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Advantages: On later levels and Perks it's much stronger than One-Handed, it looks epic, and is more fun as it fits more into the game than shield and swords.
Nowadays I use dual wielding and two-handed. Just try and enjoy.
However Id like to point out you can stun lock enemies with power attacks so long as you have the stamina to keep them there.
Ive noticed however most people have mentioned cons but not given you workarounds so here is my attempt to do so:
1. Two handed power attacks are very stamina draining (though not as much as dual wielding) so remember not to skimp on stamina at level ups.
2.Your attacks are slower you may want to prioritize HP at level ups because you will most likely be taking more hits than with other combat styles.
3. You are going to want to avoid or find some way to quickly neutralize archers and mages(usually by becoming an archer or mage yourself) as both have a decent chance of killing you before you can close in. Heavy armor can help a lot in mitigating the archery damage(mages still screw you over) but an important thing to remember is it slows you down so keep that in mind
4. Dragons will not land when you've got a two hander out if your skill is high unless they are practically dead. My advice? make a beeline for the dragonrend shout or go into archery/destruction magic.
5. Remember you can block, too often while watching other people play(either through steam or on youtube) I see the ones who use two handers get killed while power attack spamming. In the OP you mentioned youve used shield before so all I will say is the bash to stop power attacks works with a two handed about as well as it does with a shield.
6. Technically this is implied with the whole mages screw you over but I feel I should stress this out. Frost damage not only saps health but also stamina which can mean that when you finally close in on the pesky mage you cant one shot him because you are completely out of stamina. Not much to do here except carry frost resist and stamina pots. P.S the nord frost resist does not carry over to the stamina resist
Good Luck and Happy slaying
I like the damage, the ability to block, and the 'dance' of 2-handed play.
Oh, and Field Marshall Java, I believe the Steed Stone near Soltiude removes the movement penalty from heavy armour, so that'll help a lot then.
i like how powerful it feel to block strong attacks with a shield
After playing with shield for a long while, I suddeny realized I couldn't even look at a shield any longer. And went 2H.
Dying doesn't matter, but dying with style does.