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Fordítási probléma jelentése
1. Lords Stone because I'm vulnerable to magic/elemental damage.
2. 2 points in health for 1 point in magicka and endurance.
3. Deadly Aim plus archery perks obviously.
4. Crossbows are very powerfull early game although I use bows.
5. I like the slow enchantment on my bow because paralyze makes them fall down which makes them harder to hit.
6. Skyrim.ini
[Combat]
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
bForceNPCsUseAmmo=1
[Actor]
fVisibleNavmeshMoveDist=12288.0000 ;allows arrows to hit objects as far as they fly.
7. In the Weapon and Armor Fixes remade mod, choose Faster Arrows.
_________________________________________________________________________
My Mod List:
http://steamcommunity.com/app/72850/discussions/0/620700960485230296/?tscn=1420675061
btw which skill stone like theif,warrior,magic,etc should i be using as a new character?
I think it is best to wait until later on to use them. I like to wait until level 50 when I am already godlike before using exp bonus stones.
I do use the Warrior Stone combined with the Lover Stone on the Aetherial Crown when leveling my Smithing skill though, so I can make money and increase my defense. I don't increase my weapon damage.
I suggest using the Lord's Stone in the beginning. The magic resistance is very helpful especially when combined the Agent of Mara bonus or Breton magic resist.
Even without the exp bonuses the leveling is very fast.
When you get to a high level, combining a Guardian Stone with the Lovers Stone stored on the Aetherial Crown and sleeping bonus allows you to level extremely fast.
My second build I went for a mystic bow using stealth breton. As I leveled I put 2 magicka, 2 health, and 1 stamina every 5 levels. It gives a well balanced build. I could have put 1 into magicka and the other into stamina. either way would have been fine.
Join the Dark brotherhood ASAP for the sneak gear and archery bonuses. Stick with the thief stone until you are maxed out or training another skill. the lord stone is good but as a breton I could use my racial power to absorb spells and I acquired the Magic Resist perks as the became available to me.
Also use a mystic sword, invisibility spell, pretty much all sneak and archery perks except for the last one that paralyses and makes the enemy fall before you actually strike them. if you want put a small paralyse poison on the bound bow bfore shooting.
light armor and if you plan on wearing a match set get the perk for it.
Learn what you should or wanted to have done and either reload a save before the perk selection or just make them legendary and start over the skills.
have fun.
When I played as a non breton I usually do go for the lord stone but when a breton I just stick with the off stone.
Edit: now adays i don't even bother with stones
and btw smile n fire i gunna be using a physical bow so not sure that 2hp/2mag/1stam build will work for me.
also is alchemy also a key skill to lvl up for the poison add-on to wep?
The guardian stones don't really make you stronger. They increase how quickly your skills rise by doing things, which as someone else mentioned, can have its drawbacks.
Sneak everywhere you go, unless you're in town or combat. It will build your skill quicker, and collect all the paralysis ingredients you can, for poisoning your bow.
I really like the first commenter's system, but unless you're planning to use magic, I'd divert an extra point to stamina, because zooming in your bow uses stamina very quickly. More stamina = the longer you can hold aim and fine tune your shot.
1. Use the Thief Stone --- improves Sneak, Archery, Alchemy, Light Armor, etc 20% faster
2. Start by going to Bleak Falls Barrow. Use two daggers and creep through, defeating the many Draugur while they sleep, until your Sneak reaches 40
3. Put your early perks into Archery (2 into Overdraw) and 4 more into Sneak --- the initial, Muffle, Dagger boosting and Deadly Aim. The latter gives you triple sneak damage. Ensure at least one perk ends in Light Armor to improve your last ditch defense
4. Join the Dark Brotherhood for their gear. The initial Cowl boosts your damage output by 20%, plus Poison Resistance 50%, more Muffle (so you are totally silent) are huge assets. And it is fairly nice light armor (with upgraded DB armor much later in the questline for MORE damage goodness and Poison Immunity)
5. When you defeat the first dragon, have Lydia follow you until you reach Ivarstead (there is an ambush that is a very hard fight for an Archer)
6. As you continue through the game, put perks into Archery and a few into Stealth until you reach Silence. Archery should be the #1 focus, and Stealth #3 from here on.
6a. I find the first Steady Hand perk to be useful. Hunters Discipline is a huge asset when you start using more expensive arrows, and Ranger is a lifesaver (you can run away from enemies while filling them with arrows). Of course, there is a Stagger perk and an "Improve Draw Speed" perk as well
7. Alchemy should be your #2 focus after the initial few, because the health potions, Fortify Marksman and other potions and poisons are a gigantic asset and more than fill the "hole" left by having very low physical defense. Occasionally toss a perk over to Light Armor, and train with Nazir in the DB (he is a Master level trainer) to reach Level 50.
8. A great easy to make Poison is Canis Root, Imp Stool and Mora Tampinella --- Paralysis and Lingering Damage Health. Your prey will drop to the ground and be taking damage for 10 seconds. Fortify Marksman, use Canis Root and Juniper Berries. The latter improves bow damage for 1 minute.
9. When you find it, buy Alchemy boosting gear. There is a Ring in the DB questline as an Optional goal that also boosts Alchemy.
10. If you have Hearthfire (or are using Skyrim Enhanced) buy the Falkreath Manor, where you can make a garden AND a Greenhouse for a ton of Alchemy raw materials.