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I do carry a one hander for emergencies though. The bow bash eats up way too much stam to be of any real use IMHO.
meh summoning would feel cheap but i'll tryout a 1h sword
as for stanima and health i find that if your mostly using a bow you can afford to put more into health than into stanima.
You can bolster it as well with other skills:
- stealth: max rank perk is pretty nice in this regard, and even if you alert enemies they may not find you.
- blocking: it works with bows as well and there are some handy perks to help you out.
- magic: there's a lot of stuff to do here; illusion to hide again, alteration for armor, conjuration for distraction, etc.
- alchemy: as long as you're being sneaky, add on some useful poisons, like the ones causing paralysis
Having another weapon is handy, but remember you'll need to raise its skills along with the bow. Because the enemies also get tougher as the enemies go up in level, a poor one handed skill will do less damage than a high archery skill even in close combat. I usually find it easiest to focus on just one primary combat skill rather than try to keep two of them high. But a mid-range auxillary skill can really help out.
They probably make the best back up weapon for an archer. If enemies get to close smack them with the sword and they fall to the ground, then fall back to a safe range and re-equip your bow and finish them off.
A well timed fus ro dah can also be useful to help you recover to a safe distance.
Oh man ... I once enchanted my bow with a very short-duration paralyze effect ... that was ridiculous, and it had a ton of charges.
If you can enchant a bow with paralyze you can always switch to it in a pinch to save your ass.
Carry a dagger
https://www.youtube.com/watch?v=mcE0aAhbVFc