The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Grantorino Jan 16, 2015 @ 9:23am
Alteration vs Light Armour (Master Difficulty)
Hey, guys. It's me again. I'm thinking of going sword and shield again but last time I used Light Amour. Would alteration be anygood for a melee character? I understand that some people use it. I personally don't like heavy armour.
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Showing 1-15 of 18 comments
Delta 1038 Jan 16, 2015 @ 9:26am 
The cap for armour is around 547. This means that a set of fur armour (Light) can potentially be just as protective as a set of Daedric Armour (Heavy).

Anyway back to your question, it's a pretty decent choice but don't forget the other hilariously useful spell in Alteration; paralysis.
Grantorino Jan 16, 2015 @ 9:27am 
Originally posted by Delta 1038:
The cap for armour is around 547. This means that a set of fur armour (Light) can potentially be just as protective as a set of Daedric Armour (Heavy).

Anyway back to your question, it's a pretty decent choice but don't forget the other hilariously useful spell in Alteration; paralysis.

I've tried alteration so many times but I never got that far. Does it work well against the stronger dragons like Elder Dragons?
Delta 1038 Jan 16, 2015 @ 9:29am 
Originally posted by Lash:
I've tried alteration so many times but I never got that far. Does it work well against the stronger dragons like Elder Dragons?

Oh dragons... Yeah Paralysis doesn't work on them. So it's not very useful. The X-skin spells bump your armour rating abit so unless you hit the cap, every lil bit helps.
Grantorino Jan 16, 2015 @ 9:31am 
Originally posted by Delta 1038:
Originally posted by Lash:
I've tried alteration so many times but I never got that far. Does it work well against the stronger dragons like Elder Dragons?

Oh dragons... Yeah Paralysis doesn't work on them. So it's not very useful. The X-skin spells bump your armour rating abit so unless you hit the cap, every lil bit helps.

hehe I mean as armour like ebony sking and all that. Of course I'll be using my shield, I just wonder if using mage armour will be viable on this difficulty.
Delta 1038 Jan 16, 2015 @ 9:33am 
Originally posted by Lash:
Originally posted by Delta 1038:

Oh dragons... Yeah Paralysis doesn't work on them. So it's not very useful. The X-skin spells bump your armour rating abit so unless you hit the cap, every lil bit helps.

hehe I mean as armour like ebony sking and all that. Of course I'll be using my shield, I just wonder if using mage armour will be viable on this difficulty.

With mage armour you don't need to worry as much about encumbrance and I was misreading your question as X-skin WITH light-armour. Anyway be aware that breath attacks count as magic which going to the next point.

Shield. Get Spellbreaker.
jreese46 Jan 16, 2015 @ 10:18am 
IMO, physical armor doesn't eat magicka, doesn't run out every 30-60 seconds, (read: when you need it most) and doesn't require you to re-equip your shield or weapon. Mage armor helps an existing armor rating, but I don't generally rely on it as my only armor. I thought Dragonhide would be the end-all, since you basically cast your way to the armor cap, but it takes so long to cast, you're hit before then, and then your cast is interrupted. Even if I play a mage, I tend toward physical armor.
Last edited by jreese46; Jan 16, 2015 @ 10:19am
Clever Monkey Jan 16, 2015 @ 10:31am 
until yo get max AR cap the armor spells are a nice bonus but simply relying on armor spells for defense as a melee fighter is rough until you get the dragon hide spell.
I don't see why it wouldn't be viable with good blocking and sword strikes and timing.

GO FOR IT!
Cherry Jan 16, 2015 @ 10:36am 
Originally posted by Delta 1038:
The cap for armour is around 547. This means that a set of fur armour (Light) can potentially be just as protective as a set of Daedric Armour (Heavy).
I heard someone say that on Legendary the cap is beyond 567, is it true?
jreese46 Jan 16, 2015 @ 10:46am 
Hmm...I do not know, but I would be interested in knowing that.
Clever Monkey Jan 16, 2015 @ 12:03pm 
Legendary Skills

Version 1.9 of the Official Skyrim patch allows skills to be reset to their minimum of level 15 and retrained while refunding any perk points allocated to that skill. The skill level reduction allows the player to exceed the previous level cap of 81, and eventually gain enough skill perks to have all the perks for all skills, at the cost of their current proficiency in the skill. Each skill can be reset multiple times, and they will be marked with the symbol of the Imperial Dragon and a number indicating how many times it has been reset if done so multiple times. In order to unlock all skill perks, the player needs to reach level 252. For a level 81 player with all skills at 100, this requires skills be reset 147 times, with each skill that was reset brought back to level 100.

Note, however, that if the player ever reaches more than 255 unspent perk points, the number of perk points available rolls over to zero at 256 unspent points and starts over, causing you to lose those points.
Clever Monkey Jan 16, 2015 @ 12:05pm 
Maximum Level

At higher levels, leveling up happens much more slowly. Level increases in Skyrim follow a formula (detailed above in the Gaining Levels section). Prior to Patch 1.9 the maximum level was 81, since there was no way to gain any more experience once every skill reached its maximum value of 100.

With Patch 1.9, individual skills can be made "legendary", denoting them with an Imperial symbol. This will reset the skill to 15, and perk points used for that skill may be redistributed. Gaining levels in that skill will affect leveling again, thus effectively removing the level cap of 81. There is no restriction on the number of times that skills can be made legendary. This change makes it theoretically possible to obtain every single perk in the game. You can level up even after reaching level 252, so you can continue to increase magicka, health or stamina, though you will have nothing left to spend the resulting perk points on.
Clever Monkey Jan 16, 2015 @ 12:06pm 
at some point it will break but you could gain lvels for a very very long time
Grantorino Jan 16, 2015 @ 12:26pm 
Originally posted by Smile n Fire:
Legendary Skills

Version 1.9 of the Official Skyrim patch allows skills to be reset to their minimum of level 15 and retrained while refunding any perk points allocated to that skill. The skill level reduction allows the player to exceed the previous level cap of 81, and eventually gain enough skill perks to have all the perks for all skills, at the cost of their current proficiency in the skill. Each skill can be reset multiple times, and they will be marked with the symbol of the Imperial Dragon and a number indicating how many times it has been reset if done so multiple times. In order to unlock all skill perks, the player needs to reach level 252. For a level 81 player with all skills at 100, this requires skills be reset 147 times, with each skill that was reset brought back to level 100.

Note, however, that if the player ever reaches more than 255 unspent perk points, the number of perk points available rolls over to zero at 256 unspent points and starts over, causing you to lose those points.

Are you talking about how you can reset your skill trees in the dragonborn dlc?
jreese46 Jan 16, 2015 @ 12:30pm 
No, I believe they're talking about "going legendary." Doing that gives you back the perks, but brings your skill back down to 15. Using the Dragonborn black books, you recover the perks at the cost of a dragon soul, but your skill stays at 100 and can't be used to help level up more.
Grantorino Jan 16, 2015 @ 12:36pm 
Originally posted by jreese46:
No, I believe they're talking about "going legendary." Doing that gives you back the perks, but brings your skill back down to 15. Using the Dragonborn black books, you recover the perks at the cost of a dragon soul, but your skill stays at 100 and can't be used to help level up more.

What is this myth you speak of? I've never gone legendery in my life lol. Please....educate me, fine sir.
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Date Posted: Jan 16, 2015 @ 9:23am
Posts: 18