The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Erra Nov 22, 2014 @ 8:39pm
Mods that help Smithing/Enchanting along?
I hate having to smith 10000 iron daggers just to level up. And Enchanting is even more of a pain. I don't want a cheat mod. But i'm wondering if there is any mods out there that make these functions a little more reasonable and less grindy?

I always cap out at level 50, have a ton of combat skills maxed. But my smithing, alchemy, etc always dwindle in comparison because its just too much of a pain in the ass to level.
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Showing 1-15 of 16 comments
Indiana_Minotaur Nov 22, 2014 @ 8:53pm 
well there is SkyRe or ACE because you can tweak how you level up and what perks come along with it, and such
Last edited by Indiana_Minotaur; Nov 22, 2014 @ 8:54pm
Alphie Nov 22, 2014 @ 9:02pm 
There are quite few mods on Nexus skyrim that modifies the smithing perks. SkyRe is possible the most popular crafting overhaul mod on Nexus.
Omgwtfbbqkitten Nov 22, 2014 @ 9:37pm 
Both Enchanting and Smithing are fairly easy to level if you do it right and have the appropriate bonuses.

The key to both is completing the quest for the Aetherial Crown and the quest for Ancient Knowledge, both quests require a minimum level for difficulty though. If you do them too early you may need a companion or two.

For Smithing use the Warrior Stone + Aetherial Crown w/ the Lover's Stone + Ancient Knowledge + sleeping bonus for a 60% increase to skillups per smithed item.

For Enchanting use the Mages Stone + Aetherial Crown w/ the Lover's Stone + sleeping bonus for a 45% increase to skillups per item enchanted.

Enchanting goes up really fast using this method. You just need enough soul gems.
Last edited by Omgwtfbbqkitten; Nov 22, 2014 @ 9:41pm
wowszer Nov 22, 2014 @ 9:42pm 
This mod helps both,
http://steamcommunity.com/sharedfiles/filedetails/?id=91217924&searchtext=ring+of+rediculation
and if you have any that modify mining, then getting ore becomes very easy to acquire, to upgrade smithing, getting sufficient soul gems becomes the problem.
Uncle64 Nov 22, 2014 @ 9:48pm 
It is useless to make daggers. Dont use armor that you find in caves. You can sell them for ingots, get your self one pickaxe so you can mine your own ore.
Do your own armor, do your own rings etc. Use soulgems to encant them and you lvl fast.
Last edited by Uncle64; Nov 22, 2014 @ 9:49pm
jreese46 Nov 22, 2014 @ 10:14pm 
The Azincourt sword mod is helpful with smithing. It's cheap to make and is high-value, so it boosts your smithing quickly. It's also nice looking and does good damage.
123 Nov 22, 2014 @ 10:38pm 
Actually don't use skyre.

The new less buggy rereleased version Perkus Maximus is the one you want.
istvan_v Nov 23, 2014 @ 2:24am 
Originally posted by Avarice85:
I always cap out at level 50, have a ton of combat skills maxed. But my smithing, alchemy, etc always dwindle in comparison because its just too much of a pain in the ♥♥♥ to level.

The rate at which alchemy levels is a simple linear function of the value of the potions you create. If the potion is twice as expensive, you gain twice as much XP, and also more money as a bonus, which can then be spent on training. The value of your potions is also directly affected by the magnitude of their effects (X times stronger = X times more expensive), so ideally you want everything that improves alchemy (perks, enchantments) as soon as possible to maximize the profit and rate of leveling.

Find good recipes that produce decently expensive potions out of plentiful and easily acquired ingredients (e.g. creep cluster + mora tapinella + scaly pholiota, dragon's tongue + fly amanita + mora tapinella or scaly pholiota, mudcrab chitin + snowberries + thistle branch, garlic + jazbay grapes + juniper berries, and many more). Many people will suggest the most expensive recipes that include giant's toe or other rare ingredients, but mass-producing somewhat cheaper potions is more effective. In any case, try to get the best out of whatever you have. Do not waste good ingredients on making simple restore potions that have very low value.

If you have the Hearthfire DLC, you can make alchemy leveling fast and extremely profitable by building the garden (11 plots) and greenhouse (up to 18 plots). Each plot yields 3-5 samples of the planted ingredient, and respawns at a fast rate. It is enough to be away from your home for a couple of game days, and the ingredients can already be harvested again. It is also possible to replace the plants later when you want to make potions that are actually useful, rather than just expensive.

Smithing experience also depends on the value of the item crafted, but the relationship is not linear (XP = value^0.65 * 3 + 25). Therefore, while crafting iron daggers is not the most efficient method, it is not as bad as some say, especially when you have a lot of iron ingots that cannot be transmuted. Blacksmiths tend to have 10-40 iron ingots for sale, but typically only 1-5 ores. Iron ores can be transmuted to gold, and used for making gold rings. In any case, if you enchant the crafted weapons, you can sell them back to the blacksmith, and make a profit. If the blacksmith is also a trainer (e.g. Balimund in Riften), you can then spend the profit on training.

One popular way of leveling smithing fast is to collect all the scrap metal from dwemer ruins (do not forget to bring a follower to carry your burdens), and then make dwarven bows. That is, if you do not mind spending a perk point on dwarven smithing, rather than focusing only on the left side of the tree.

When your smithing level is already fairly high, and you have strong fortify smithing enchantments as well, tempering high quality crafted weapons (dwarven and above) becomes effective. With only one ingot, you may gain more experience than when creating the item.

Enchanting items seems to give "flat" XP (that is also why it levels so fast at first, but becomes slow by the end), so there is no special trick other than the usual leveling bonuses (Mage stone, well rested, etc.). You just need to craft a lot of enchantments as fast as possible, using whatever materials you have.

Choosing more expensive enchantments is obviously still worth it nevertheless for the profit, which can be spent on training. For weapons, banish is the best, then paralyze, then absorb health. But stamina damage is not much worse than the latter, and is the easiest to acquire right from level 1. Petty soul gems are fine for enchanting weapons, because the value depends more on the magnitude than the number of charges, and the soul size only affects the latter. For apparel (e.g. crafted jewelry) with large soul gems, fortify sneak is the best. But if you have petty soul gems, then enchantments with no magnitude, like muffle or waterbreathing, may be better.

When disenchanting, the value (but not magnitude) of the enchantment does matter. Disenchanting apparel generally gives more XP than weapons. Novice robes of fortify magic skill + regenerate magicka seem to work particularly well, but obviously this can only be done 5 times.
SpeedFreak1972 Nov 23, 2014 @ 2:30am 
Some are really obsessed to improve smithing to a 100 in 5 levels ... just play the game you skill will improve just by using it.
StormGryffen Nov 23, 2014 @ 3:13am 
Download the Bosmer Armor Pack (a mod here on steam workshop in 4 parts, or on the nexus as a single download). You'll get sweet armor to use in your game and smithing and enchanting will both become unnecessarily easy to raise.

Just do this: Craft Iron until you can slot a steelcrafting perk. Buy all the leather and leather strips in whiterun and craft like a hundred Bosmer bracers. Sell some to vendors for gold (list price is 300g each), then go and buy all the filled soulgems you can from Farengar, or whoever, and enchant some of the remainder of your bracers. Go to another town far away (Maybe Markarth or Solitude) so that the vendors have time to refresh, buy all the leather and soulgems there, sell your enchanted bracers to get your money back, then go back to whiterun, buy all the leather and soul gems, rinse and repeat.

You'll cap your smithing stupidly fast and your enchanting half as fast. This is why I actually prefer to use the same Bosmer armor sets in Immersive Armors, because that mod rebalances the crafting. Bosmer bracers in the original mod only require 1 leather and 2 leather strips, they raise your smith skill very quickly, and they are worth a lot, particularly if you refine them on an armor bench.
Last edited by StormGryffen; Nov 23, 2014 @ 3:15am
Erra Nov 23, 2014 @ 8:02am 
Originally posted by SpeedFreak:
Some are really obsessed to improve smithing to a 100 in 5 levels ... just play the game you skill will improve just by using it.

Im sorry if it seems like that.. But thats not how i want to do it.. I've made 3 characters on Skyrim, and got all of them to 40-50... And this is the problem i always run into with my characters... And i'm not a grinder.. I don't believe in repeating the same ♥♥♥♥♥♥♥ tasks 1000 times in order to level something up. Thats not realistic to me in a game.

So yea. So sue me for looking for a mod that makes it more sensible.

To everyone else that provided tips. I appreicate it. But, i guess i should have said: I'm not a fan of how the system works. I don't want to have to find a bunch of skill boost items and then go back to grinding. feels partly like cheating, and its still grinding...

I'm just wondering if there is a mod that just makes the whole system more streamlined. So i can level as i go, and not have to search for soulgems everywhere, and make the same pieces of equipment over and over again.

If there isn't a mod like this, then so be it. Just curious. Don't waste your time writing a wall of text on "how to level up, etc" It's not what im interested in.
StormGryffen Nov 23, 2014 @ 8:25am 
Well. Try looking into the mod Ars Metallica, in that case, I would suggest? It's a mod that overhauls smithing in such a way that you gain smithing skill for mining and smelting, in addition to some other overhauls. It seems more reasonable than suggesting an entire perk overhaul mod, but T3ndo's Perkus Maximus is a pretty popular work in progress mod that overhauls all perks in the game and adds similar skill-ups to smithing.
SpeedFreak1972 Nov 23, 2014 @ 8:27am 
Sorry however I've made more saves made that I can count so I know what it is .... for me is skyre ideal icw coinreplacer so you can smelt down coins .... dumac (dwemer) for ebony and Harald (draugr) for silver.
Factualious Nov 23, 2014 @ 8:38am 
So, you want effect of grinding, without having to grind...

Since the game is set up so that your skills improve when you use them, there isn't going to be a non-cheat-like way of getting around that. You shouldn't need to grind to level smithing up though - I have a char at lvl ~37 and my smithing as at lvl ~78 simply from upgrading equipment and fully building all the Hearthfire homes (well, OK, that is a bit of a grind :) ).

Your best bet may be to do a web search for "skyrim smithing mods"
Factualious Nov 23, 2014 @ 8:42am 
Originally posted by StormGryffen:
Well. Try looking into the mod Ars Metallica
Thank You!

I knew there was one like that but when a quick look didn't turn it up I let it go with, "Your best bet...".
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Date Posted: Nov 22, 2014 @ 8:39pm
Posts: 16