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2. RPGs are best when not held to the standard of having to simulate reality.
You're nitpicking a bit too much.
Also, Skyrim makes up a small piece of the Empire. The people from other lands are more than enough to outnumber Nords. It doesn't help that Nords took that land from someone else, so there were already plenty of non-Nords in there.
if we're going to argue about this then we should point out that valenwood is on the other side on the continent and there is like 10 wood elf npcs that I can name off the top of my head. but there is easily npcs into the hundreds for Nords. This being said I should note that we shouldn't include bandits or any other rng generated racial maker.
People didn't settle in the northern lands back in the medieval era because...oh yeah it was filled with Vikings, Barbarians and general plunderers. HAD KINGDOMS but not the nicest people around. Skyrim is/was a part of an Empire allowing people to come and go as they please.
OP is disregarding a lot of things that should be taken into context if we're getting "realistic" about Tamriel's cultures.
Oh, and I suppose they could throw a few extra Nord males into the mix too. Can't let the women have all the fun...
Just count the population. In cities half of them are guards and outside 90% of them are bandits or the like. And there ain´t nearly enough houses in the cities to actually house all of the people. Also there aren´t nearly enough farms to feed all the people. And considering the few able bodied people in the cities, we have to wonder how and why they actually build that kind of structures.
Your argument stays, though. You are right. its strange that the elder scrolls games have that kind of intercultural society. But considering all the other unrealistic socioeconomic factors, i do have to wonder, why THIS ticks you off.
Why is it, that an intercultural society ticks you off more, than 90% of the population being bandits/necromancers/insane people trying to kill you?
But yes I suppose in reality thats probably how it would have gone
Those other factors also seem strange to me. Whiterun being a huge defensive city that houses several dozen people is a bit odd but it can't really be higher otherwise the cities would be huge and too close to one another. The only city I think is too small is Solitude, it's the capital of Skyrim and certainly it could have been made more populous without causing much harm, Solitude even has less residents than Riften.
The farms are not enough to properly feed the population (although keep in mind the very small population), but there is hunting as well. Not to mention many foods could be imported from bordering provinces. It would make sense for there to be more pastures, though, as that is the main food-produce in northern Scandinavia which I use a model for Skyrim.
Funny how the main concern in Skyrim is the war and dragons, yet most their population is formed of ne'er-do-wells. Even if it makes no sense from a realism point of view, gameplay purposes largely overrule that. I still think the Skyrimers should have more concern about a bandit takeover.
I meant to discuss one topic, maybe I'll post something on one of those other things, or maybe you could.