GameModes\Skyrim.CSharpScript.dll: cannot find dependency CSharpScript, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null"

Something seems off, when NMM can not load DLL-files.
If reinstalling NMM does not fix this, try updating your .NET Framework..
i tried to reinstall like you said but now when i try to download it says please close all instances of nexus mod manager when there is no other tab open, not even in task manager.
Zach Nov 30, 2014 @ 11:34am 
Originally posted by Kelvy:
Have you install LOOT?
Where are the unofficial patches?
Install LOOT and patches then use LOOT to sort load order and give its read out on your details.
Messages/ warnings and errors.
Didn't count mods maybe to many of them.

NMM seem to picking up all games in his computer
can you by any chance explain how LOOT work because i havn't ever heard of it.
Ilja Nov 30, 2014 @ 11:36am 
Originally posted by NICK FURY:
can you by any chance explain how LOOT work because i havn't ever heard of it.

#12 and #13

Beginner's Guide to Modding Skyrim (YouTube playlist) by Gopher
https://www.youtube.com/playlist?list=PLE7DlYarj-DdhDG41roBVJfNCqvO5MmKP
Zach Nov 30, 2014 @ 11:40am 
thank you. you wouldn't by any solution for the part where a setup tab pops up and says ''nexus mod manager is currently running.close all instances of it to continue'' when no other tabs are up?
Ilja Nov 30, 2014 @ 11:42am 
CTR+ALT+DEL and close all running NMM instances from Process list. They are likely not visible in Application window.

Or just restart your computer.

Happens to me occasionally with certain programs.
Last edited by Ilja; Nov 30, 2014 @ 11:43am
Zach Nov 30, 2014 @ 11:47am 
Originally posted by Ilja:
CTR+ALT+DEL and close all running NMM instances from Process list. They are likely not visible in Application window.

Or just restart your computer.

Happens to me occasionally with certain programs.
i did that. i then restarted pc and made sure nmm was gone(forgot that) reinstalled, and f*uckmeinthe butt your amaizing it works
★Kelvy★ Nov 30, 2014 @ 11:53am 
I am sorry to say this but myself and IIja and others have been telling all in this forum about LOOT and what it does for a long time.
It is the program you add to help you in your game it sorts your load order and give messages warnings and errors.
It is in IIja's attachment and pinned at top of forum page HINTS & TIPS.

You can have 255 mods in the game active at one time, you can much more off them to use at a later date.

What you have here is a classic ad saying " I want what she having" (kellogs special K's) with out reading and choosing carefully which mods you want.
Remember this there are two load orders for the game
The first is Game Load Order which LOOT will sort for you.
The second and more important load order is Mod Load Order

This load order is critical because it it the way mods are installed into the game depending on their needs.
Are the correct master file install in the game
Are mods it needs to link with are in the game
Does this mod need to be install before another or after
changing INI fikes etc.

That why we say read all descriptions of what the modder is telling about their mod.
If in doudt don't install.
Last edited by ★Kelvy★; Nov 30, 2014 @ 11:55am
Zach Nov 30, 2014 @ 12:07pm 
Originally posted by Kelvy:
I am sorry to say this but myself and IIja and others have been telling all in this forum about LOOT and what it does for a long time.
It is the program you add to help you in your game it sorts your load order and give messages warnings and errors.
It is in IIja's attachment and pinned at top of forum page HINTS & TIPS.

You can have 255 mods in the game active at one time, you can much more off them to use at a later date.

What you have here is a classic ad saying " I want what she having" (kellogs special K's) with out reading and choosing carefully which mods you want.
Remember this there are two load orders for the game
The first is Game Load Order which LOOT will sort for you.
The second and more important load order is Mod Load Order

This load order is critical because it it the way mods are installed into the game depending on their needs.
Are the correct master file install in the game
Are mods it needs to link with are in the game
Does this mod need to be install before another or after
changing INI fikes etc.

That why we say read all descriptions of what the modder is telling about their mod.
If in doudt don't install.
with my issues with nmm i will sure take a look at that. i have heard mod loading orders and such have caused many issues so i will look into it
★Kelvy★ Nov 30, 2014 @ 12:22pm 
A quick way of finding what a mod requires in the game is
NMM plugin page
Highlight a mod and this master requirements will pop up whether 1, 2 or 5 of them and may include ESMs and ESPs.
Lots will have the same eg. list will look like this

Skyrim.esm
Update.esm.
maybe DLCs
or ESP like UFO.esm(sample only)

What this tell you is the order they are load in the game and then your mod.
Last edited by ★Kelvy★; Nov 30, 2014 @ 12:22pm
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Date Posted: Nov 29, 2014 @ 9:02pm
Posts: 18